Final Fantasy: Brave Exvius Topic 44 - Sakura Sakura

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User Info: voltch

voltch
2 weeks ago#21
FGO is also way more upfront of just being a waifu game.
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User Info: Lopen

Lopen
2 weeks ago#22
FGO's gameplay is underrated. I definitely think there's significantly more depth to FGO's gameplay than Brave Exvius's, generally. More moves doesn't really mean there's more strategy it just means you end up doing certain cycles of actions over and over. Lack of randomness or ability to heavily direct the randomness means you can basically map out what battles are going to do before you do them. Most of the gameplay in Exvius is in the planning step and then the battles are just doing the move cycles ad nauseam until the boss is dead.

FGO you actually have to adapt what you're doing in the fight based on what cards you draw who the enemies attack etc. Definitely more satisfying to play for me. That and the difficulty balance is a lot better vs this game which is zzzzzz for everything but the uber battles.

(Sorry I'm not meaning to tear this game down excessively by going on a tirade but I saw Grand Order called "simple"-- which I mean it kinda is but I don't think this game is particularly more complex during actual fights-- just more skill reading to do up front)
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(edited 2 weeks ago)

User Info: voltch

voltch
2 weeks ago#23
Well servant passive abilities, skills, craft essences, np effects, master equips and matchups do add a good deal of depth beyond the cards you draw.

But I feel like there's more preparation involved in FGO for the harder fights.

Both games are pretty grindy though.
Congrats to Eli Ayase's #1 fan BK_Sheikah00 on winning the BYIG Guru Contest.
I did FGO for a short stint, but found it rather boring after a while. I like the source material, but it eventually just got too grindy and the combat was kind of monotonous.
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(edited 2 weeks ago)

User Info: The Mana Sword

The Mana Sword
2 weeks ago#25
FGO didn’t grab me because the start was extremely slow and because I have zero attachment to the property. Hard to get excited about drawing a bunch of characters I don’t know or care about.
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User Info: GANON1025

GANON1025
2 weeks ago#26
See I think FGO is one of these games where not knowing the property isn't as bad for getting into it, because a lot of the characters are pulled from history/fiction so there's a novelty to seeing these people redesigned for this anime mobile game.
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User Info: Lopen

Lopen
2 weeks ago#27
BakusaiTenketsu posted...
but it eventually just got too grindy and the combat was kind of monotonous.


Yeah I think this game is much worse in these regards was my main point of the tangent, but even so I definitely see why these are turnoffs-- FGO has more grindy events than I'd like too. Record Keeper is the only mobile game I've played that doesn't suffer from this, really. I'm sure there are others out there but it is a rarity for these things to not have these problems.
No problem!
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User Info: The Mana Sword

The Mana Sword
2 weeks ago#28
Yeah, the biggest issue with Exvius is that when there's a grind, the grind is infinite. And that's the case for two of the three event types.

I don't mind a bit of a grind if there's an endpoint.
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User Info: voltch

voltch
2 weeks ago#29
Can I have some of that leaver luck?

Sice today
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User Info: RaidenZeroX

RaidenZeroX
2 weeks ago#30
I got Firion. Haha!
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