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User Info: scarletspeed7

scarletspeed7
1 month ago#71
One thing I really enjoy about the nature of this campaign is that it puts a premium on characters playing a political game. In the No Man's Land of my Gotham City, villains and various supporting Bat-characters have carved up the city into small feudal territories, each with a unique governmental structure. Some are rich in resources, some are living in absolute squalor. However, the rich may not be in the best positions to expand, and the poor may actually be the best choices for leadership. There's no clear and easy road to how to progress in the campaign goal of reuniting Gotham under a single banner.

Both groups, for example, have spent time in Cluemaster's territory. Cluemaster is presented as a career politician who has taken complete advantage of the NML in order to create a system in his image. And his image is actually not far removed from a regular system of city government. It hinges on a massive, complicated bureaucracy, and it demonstrates far more structure than most territories. At the same time, Cluemaster pushes a bit of a cult of personality. He gives grand orations and speaks of the common man rising up in times of tumult to meet the challenges of a changing world. The earthquake has presented an opportunity, and he has seized on it.

At the same time, Cluemaster can be flaky with people who don't present him with immediate incentive for discussion. He sees his own time as the most valuable. And he may or may not have absconded with one of the players' cars thanks to a bureaucratic snafu that ended up being one of the funniest moments in the campaign so far. So, you can still spot the roguish streak in the guy; he hasn't completely forsaken that life of larceny.

So in Group 1, there is a sense that Cluemaster isn't trustworthy and that his system sucks. Despite having a flourishing market in his territory, the bureaucracy has infuriated a couple players. Combining that with his complete personality that only seeks convenience, they've soured on him. In Group 2, there's a sense that Cluemaster is someone that can be worked with and reasoned with. After all, one of their own members is beloved by Cluemaster for inspiring him to action prior to the No Man's Land decision.

I think the perspectives of the different players becomes extremely important in this campaign because, outside of the standard fighting and exploring, the REAL meat of this story is in how characters play the game of diplomacy and decision-making. They can't be kings, but they can be kingmakers. And what is the right balance of power and morality? How much ethical ground will you give up for convenience's sake? It's an interesting dilemma that never really is resolved until the whole story wraps itself up.
"It is too easy being monsters. Let us try to be human." ~Victor Frankenstein, Penny Dreadful
(edited 1 month ago)

User Info: ScareChan

ScareChan
1 month ago#72
f*** cluemaster

And f*** his secretary
Lets Smash- Switch friend code SW-5264-0547-1806
PSN TehScurr

User Info: HanOfTheNekos

HanOfTheNekos
1 month ago#73
ScareChan posted...
f*** cluemaster

And f*** his secretary


That was the plan (for Mantis).

But I threw a nat 1.
"Bordate is a pretty shady place, what with the gangs, casinos, evil corporations and water park." - FAHtastic

User Info: scarletspeed7

scarletspeed7
1 month ago#74
It's crazy how the rolls just make storytelling so much easier sometimes.
"It is too easy being monsters. Let us try to be human." ~Victor Frankenstein, Penny Dreadful

User Info: Drakeryn

Drakeryn
1 month ago#75
Johnbobb posted...
I've also been trying to practice drawing by doing every character in the rp. So far have drawn everyone but Mantis and Sforz.

Not gonna embed though to avoid spamming the topic

https://imgur.com/a/ffmo8Af

those are really cool
another place and time, without a great divide, and we could be flying deadly high

User Info: scarletspeed7

scarletspeed7
1 month ago#76
Yeah, they really are. I wish I was artistic. Everyone has to just live with the art I pull from comics for everything.
"It is too easy being monsters. Let us try to be human." ~Victor Frankenstein, Penny Dreadful

User Info: ScareChan

ScareChan
1 month ago#77
scarletspeed7 posted...
It's crazy how the rolls just make storytelling so much easier sometimes.


Yeah its kind of really cool how we as a whole have actually gotten a lot more out of our nat 1s than our nat 20s. Its created a ton of cool side stories already
Lets Smash- Switch friend code SW-5264-0547-1806
PSN TehScurr

User Info: hombad46

hombad46
1 month ago#78
Well... there’s been a player character death.
"That's Engarde hairflip metal detector tier btw"
-XIII_rocks

User Info: TotallyNotMI

TotallyNotMI
1 month ago#79
Oh no

Who
How
I'm not sure who this MI guy is but he sounds sexy.

User Info: HanOfTheNekos

HanOfTheNekos
1 month ago#80
It was MI's character.
"Bordate is a pretty shady place, what with the gangs, casinos, evil corporations and water park." - FAHtastic
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