• Topic Archived
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
  1. Boards
  2. Yo-kai Watch
  3. Compiling a list of all the best Yokai and strategies in here

User Info: Street_Overlord

Street_Overlord
5 years ago#1
Ok, this topic is basically going to be a little get together for all of us where we discuss our best strategies and discuss what works best during the game and post game. Feel free to share anything you have found.

Equipment:

Tengu Fan- This is probably the best equipment in the game. It offers +100 in Spirit and Speed to Tengu and Flengu. To top it off, they are both already S class Yokai with high stats as it is.
Obtained- Drops from Flengu (Moonlight Pass during the day), and "Take Out Tengu!" side quest.

Vampiric Fangs- This is the runner up for the best equipment in the game. The Yokai equipped will heal 50% of the damage it deals from its basic attack.
Obtained- Drops from Abodabat (Liar Mountain, Hooligan Road), and "An Offered Sword" side quest.

Fiend Badge- This is a very versatile equipment, so you should try to get a few of them. It offers +50 to Speed and -50 to Attack, and can be equipped to anyone. You will want to pass this around to healers, supporters and elemental attackers who have a much higher Spirit stat than Attack stat.
Obtained- Terror Time chest

Yokai:

Shogunyan- This is the easiest legendary Yokai to obtain, because all the medals are revealed to you and a lot of them are default recruits from playing story mode. You can get him before the final few chapters, and he is good right from the get go all the way up until post game. He is easily the best Yokai in the Brave tribe. His Speed can get as high as 300+ and he can be equipped with all of the very good Jibanyan equipment. Give him a Use Karate book as soon as he comes to you at level 1, and his attack stat will not be so far off from his Speed. Very dangerous, especially with Vampiric Fangs.
Recommended- Main-game and Post-game

Snartle- This is another Yokai who can be recruited very early on in the game and can hold his own during the post game. By running the red light 5 times, he will appear and try to punish you. He may not be so easy to bring down at first, but once you have Yokai at level 25+ you should be able to bring him down without too much trouble. His attack stat is very good, and the rest of his stats are quite balanced. You might want him to be a little quicker though, so I recommend training him with the Twisted or Cruel attitude. His skill also offsets his need to have a lot of attack power, because it raises his strength with each enemy he defeats. This is another Yokai who makes best use of the Vampiric Fangs.
Recommended- Main-game and Post-game

Reuknight- You can obtain him by fusing together an Armsman and a Helmsman (both found in the Old Mansion) and he becomes available pretty much the instant you have access to fusion. He is very tanky, with high Health, Attack and Defense. His Spirit is not so good and his Speed is average. You might want him to be a little bit faster, so train him with the Twisted attitude.
Recommended- Main-game

Appak- Appak is easily obtainable through the story, since Walkappa is recruited by default and you only have to level him up to evolve. Appak has very high Spirit and Speed, making him good at using elemental moves. He doesn't trail with basic attacks either, as his attack stat isn't bad and his basic move is pretty decent. Train him with the Brainy or Logical attitudes. I prefer Brainy personally since he is from the Charm tribe and will get a Speed bonus if he is placed next to other members of the Charm tribe in your party. Either attitude is perfectly fine, though.
Recommended- Main-game

User Info: Street_Overlord

Street_Overlord
5 years ago#2
Tengu & Flengu- These two are arguably the best Elemental attackers in the game. Both of them have abilities that greatly increases the damage of their Soultimate and Element attacks, and on top of that they have exclusive use of the Tengu Fan. They are also from the Mystery tribe, which gives them a Spirit bonus when they are next to each other in battle. I think the sickest part about them is that they also have such high attack stats and good enough basic moves that they can double as mixed attackers. Since they are so versatile, there are a lot of attitudes that you can train them with. Logical and Brainy are the obvious choices. Flengu can also make good use of Twisted and Cruel attitudes. Feel free to train them in HP or Defense as well, since the Tengu Fan automatically makes their Spirit and Speed stat good enough to still compete with all the best Spirit attackers.
Recommended- Post-game

Kyubi & Frostail- These are the only Spirit attackers that can compete with the Tengu duo in the post game. Instead of having an ability that makes their attacks stronger, they have an ability that makes it impossible for them to miss. This is good since it can free up a spot on your party to use a Yokai who doesn't have Old Zone. They are also both very powerful and have such high Spirit stats that if it weren't for the Tengu Fan, the Tengu duo would be second place. They also come from the Mystery tribe, so that is another bonus. They work well when equipped with the Fiend Badge, but Venoct's Gauntlet and the Heavenly Sash aren't bad choices, either. Always train them to have a Logical or Brainy attitude.
Recommended- Post-game

