• Topic Closed
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
  1. Boards
  2. Fire Emblem: Path of Radiance
  3. AR codes, MASSIVE update in ITEM CREATION

User Info: aj_007

aj_007
14 years ago#1
Due to the back log of discussion in the previous topic, this topic is basically a recap of actual CODES available. Note, there has been a massive update, and now one can create items using Ike.

Go Hacking, and take care all. I'm reposting everything, plus some new stuff. Here we go.

User Info: aj_007

aj_007
14 years ago#2
This is for Ike. Feel free to trade with convoy/others to get stuff. This grants 80 uses to the item, granted it has a numerical value attached to it, i.e. no scrolls. great for preserving forged weapons and multiplying stat-ups.

2nd weapon
RK4P-Y03Z-F1830
6JRM-B7DT-594EQ

3rd weapon
N0BY-THKD-Y2K04
BGBU-DVQP-Q37MU

4th weapon
NTGM-HEPT-8WQK8
KUKH-55RA-6WKFU


1st item
TA3F-EB2Y-H87TN
Q8TU-FGVA-DPWM7

2nd item
EY0Y-Q710-R88UR
AHQQ-WJEZ-ZWDE4

3rd item
PMR5-5YKX-K21YD
3873-Z8UD-0DT88

4th item
NT1T-YE3E-K6KYX
ZVZU-4BKA-0MBTH

User Info: aj_007

aj_007
14 years ago#3
"I’m going to list the codes in both a non AR format and an AR format. Due to the non-format one have more versatile to it that you can change by your self. In order to convert those non-format one into AR format, download a program call GCNcrypt v1.41. Make sure the game ID is 374 and the region is USA and auto-identifier enabled. You get the program here:

http://www.gscentral.com/menu.pl?Download

Download Scroll all the way down to see it."

AR format is xxxx-xxxx-xxxxx
Non-format one is xxxxxxxx xxxxxxxx

Current Fund:

04330720 00XXXXXX


Ike’s code:

002B167E 000000XX Current Level
002B167F 000000XX Current EXP
002B1687 0000000X Moved
002B1688 000000XX Condition 1
002B1689 000000XX Condition 2
002B168C 000000XX Current HP
002B168D 000000XX Weight/Build Bonus (06 = 15 Weight)
002B168E 000000XX Movement
002B168F 000000XX Max HP
002B1690 000000XX Strength
002B1691 000000XX Magic
002B1692 000000XX Skill
002B1693 000000XX Speed
002B1694 000000XX Luck
002B1695 000000XX Def
002B1696 000000XX Res
002B16A0 000000XX Skill Set 1
002B16A1 000000XX Skill Set 2
002B16A2 000000XX Skill Set 3
002B16A3 000000XX Somehow Modifies Ike's Class (Crashes for other characters)
002B16A4 000000XX Skill Set 4
002B16A5 000000XX Skill Set 5
002B16A6 000000XX Skill Set 6
002B16A7 000000XX Skill Set 7
002B16A8 000000XX Skill Set 8
002B16A9 000000XX Skill Set 9
002B16AA 000000XX Skill Set 10
002B16AB 000000XX Skill Set 11

002B16B5 000000XX First Weapon Custom Weapon Modifier for Ike
04 = Custom Weapon from chapter... 11?
(It appears to rename and add whatever bonus/customizations you gave to the custom weapon from chapter 11. Meaning an iron sword in slot one gets renamed into custom weapon, gets the bonuses (+ whatever atk, crit, hit, wgt you gave to the custom weapon) but remains an E level iron sword.)

002B16BC 000000XX 2nd Weapon Use Modifier
002B16C4 000000XX 3rd Weapon Use Modifier
002B16CC 000000XX 4th Weapon Use Modifier
002B16D4 000000XX 1st Item Use Modifier
002B16DC 000000XX 2nd Item Use Modifier
002B16E4 000000XX 3rd Item Use Modifier
002B16EC 000000XX 4th Item Use Modifier
002B16F0 000000XX Sword Skill
002B16F1 000000XX Lance Skill
002B16F2 000000XX Axe Skill
002B16F3 000000XX Bow Skill
002B16F4 000000XX Fire Skill
002B16F5 000000XX Thunder Skill
002B16F6 000000XX Wind Skill
002B16F7 000000XX Staff Skill
002B16F8 000000XX Support 1
002B16F9 000000XX Support 2

User Info: aj_007

aj_007
14 years ago#4
Condition 1
00: Nothing
01: Sleep 2 Turns
02: Sleep 4 Turns
03: Sleep 6 Turns
04: Shocked 1 Turn
05: Asleep 2 Turn + Shocked 1 Turn
06: Asleep 4 Turn + Shocked 1 Turn
07: Asleep 6 Turn + Shocked 1 Turn -
08: Shocked 2 Turns

Condition 2
00: Nothing
03: Paralyze

Ike Modifier
05: Portrait Changed to Upgraded Ike
10: Unable to use Regal Sword/Ike proficient weapons.

