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  3. Whose fault is pop in?

User Info: game_man1

1 year ago#1
So out of curiosity when experiencing pop in, and I mean the really obvious kind of pop in you can't help but notice, whose fault is that? Is it a problem with poor optimization or my PC?

User Info: Killah Priest

Killah Priest
1 year ago#2
I mean... it could be basically anythings fault.
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User Info: GoIrish80

1 year ago#3
Is there a draw distance setting in-game?

User Info: -5xad0w-

1 year ago#4
Could very well just be the game engine.
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User Info: PhilOnDez

1 year ago#5
the engine or your storage is the most likely culprit. I play everything off of an SSD so I pretty much always just assume it's the engine. I even bought an NVMe drive just to play with and it didn't really seem to help, at least in Fallout 4's case which is the game I messed with the most (both were samsung Pro models, so pretty close to the best available in both cases)
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User Info: ablerider

1 year ago#6
It's related to the texture streaming, sometimes you can adjust it with settings like LOD, geometry detail or texture fade but if you're already using the max settings and still see the pop in then it's just an engine limitation, sometimes you can improve it by increasing the textures poolsize too because some games limited that to ~500mb, I've noticed this in a lot of unreal engine 3 games.

User Info: captsplatter_1

1 year ago#7
Could be both, but I feel a lot of it is optimization.
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User Info: game_man1

1 year ago#8
I mean I'm sure it's sometimes the PC's fault but I gotta think in those cases you'd see more of a performance hit as well as like lower frame rate or longer load times. But if the only issue is the pop in it got me curious if that's something you could actually fix with better hardware.

For example when playing GTA V i can get a stable 60fps in most cases but still see plenty of pop in, so would that be a case of hardware limitation or optimization issues? Like does the guy with top of the line hardware also have deal with noticeable pop in?

User Info: DarkZV2Beta

1 year ago#9
If there's no setting to improve the situation(potentially at the cost of performance) then there's nothing better hardware will do for you. It's programmed into the game as an optimization to reduce the number of draw calls.
a quad core i7 was just a rebranded celeron -Pengu1n
Anything that has 3p fps or better is fine with me -mucloud

User Info: JKatarn

1 year ago#10
This - pop in exists in most games to avoid choking systems - even with a top-end system, eliminating LOD/pop-in completely would bring your system to its knees as it struggles to draw everything at once in full detail.
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