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Fable 4 opinion: - npc like Fable 2 (+tone more dialogues = tone more subtle but genuinely surprising interaction) - main quests like fable 1 (have an actual epic ending and actual rivalries). - side quests more like 2 & 3, up the humor even more - weapon usage like 2 & 1, esthetic like 3 (and please keep gun play exactly like 2). - magic like 2&3, but add buffs for weapon (like 1) and curse spells. - exploration & discovery like 2&3 but fully open sandbox (add locomotion, ships, animals, etc...). Mimicking Zelda botw environmental interaction would be great. - keep MP like 3. - keep housing and economy like 3, but more meaningful (raising rent/ treat tenant badly = house deteriorate much faster, or rent it out to richer citizens and see a cascade of economic displacements occurring, build your own city to compete with other landlord, or make Reaver your slave). - full customization (housing, shops, even NPC) cause I hated it to kill my husband (who was a beggar) because he kept his ragged clothing and his begging jobs even though I gave him a castle and richest.