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User Info: Baselerd

Baselerd
11 years ago#1

Hey guys,

I just saw the Spore demo at the Apple Store today in San Fransisco. I took a short video with my camera, but they made me turn it off. I don't think I'm doing anything illegal by uploading this since I didnt have to sign any disclaimer or NDA; anyone could walk into the store and watch it.

Anyway, heres the link to the video...

And feel free to ask me any questions. He demoed quite a bit of the game and I found out alot of stuff I don't think I have seen elsewhere. Here are a few highlights I got from the presentation (which was awesome by the way).

-There are flying creatures! If you put wings on the creature you can fly... awesomeness.

-There are dynamic weather cycles

- You can see a moon in orbit from the planets surface

- There is no editor for vegetation or tribal structures - Will said they may be added after release

- You can create scavenger creatures and follow predators around and feed off their carcasses they leave behind.

-The game world is populated generally with creatures that have same level parts as you. They will evolve as you do as well.

-There is a timeline in that shows everything your creature has ever done, all the way from cellular to space phase (this is in the video I uploaded).

-There are epic creatures; very large gargantuan creatures. He demoed this in the tribal phase but first mentioned it was in the creature phase too. These can be killed and will supply your tribe with tons of food. He even mentioned you can ally with some of them.

-There are events, such as meteor showers and alien abductions, etc.

-In the tribal stage you can domesticate some animals, fish, gather, and hunt for food.

-There is a main goal to the space stage, PARTIAL SPOILER: which tells the origin of the metoeor that you originally came to your planet from. He did not reveal any more about this.

-There are three kinds of civilization cities, economic, religious, and military. Each city you own can only be one of these, and will only produce vehicles for this purpose. But you can have multiple cities that each have a different focus.

-The resource in the civilization phase and beyond is spice. You build spice refineries on these. Will said that spice is more common on old star systems, so you are most likely to find spice in certain types of solar systems (blue dwarfs if I remember correctly).

I am having issues uploading to youtube currently, I will update the thread when the video is up.

User Info: num1withabullet

num1withabullet
11 years ago#2
Oh wow...thanks for the update.

I am excited for the brief video update.

Did you see anyone else with cameras?

Maybe they had official cameras to video it?
Gamer Tag: Scarboro87, Website: esophoric.com, Sporepedia Name: Esophoric

User Info: Rileyjal123

Rileyjal123
11 years ago#3
Dude, that's awesome! Thanks! Any other info will be appreciated!
Question:

Did you notice anything removed from the game that was in previous videos?
Spore! Best game ever?

User Info: Takenover83

Takenover83
11 years ago#4
Wow. Thanks for doing this :)
So tag, for later.
Spore: http://www.spore.com/view/profile/Takenover83
PSN: Taken83oveR

User Info: heirware

heirware
11 years ago#5
awh man no vegetation editor!

http://i26.tinypic.com/alhrsy.png (theguy2003)

User Info: GodFlashEYE

GodFlashEYE
11 years ago#6
ARE there caves? my woIf pack wiII Iive in caves so I need to know
GuiId Paws dat Claws
Ieader

User Info: Seto Kaiba

Seto Kaiba
11 years ago#7
A couple things stand out to me.

- There is no editor for vegetation or tribal structures - Will said they may be added after release

I could care less about vegetation editing, but I was really looking forward to making my own tribal huts and stuff. I hope we can at least still make our own weapons and things...

- You can create scavenger creatures and follow predators around and feed off their carcasses they leave behind.

Good to hear. I was planning for my main creature to start its life as a scavenger.

-The game world is populated generally with creatures that have same level parts as you. They will evolve as you do as well.

Now that's interesting. While other people's stuff being put into your game based on your own advancement could work, I'm not sure how they would be able to evolve as you progress (since imported creatures are just that--creatures; not a chain of evolutions).

-There are epic creatures; very large gargantuan creatures. He demoed this in the tribal phase but first mentioned it was in the creature phase too. These can be killed and will supply your tribe with tons of food. He even mentioned you can ally with some of them.

Nice. I wonder what benefits (and negatives) come with allying with an epic creature?

-There is a main goal to the space stage, PARTIAL SPOILER: which tells the origin of the metoeor that you originally came to your planet from. He did not reveal any more about this.

Intriguing. It's great that the space stage will still have some goal to work towards rather than being a complete sandbox.

-There are three kinds of civilization cities, economic, religious, and military. Each city you own can only be one of these, and will only produce vehicles for this purpose. But you can have multiple cities that each have a different focus.

I'm on the fence about this one, but I guess it IS kind of a motivator for people to build more cities instead of just "building up".

And thanks for taking the time to put all that info up, Baselerd :D
My Spore profile page:
http://www.spore.com/view/profile/iEatPandas

User Info: Intraman148

Intraman148
11 years ago#8
Interesting, can't wait til the video is up.
http://www.spore.com/sporepedia#qry=usr-Intraman

User Info: heirware

heirware
11 years ago#9
Now that's interesting. While other people's stuff being put into your game based on your own advancement could work, I'm not sure how they would be able to evolve as you progress (since imported creatures are just that--creatures; not a chain of evolutions).

I suppose that the computer just evolves them.

But yeah, I like the fact that theyre always putting these little stories, like the origin meteor, into the game. They're like quests. At least the game, at times, will feel more.. focused. Not that total sandbox gameplay isn't fun.

http://i26.tinypic.com/alhrsy.png (theguy2003)

User Info: EmberWhimsy

EmberWhimsy
11 years ago#10

Oh wow, this is so exciting! That is some GREAT information, thank you! Wow! =D

I'm SO excited to hear that there is definitely flying creatures. Wahoo! And all those little details sound thrilling. Scavenger creatures? How neat! Weather cycles, allying with huge monsters, etc? Gah! =D

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