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I found it very hard to emotionally engage with the game too. I'd previously played ICO, which I *did* find as a beautiful and deeply emotional experience, which might have been the reason I originally persevered with it. In any case, it was a weird experience where I felt so distant from Wander, disagreeing with his actions and motivations, feeling it was wrong to kill the colossi but having no choice if I wanted to see what happened in the story.
Interestingly, having stuck with the game long-term (again primarily because I loved ICO and the two games theoretically fit together), and imagined and embellished the backstory around it, I care more about Wander and Mono now. I'm hoping I'll get the same effect with The Last Guardian too, eventually...
RocketJess, blasting off again! PSN: iscah_rambles