Skill Set 1
+01: Canto

Skill Set 2
+01: Resolve
+02: Impregnable/Big Shield
+04: Tempest
+08: Serenity
+40: Savior
+80: Discipline

Skill Set 3
+01: Crash
+08: Paragon
+10: Renewal
+20: (1 Capacity)
+40: Celerity

Skill Set 4
00: Nothing
+01: Colossus
+02: Stun
04: Nothing\Unknown
+08: Daunt
+10: Steal
+20: Provoke
+40: Shade
+80: Gamble

1B: Steal + Colossus + Stun + Daunt

Skill Set 5
00: Nothing
+01: Luna
+02: Astra
+04: Adept
+08: Lethality
+10: Corrosion
+20: Deadeye
+40: (Something that takes 8 Capacity)
+80: Counter

Skill Set 6
00: Nothing
+01: Unknown
+02: Vantage
+04: Nihil
+08: Wrath
+10: Guard
+20: Cancel
+40: Miracle
+80: Sol

Skill Set 7
+04: Knife
+08: Lumina

Skill Set 8
+04: Flare

Skill Set 9
+01: Door/Chest
+02: Insight
+04: Vigilance
+08: Mantle
+80: (Amiti Equippable)


Skill Set 10
+01: Reinforce
+02: Boon
+04: Blessing
+08: Blossom
+10: Aether
+20: Can't class change! (turn off to allow Ike, Volke and Sothe to class change)
+80: Longbow equippable

Note for +20. You can't promote by events anymore, instead you need to use a seal or reach 21. If you reach an event, it will skip the class change, and continue on as your current class.
Note for +80. You still need the appropriate weapon level and ability to wield bows though.

Skill Set 11
+01: (5 Capacity)
+02: Parity
+08: Vortex
+20: Smite
+40: Roar
+80: (10 Capacity)

Notes: Skills are set up the same way as FE4. i.e. to get Astra + Corrosion + Deadeye, you add the values together (2 + 10 + 20 = 32).
To inactivate coding, remove the value. For Example, set the modifier for ike's skill set at 10 to "00" where the x's are, and Ike will class change. WORKS FOR SOTHE AND VOLKE.
It's possible that I'm missing Skill Set addresses.

The Weapon Level codes for Ike only seem to work for his sword level and fire, wind and thunder. For some reason, it won't have an effect on other weapons.
If you do try to use magic with Ike, the game will lock up if you have animations on, or if off, Ike will repeatedly shove the air like 10 times or so while he tries to cast the magic (although nothing seems to happen). After he stops shoving the air, the enemy loses HP and the weapon loses how ever many uses he was suppose to use it.

User Info: aj_007

aj_007
14 years ago#5
Experimental Character addresses (starting at "level" code. Due to randomization, may not work. Add 280 hex or subtract to find other character addresses. Search around the vicinity of these.)

Ike, Ike Diff
002B167E 000000XX Level

Oscar, Oscar Diff
002B18FE 000000XX Level

Boyd, Boyd Diff
002B1B7E 000000XX Level

Titania, Titania Diff
002B1DFE 000000XX Level

(4 Unit)

Sothe
002B2A7E 000000XX Level

Shinon, Sothe Diff
802B2CFE 000000XX level

Gatrie
002B2F7E 000000XX Level

Brom Ch 11 Diff
002B31FE 000000XX Level

Keiran Ch 11 Diff
002B347E 000000XX Level

Rhys, Nephanee Diff
002B36FE 000000XX Level

Brom, Jill Diff
002B397E 000000XX Level

Keiran
002B3BFE 000000XX Level

Nephenee
002B3E7E 000000XX Level

Jill, Rhys Diff
002B40FE 000000XX Level

(2 Unit)

Volke
002B487E 000000XX Level

(1 Unit)

Lethe
002B4D7E 000000XX Level

Soren
002B4FFE 000000XX Level

(2 Unit)

Mia Ch 9 Diff
002B577E 000000XX Level

Mist, Soren Diff
002B59FE 000000XX Level

Rolf
002B5C7E 000000XX Level

Marcia
002B5EFE 000000XX Level

Mordecai
002B617E 000000XX Level

(3 Unit)

