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  3. Anybody experiencing lag on some of the SNES Mini GAMES?

User Info: HHM_HHU

HHM_HHU
1 month ago#1
I have experienced lag for Castlevania and a few others. Is this normal or is this the emulation?

User Info: metaphysician

metaphysician
1 month ago#2
I don't remember encountering any lag in the SNES Classic, that wasn't present in the original game. If its the portions I am thinking ( the level with the rotating room? ), then its normal.

User Info: 2001mark

2001mark
1 month ago#3
Nope. The usual glorious slowdown on U.N. Squadron is there, which I prefer because bullet hell & I can see what I'm doing.

User Info: HHM_HHU

HHM_HHU
1 month ago#4
metaphysician posted...
I don't remember encountering any lag in the SNES Classic, that wasn't present in the original game. If its the portions I am thinking ( the level with the rotating room? ), then its normal.


Ah ok. I was just making sure. That room was cool but since my system is modded I thought it could be the mod.

User Info: metaphysician

metaphysician
1 month ago#5
Nah, most of that level has some lag, since it was a first generation SNES game doing some pretty clever tricks. Castlevania 4 didn't suffer as bad as, say, Gradius 3 did, but it still ran into the CPU limits some.

User Info: Lil_Bit83

Lil_Bit83
4 weeks ago#6
There's a bit of slowdown on Earthbound, when there's too many enemies onscreen.
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User Info: uffbulle

uffbulle
4 weeks ago#7
It's normal unless you meant input lag.
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User Info: Vivi0198

Vivi0198
3 weeks ago#8
Lil_Bit83 posted...
There's a bit of slowdown on Earthbound, when there's too many enemies onscreen.


That's completely normal and was in the original version too.
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User Info: zonizukaz

zonizukaz
3 weeks ago#9
No input lag experiences for me, just the normal regular slowdown
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User Info: noidentity

noidentity
2 weeks ago#10
I unfortunately have some input lag on mine that can't be fixed, so I stick to original hardware.
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  1. Boards
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  3. Anybody experiencing lag on some of the SNES Mini GAMES?