• Topic Archived
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
  1. Boards
  2. Street Fighter V
  3. How should dlc characters in SF6 be distributed?

User Info: Bass_X0

Bass_X0
2 months ago#1
Same as in SFIV in bundles that you cannot buy individually or earn for free, or like in SFV - spread throughout the year, able to be bought individually and can be earned for free?

”There shouldn’t be any dlc characters” just isn’t going to happen again.
"Well, it's not a bad game. It's made by Capcom, so how could it?" ~ AVGN

User Info: Duallton

Duallton
2 months ago#2
The live service thing is here to stay. All fighting game developers have adopted it already, so Seasons with content spreaded trough the year is the most likely scenario for SF6.

I don't think the Fighting Money system will return though, I expect something more similar to Tekken 7.
Not changing this signature until Atlus announce a P3/P4 HD Collection for PS4

User Info: DarkDoc

DarkDoc
2 months ago#3
I like the KOF system where you get 50 characters in the base game.

I like the Smash system where you get 70 characters in the base game.

I like the UFC system where you get 200 characters in the base game.

With that many, who gives a s*** about DLC?

User Info: Bass_X0

Bass_X0
2 months ago#4
DarkDoc posted...
I like the KOF system where you get 50 characters in the base game.

I like the Smash system where you get 70 characters in the base game.

I like the UFC system where you get 200 characters in the base game.

With that many, who gives a s*** about DLC?

The smash community cares very very much about dlc characters.

And I found a lot of newcomers in KoFXIV to be trash. KoFXIV could have been released on PS3 and XBOX 360 without any downgrade in graphics.

"Well, it's not a bad game. It's made by Capcom, so how could it?" ~ AVGN

User Info: Bass_X0

Bass_X0
2 months ago#5
Also Smash reused a lot of character models from the Wii U version.

For SF6 to have character numbers like those games you mentioned, they would have to be PS3 quality with less animation than in SFV, all of SFV characters returning or critically generic and bland.
"Well, it's not a bad game. It's made by Capcom, so how could it?" ~ AVGN

User Info: Bass_X0

Bass_X0
2 months ago#6
I had to look up UFC but yeah, we can do without 200 generic characters in Street Fighter.

https://gamefaqs.gamespot.com/a/user_image/9/6/0/AABA6UAABfsY.jpg
"Well, it's not a bad game. It's made by Capcom, so how could it?" ~ AVGN

User Info: Bass_X0

Bass_X0
1 month ago#7
Anybody else have any ideas?
"Well, it's not a bad game. It's made by Capcom, so how could it?" ~ AVGN

User Info: akt22

akt22
1 month ago#8
Multiple season passes

$5-7 for each individual character

Take it or leave it

User Info: DarkDoc

DarkDoc
1 month ago#9
Bass_X0 posted...
I had to look up UFC but yeah, we can do without 200 generic characters in Street Fighter.

Is this some kind of joke? Did you choose that screenshot on purpose?

Conor McGregor is one of the most exciting and distinctive martial artists in the world today.

Tyson Fury is one of the most exciting and distinctive boxers in the world today.

Nothing about either of them could ever be described as "generic".

The game also has Amanda Nunes, Royce Gracie, Bruce Lee, Jon Jones and Kimbo Slice. It really does prove you don't know what you're talking about.

User Info: nhat

nhat
1 month ago#10
I wish they would bring back the FM system, I got a lot of characters there for free and all the updates were free.

I think in the end it would be easier just to do the old system of just releasing expansions or seasons
PSO- 09
  1. Boards
  2. Street Fighter V
  3. How should dlc characters in SF6 be distributed?
  • Topic Archived

GameFAQs Q&A