Makalov Ch 16 Diff
002B6B7E 000000XX Level

Shinon Ch 18 Diff
002B6DFE 000000XX Level

Gatrie Ch 13 Diff
002B707E 000000XX Level

Makalov
002B72FE 000000XX Level

(3 Unit)

Stefan
002B7CFE 000000XX Level

Astrid, Astrid Diff
002B7F7E 000000XX Level

(1 Unit)

Mia, Zihark Diff
002B847E 000000XX Level

Zihark
002B86FE 000000XX Level

(1 Unit)

Tormod
002B8BFE 000000XX Level

Muarim, Devdan Diff
002B8E7E 000000XX Level

(3 Unit)

Tanith
002B987E 000000XX Level

(1 Unit)

Reyson
002B9D7E 000000XX Level

Ulki
002B9FFE 000000XX Level

Janaff
002BA27E 000000XX Level

(Some Unit)
Stefan Ch 16 Diff
002BA77E 000000XX Level

Mist Ch 9 Diff
002BA9FE 000000XX Level

Rolf Ch 9 Diff
002BAC7E 000000XX Level

Marcia Ch 11 Diff
002BAEFE 000000XX Level

(2 Unit)

Tormod Ch 16 Diff
002BB67E 000000XX Level

Ilyana, Maurim Ch 16 Diff
002BB8FE 000000XX Level

(3 Unit)

Ilyana Ch 9 Diff
002BC2FE 000000XX Level

(8 Unit)
Lethe Ch 11 Diff
002BCF7E 000000XX Level

Mordecai Ch 11 Diff
002BD1FE 000000XX Level

(1 Unit)

Devdan
002BD6FE 000000XX Level

(12 unit)

Volke Ch 11 Diff
002BF4FE 000000XX Level

(A lot of units)
Tanith Ch 18 Diff
002C837E 000000XX Level

(1 unit)

Reyson Ch 18 Diff
002C887E 000000XX Level

Ulki Ch 18 Diff
002C8AFE 000000XX Level

Janaff Ch 18 Diff
002C8D7E 000000XX Level

nicktran:
Here are some of my findings (1 unit=280, hex)
Sothie 2 units
Kieran 1
Soren 2
Astrid 3
zihard 0 (same address)
Marcia 9
Mordecai 5
Stefan 1 (up)
Taniff 2
Mist, Rolf, Ilyana stay at the same addresses
Still looking for Mia, Gatrie, Tomod, Shinon's addresses
Some are found on the second playthrough, but not the first one (nephenee,Lethe, Reyson, Janaff, Juki)
Ike, Titania, Boyd, Oscar, Rhys stay at the same addresses

User Info: LazLemon

LazLemon
14 years ago#6
These codes are for the NTSC version, correct?
~Ede Gererero~
itz onli rainin cos god is hintin dat u need a shower LOLL - Hunky_GuyXxX

User Info: aj_007

aj_007
14 years ago#7
COMPLETELY NEW STUFF= ITEM CREATION

Thank you, donny at FESS for hacking this stuff. It's priceless. *uses Gurgurant*



Ike's Weapon Mod (donny2112)

Ike Weapon 1:
042B16B0 xxxxxxxx

Ike Weapon 2:
042B16B8 xxxxxxxx

Ike Weapon 3:
042B16C0 xxxxxxxx

Ike Weapon 4:
042B16C8 xxxxxxxx

Ike's Item Mod (donny2112)

Ike Item Slot 1:
042B16D0 xxxxxxxx

Ike Item Slot 2:
042B16D8 xxxxxxxx

Ike Item Slot 3:
042B16E0 xxxxxxxx

Ike Item Slot 4:
042B16E8 xxxxxxxx

Weapon/Item Quantity Digits: http://arcentral.net/desc/FE_PoR_q_digits.html

Example Weapon/Item Mod codes:

Ike has Ragnell/Devil Axe/Alondite/Gurgurant/Occult (R+D-pad Up) (donny2112)
NA2Q-53TJ-G3RAQ
53V9-C8GX-4Y0GQ
76PM-NFNW-GRT0K
AQTU-8TV2-ME48V
3NVB-YWNY-RXJWT
JJTB-EQHH-8FT3U
B3VX-CE2R-V4DTR
E9FZ-A3QA-YCERP

Ike has all Brave Weapons (R+D-pad Left) (donny2112)
983U-Y4WX-58X4Y
A4WV-2ZQU-1R9UE
NGJE-JQ9E-JF5AM
TG6C-1R0Z-3QNEV
287R-908H-C3QRF
7XE8-0KTR-4KQBC
E9FZ-A3QA-YCERP

