You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
This topic contains spoilers - you can click, tap, or highlight to reveal them
  1. Boards
  2. GameFAQs Contests
  3. Hearthstone Discussion Topic 519 - The Rise of the Mech
Forceful_Dragon posted...
High Inquisitor whitemane looks really good. It's like one turn worth of Kel'Thuzad but for one less Mana.

And arcane devourer looks like a fun greedy option for cyclone mage decks. Probably much too slow to be any good on average though. But devourer + images gives you a 6/6 with two terrains for protection that might keep it around long enough to go off.

Or just play questing and call it a day 🤷‍♂

The hunter card that revives all beasts barely saw play. I have my doubts.
Winner of the Spring 2004 "Best Game Ever" Contest
http://www.twitch.tv/ultimaterializerx ; http://i.imgur.com/dsnL40n.png
Revive some 1/1s with charge or rush is not a big deal. Especially in a class that rarely wants to make those kinds of value trades so it is a card that is often dead.

Put that card in warrior bringing some mid sized rushing mechs back to life and it's a bit more substantial or really any deck that wants to win out on value.

I'm curious how it plays in mech pally though. I imagine it would just bring back the base mech and not any of the stacked buffs.
~C~ FD
http://i.imgur.com/dGDfxaw.png
Probably works like Priest rez stuff where no buff sticks. Not that Blizzard will bother testing the card properly with rezzing every possible effect with it anyway.

They didn't test Brann Bronzebeard with Jan'alai. I put no amount of idiocy past those morons.
Winner of the Spring 2004 "Best Game Ever" Contest
http://www.twitch.tv/ultimaterializerx ; http://i.imgur.com/dsnL40n.png
I'm imagining it could find a place in a rogue side deck alongside Togwaggles Scheme. Imagine shuffling 10 of them into your deck and your opponent is forced to place around constant trade/rez plays.
~C~ FD
http://i.imgur.com/dGDfxaw.png
Forceful_Dragon posted...
I'm imagining it could find a place in a rogue side deck alongside Togwaggles Scheme. Imagine shuffling 10 of them into your deck and your opponent is forced to place around constant trade/rez plays.

You know full well it’s going to just pop Zilliax 8772 times.
Winner of the Spring 2004 "Best Game Ever" Contest
http://www.twitch.tv/ultimaterializerx ; http://i.imgur.com/dsnL40n.png
My control Hunter has been absurdly successful this month. Very few losses between ranks 20 and 7 so far. I think this would be a terrible deck for an open format, but because people aren't expecting control they don't realize how they should be playing the match until it's too late.

And it's so delicious when warriors have to snap concede at the end of a 30 minute game when they see my archivist coming down seven turns after they played theirs.
~C~ FD
http://i.imgur.com/dGDfxaw.png
As much as people are s***ting on the new priest heal card, I think it might be the most playable of the bunch.

Goes right into miracle Chef Nomi priest. Plays well with Archmage Vargoth which is one of the most played legendaries in priest decks in both standard and wild.

Brightwing is the other one that's probably ok, in that it goes into dragon decks. Not that there's any viable dragon decks right now at all.

Whitemane looks interesting, but...I'm pretty skeptical. Kel'Thuzad is fringe but does see some play in wild, but every deck in which it sees play you bypasss the battlecry completely and cheat it into play. It's played in like...Darkest Hour Warlock, and Dane Rogue. And once it's in play, it becomes a must-kill for the opponent instead of a vanilla body; that part's important too. The most reasonable use I can think of offhand is turn 6 mechanical whelp into turn 7 suicide the whelp and whitemane. You get a free whelp. But that's not even that impressive (and if you're doing this in Hunter you could just like...play Necromechanic instead).
Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision
Oh wait duh, the anti-secret tech is probably the most overall playable card.
Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision
I haven’t seen a warrior not have both warpath in the top half in over 2 months.

This game is, without form, function, or debate the worst game ever designed, and it will go down in human history as the biggest cancer to ever take place in gaming.
Winner of the Spring 2004 "Best Game Ever" Contest
http://www.twitch.tv/ultimaterializerx ; http://i.imgur.com/dsnL40n.png

User Info: NewerShadow

NewerShadow
2 weeks ago#130
No slow burn this time, expansion announcement is up:

https://playhearthstone.com/en-us/blog/23037181?linkId=100000006913487

Saviors of Uldum, releases August 6.

Announcement Trailer:
https://youtu.be/z8cePfIa-Xw
(edited 2 weeks ago)
  1. Boards
  2. GameFAQs Contests
  3. Hearthstone Discussion Topic 519 - The Rise of the Mech