This is a split board - You can return to the Split List for other boards.

  • Topic Archived
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
  1. Boards
  2. PC
  3. Strange steam question

User Info: Orestes417

Orestes417
3 months ago#1
Anyone else getting a bunch of seemingly random zero byte "updates" lately?
Intimal, obsolete I overslept, arrived too late
If nothing is as nothing does I guess my time has come

User Info: blistr

blistr
3 months ago#2
I have for well over a year or so. It has happened with AAA games, indie games, new and old games alike, though more so for new-ish games. Maybe 2-3 per week.
You matter. Unless you multiply yourself by the speed of light...
...then you energy.

User Info: vlado_e

vlado_e
3 months ago#3
I get a zero byte update to games but while they are scheduled. I suppose the update metadata misses the size or something. Once the download starts, the size appears. I think I have seen finished updates rated at zero bytes but my guess is that the actual update is probably too small. Not as in less than a byte or something but rather the update might even be 100KB or even a MB but I think if Steam downloads it in a second or two, then it doesn't actually refresh the size of the listing but just moves it from "doing" to "done" state.

Seems entirely in line with how one would program a download system - you have a queue of items, each needs URL to be downloaded to and a game ID to be applied to. The actual download scheduler cares about these two, the rest of the data is not that relevant - like what game art to show, what name to show, what is the link to news to show, etc. The size being one of the things that are not that relevant. In fact, it's less relevant since you don't need it in the metadata - you can get it when you start downloading. It also means less duplication of data and probably a more accurate size being displayed - you don't list, say, 50MB but end up downloading 100MB or vice versa. The tradeoff is that you show 0 and download the actual. Anyway, if you forego the size, you just change the displayed size each time you refresh the download item view. It's a tick that seems to be every second or so - you'd display what has been downloaded so far and out of what total. So, basically, the zero bytes would remain until after one refresh - then you get the real size. Unless you don't - if the item finishes within that tick, then it seems to not be refreshed to, say, 100KB/100KB but rather it gets changed to "completed". It might be that the implementation of the "completed" refresh is different to the "in-progress" refresh - namely, it doesn't set the total size. It might just be handed an item and since the item is implicitly "done" it just sets the "remaining" to be equal to the total, sets the status to "completed" and hands it over to the updater to apply to the game. And again, since the total size was never corrected from zero bytes by the "in-progress" refresh handler, then the "completed" handler doesn't have that information. It could read it from the disk but it doesn't have to, since 99+% of the time, it doesn't care. It would be doing an unnecessary disk read which would probably take magnitudes of time longer than the entire operation it needs to do.

Again, that's what I figure might be happening behind the scenes, It seems in line with what I know of building software systems and some of the observed behaviour. I might be completely wrong and some updates do come in at zero bytes, or there is an entirely different reason to but I can't guess what or why those would be.
We do what we must / because we can. / For the good of all of us. / Except the ones who are dead.

User Info: arleas

arleas
3 months ago#4
I don't see 0 byte updates but I have seen a bunch of really small updates which I think are supposed to be shader cache files. Other times I've seen it say it needs to update, and then nothing happens and then the update seems to reschedule itself. I don't get that every day though and I have no idea what causes it.

The biggest steam problem I've been seeing lately is "Verifying Login Information". Like I'll leave it idle for a short while and then next time I click on the steam client, I have to wait for Steam to remember who I am or something.
http://steamsignature.com/profile/english/76561197969913402.png http://i.imgur.com/VHKOxqN.png

User Info: 32x2z

32x2z
3 months ago#5
What (meta)data is sent out in the 0 byte uploads? (I guess I'm asking is there a general thing between all streamers?) Can it be zero and have data? Even a wordpad document saved with no writing has a data size of 1kb.
R7 1800X|570 8gb 1500/8000|Freesync 7680x1080|16gb TridentZ|Focus+ Platinum 750|https://imgtc.com/5X8INE2|http://bit.do/32x2zPC|

User Info: kobalobasileus

kobalobasileus
3 months ago#6
I've been seeing occasional 0 byte updates for years. I always figured it was a Steamworks check.

User Info: WoodenRook

WoodenRook
3 months ago#7
I had one today. I thought it was related to the Steam Link and Controller I got and hooked up yesterday though.
Rig: GeForce GTX 1080 Ti, Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 16 GB RAM
https://media.tenor.com/images/ba9d412c253f22d44f44687807b4e7ac/tenor.gif

User Info: blistr

blistr
3 months ago#8
I had 2 within the last hour. Notice that Steam has registered 3.6M total download. This was the case with Stellaris as a scheduled update. I started the update and Stellaris went from scheduled to completed almost instantly without changing the 3.6M download total.

https://imgur.com/a/9niDPsk
You matter. Unless you multiply yourself by the speed of light...
...then you energy.

User Info: arleas

arleas
3 months ago#9
Yeah, I saw this today... It said I had 19 downloads and i was like " What?!" and then when I looked 18 of the 19 downloads were 0 bytes and only one was a real download. I never had that issue before today though.
http://steamsignature.com/profile/english/76561197969913402.png http://i.imgur.com/VHKOxqN.png

User Info: Orestes417

Orestes417
3 months ago#10
It's weird because it's not even the same set of games on all my computers. One had like 7 and the other one 3.
Intimal, obsolete I overslept, arrived too late
If nothing is as nothing does I guess my time has come
  1. Boards
  2. PC
  3. Strange steam question
  • Topic Archived