Ike has all S-level Weapons (R+D-pad Right) (donny2112)
KHKB-BG6C-WDRCP
CVN8-XZ56-40NC8
HPE9-6BK1-EWXW6
VK1T-RN1X-YRZG1
7U2P-3XCY-U8YW2
M3A8-NMX5-Y7ZZK
E9FZ-A3QA-YCERP

Ike has Venin Weapons (R+D-pad Down) (donny2112)
7ZUM-R2RV-NM3EA
NDWY-6521-B1TBZ
TAPW-GT7Y-P9597
QXMW-NB80-A8HP6
TDKZ-XXYM-VBQ61
F64F-RBNP-2TJGP
E9FZ-A3QA-YCERP

Ike has special Bow weapons and Seraph Robe/Speedwing/Talisman/Energy Drop (L+D-pad Up) (donny2112)
QNN1-VB32-90GNK
MVW9-5PUW-3C1YB
UMZJ-1AV9-DWRYB
5310-HQ6B-WCR10
51K7-MKNX-CK66C
JPEW-E7QN-K6VC7
042F-1D8T-AU9JD
XBWZ-H0JD-7QME0
0RXK-0816-K97C2
PGWG-HR65-WYU33
E9FZ-A3QA-YCERP

Ike has all S-level magic and Statue Frag/Dracoshield/Secret Book/Spirit Dust (L+D-pad Left) (donny2112)
9NK7-KQ33-2FJ9N
8M3N-T62R-Q1C2M
NZHE-08UP-F4P05
GKRE-MZVP-YNXEG
99GZ-074R-C0KVG
PWN9-7DDX-7U1AN
7Y9A-MUPY-NPGPW
4FVZ-M6JN-3V51X
6T3G-R44H-MQ9PP
0PCR-7DK3-4N9G8
E9FZ-A3QA-YCERP

Ike has Ashera Staff/Warp/Berserk/Unlock and Ashera Icon/Boots/Arms Scroll/Silver Card (L+D-pad Right) (donny2112)
XR0M-CFRK-Y1DW5
0V45-1DKF-2WQH3
NFGV-54BR-PM9YD
2U7F-VAU0-5W0EQ
Z4KN-KJ0K-34CVB
6KY9-9PXX-72Z23
PN9K-5PNH-3NXJJ
T52B-5QEF-AV7HK
9NWV-GXZ2-WZZAX
3G57-4FCV-TWP88
E9FZ-A3QA-YCERP

User Info: aj_007

aj_007
14 years ago#8
Fire Emblem: Path of Radiance U.S. Version

Current Level Mod (L+A) (donny2112)
0A2EF408 00000140
00330718 000000xx

Note: This is best used to change the next chapter you will go to.

Example:
You want to warp to Chapter 29. Put in 1D to the code and activate during a chapter. After the chapter ends, you'll be able to start at Chapter 29.

Also, if you start a level mod for a trial map on a regular save, you'll play all of the subsequent ones back-to-back-to-back (and freeze after Trapped) and Exp is accrued.


Some quantity digits:
00 - Prologue
01 - Chapter 2
02 - Chapter 3
...
1D - Black Knight
1F - Endgame
20 - epilogue
21 - freezes
...
5B - Roadside Battle
5C - Lonely Isle
5D - Strange Turn
5E - Desperation
5F - Escape
60 - Trapped
61 - freezes

Warp to Black Knight at Chapter End (L+A) (donny2112)
E13Z-ZAK0-ZNNED
YQ9P-3ZBN-6RDTJ
VCJZ-692Y-F1F6W

Whose turn is it (donny2112)
00330719 000000xx

00 - player
01 - enemy
02 - other

Always Player's Turn (donny2112)
C8NQ-PE8R-R0WJQ
50WE-D5EQ-YXN7R

Make it turn xx (L+B ) (donny2112)
0A2EF408 00000240
0033071B 000000xx

Make enemies player-controlled on/off (Z+D-pad Left/Right) (donny2112)
6E12-581C-V4018
1BKK-HPDC-ZTBRT
J6WG-1DGR-NAWVT
FKGH-JT5E-GH2P2
8BWJ-WEGX-G6TVX

Super Ranger Ike (donny2112)
UYMM-CCED-TZYT0
R1UP-VJAZ-VKKUU
849Q-9215-CGH8M
XX2E-WEJA-B65FN
E4VG-2R9C-T9ZMQ
XYNK-KWR0-DGFEN
42X7-W270-YUK6R
http://arcentral.net/pics/FE_PoR_Super_Ike.jpg

