1 year ago #3
@o5v3 thanks! any particular thoughts/theories in my DR2 thread (or this thread) that you find intriguing/surprising/ discussion worthy? and any note worthy differences between your DR2/DR:UDG experiences and thoughts and mine?
also,how did you find DR2 compared to DR1?

and i dont see how 3d models that could have been done on the PS1 add to the aesthetic tbh. far better models would have helped the immersion,instead of hindered it. it is similar to what Corpse Party:Blood Drive did, but at least that game had a somewhat isomeric perspective,which reduced the impact of the bad graphics a bit :/.
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1 year ago
@o5v3 thanks! any particular thoughts/theories in my DR2 thread (or this thread) that you find intriguing/surprising/ discussion worthy? and any note worthy differences between your DR2/DR:UDG experiences and thoughts and mine?
also,how did you find DR2 compared to DR1?

and i dont see how 3d models that could have been done on the PS1 add to the aesthetic tbh. far better models would have helped the immersion,instead of hindered it :/.