Super Lord Ike (donny2112)
R57M-0C8N-JGY53
R1UP-VJAZ-VKKUU
1U78-J0B3-144XY
UND5-GWF4-8BT4Y
8ZWW-QQE5-VEHG2
FEC8-WKMN-C4AUD
EK79-R20C-99EPF

Some other characters maximum locations: http://arcentral.net/desc/FE_PoR_max.html

User Info: aj_007

aj_007
14 years ago#9
ccess the GBA FE6 character art by switching it with the GCN FE character art

There are 64 images for GBA FE6, so it takes two sets (can't be used at the same time!) to switch the GCN FE art with the 64 images.

Set 1 - Part 1 of 4 (donny2112)
A865-321E-XX7BY
CBMJ-G4V4-W4DK9
BAJH-AG9C-97QYP
X87X-9ATE-AR71A
Z2EB-WBUX-WGAHK
2CR9-0MVN-28P7C
Z9PJ-CUZB-5C4Y3
QB1X-AFH1-Y3PYX
TUWU-H6K1-TN528
QM75-K3TT-YEMK3
B1UW-EHM7-79KQQ

Set 1 - Part 2 of 4 (donny2112)
WK3H-A0T1-R4QCG
RDK3-165W-XB8YC
5YMX-DTJK-KX8KV
R8YU-DNPC-EUW5R
Y4PX-YK8W-WVEW0
PQBT-H3FJ-47BRR
1ZMK-GZPA-5RPNH
ZDWN-FDY8-5968W
NYUP-C5E5-WQK27
UZUF-B8CF-6JR7C
WUVK-GX5M-6V5N7

Set 1 - Part 3 of 4 (donny2112)
56TA-TP19-BR2AJ
6EGF-P7CC-NRAV1
UTRQ-MFN2-JGN2U
ZHPN-W14E-A9ARD
JFYP-QTFT-AUKTM
W178-TBVR-ZX8BD
8BZA-AH9Z-NTHQ9
G4A4-K1R7-XAUZ6
UM5P-9HB5-GB4QM
XMFU-K8FN-0KD9J
1MKJ-PP96-MT1DW

Set 1 - Part 4 of 4 (donny2112)
V3PQ-8WET-R1KJ7
U3P6-2RQ9-AG8EF
7YH9-RY7B-KA42H
92T2-51K2-5P8DN
XUWH-UJ8H-H2EXC
QN6B-X0Q4-VDUYZ
2DVK-A8ZG-U9G9J
X89Z-750M-P3QRJ
R7VD-RVX0-DQQH2
1DGT-945U-YBMCU
23ZK-GCRM-2155X


Set 2

Set 2 - Part 1 of 3 (donny2112)
Q5XG-VE0Z-811DE
6AGA-WZTZ-ZPPMV
JBF4-P67Y-TJTP2
44A3-37PG-DFNVZ
HBHD-5DMF-TRETH
AM07-M7VW-5UGTC
FHMC-ZKFM-A1GRJ
M78D-7WMJ-RMJHG
YYQD-985R-2E4NF
0A4M-KQ5R-75QVT
QNBZ-AFMX-GM9VX

Set 2 - Part 2 of 3 (donny2112)
CC1Q-355R-8D1AA
9YNB-U7MH-01WKE
JU5D-X6VR-2U98D
FM42-6F04-378TC
8FC1-382U-KBBUZ
CA8K-K3HE-195UJ
GYQU-MW6F-8UGGZ
E36V-G25T-JV7M4
93CU-J9PD-TP5V1
FT01-KH89-H4D3R
D4J7-G9JK-0N23E

Set 2 - Part 3 of 3 (donny2112)
5N03-J04V-EAPGN
2NTU-MXZZ-DCU6F
VUZB-NTC2-BDAG1
RRXZ-MP6U-7WVVP
4KMR-CH2E-PMH9D

"END OF NEW STUFF"

Thank the hackers at FESS, whose greatness surpasses my own loose lips. Enjoy.

User Info: LazLemon

LazLemon
14 years ago#10
Are all of these codes for the NTSC or PAL version?
~Ede Gererero~
itz onli rainin cos god is hintin dat u need a shower LOLL - Hunky_GuyXxX
  1. Boards
  2. Fire Emblem: Path of Radiance
  3. AR codes, MASSIVE update in ITEM CREATION
  • Topic Closed

GameFAQs Answers