Baddinyan- Baddinyan can be obtained in the main story as soon as you are capable of doing fusion. He is also excellent from start to finish. Just like all the Jibanyans, he has amazing Speed by default. He makes for a great physical attacker, so train him with the Rough attitude. He has access to all of the very good Bell equipment, and he is from the Charm tribe, so he can get a little extra speed.
Recommended- Main-game

Betterfly- If you get two Enefly, you can fuse them into Betterfly. Betterfly is just like Reuknight in the sense that they are A rank Yokai available at an incredibly early point in the game. Betterfly is a supportive and healing type Yokai, with an ability that prevents it from being inspirited. Its too bad you can't train it with the Cruel attitude, as that would have been perfect. Even so, healers are quite versatile, so Logical, Helpful and Gentle are all good attitudes for Betterfly. Pretty much any combination that includes either Speed or HP will work for Betterfly. I like Helpful the best.
Recommended- Main-game

Beetall & Cruncha- These two are definitely top tier physical attackers. The main selling point is their ability, which prevents all Yokai from loafing around. This is obviously very useful, as it means you never waste a turn and you don't even have to worry about how Serious or Carefree your Yokai are. Stat wise, they have very high attack and defensive stats, making them really good tanks. They also come from the Brave tribe, which has one of the better tribe bonuses. Good attitudes to train them in are Grouchy, Rough, Helpful, and Devoted. I prefer Helpful the most, as it increases their Speed a bit and as with Snartle, you will want them to be moving a little bit quicker. You should always consider them for your team.
Recommended- Post-game

User Info: Street_Overlord

Street_Overlord
5 years ago#3
Everfore & Eterna- Just like with the above two, these Yokai have the Oldness Zone ability, which prevents any allied or enemy Yokai from missing. That alone gives enough incentive to consider them for any team. The one exception might be a team with Kyubi and Frostail. Aside from that, they also double as very good supportive Yokai, with good inspirits and a healing Soultimate. Statistically, they have good Spirit, Speed, Defense and HP, so any attitudes that boost those are good choices. I like Logical and Cruel for the better speed and power.
Recommended- Post-game

---

And for now that's about it as far as most notable Yokais go. There are a lot more that I haven't tried out, and I haven't begun working on the Yokai in the Tough tribe yet, so if anyone has any good experiences with those, please share.

User Info: lightbeamsoup

lightbeamsoup
5 years ago#4
First, very nice writeup! Deserves a sticky!

Question: When you say 'train', do you just mean level? For instance, I would assume a fully-leveled Betterfly should be Tender so it always heals as its combat behavior.

Also, Betterfly comes from Enerfly and Enefly.

User Info: Street_Overlord

Street_Overlord
5 years ago#5
Thanks, but this isn't intended to be a sticky. Just a few useful tips to help players out.

What I meant by train was just for level ups, yes. That way, you can gain the benefits of having that attitude up until you reach level 99. Then, you can switch to whichever attitude you want based on your preferences so that your Yokai will behave in battle the way you want it to.

User Info: LightningZombie

LightningZombie
5 years ago#6
Street_Overlord posted...
Thanks, but this isn't intended to be a sticky. Just a few useful tips to help players out.

What I meant by train was just for level ups, yes. That way, you can gain the benefits of having that attitude up until you reach level 99. Then, you can switch to whichever attitude you want based on your preferences so that your Yokai will behave in battle the way you want it to.


Not sure how this all was put together considering we dont even know what happens to stats after evolution. So, how can we know what ones are *best*. The equip items are a good idea though.
3DS friend code 3695-0616-8551

User Info: Street_Overlord

Street_Overlord
5 years ago#7
@ LightningZombie

Regardless, you still have to start attitude training your Yokai as soon as you get them for the fullest effect. Either way, a lot of the best Yokai are exclusives from the Crank-a-Kai, so you get them at level 1 anyway and have to train them from scratch.

User Info: LightningZombie

LightningZombie
5 years ago#8
Street_Overlord posted...
@ LightningZombie

Regardless, you still have to start attitude training your Yokai as soon as you get them for the fullest effect. Either way, a lot of the best Yokai are exclusives from the Crank-a-Kai, so you get them at level 1 anyway and have to train them from scratch.


This is true. I am not sure how well lower ranking yokai fair against the S rank. The might work alright if you have good abilities. I dont have anything above 70 yet, so I will see what happens when I start putting my team together.
3DS friend code 3695-0616-8551

User Info: Yomigaeru

Yomigaeru
5 years ago#9
LightningZombie posted...
This is true. I am not sure how well lower ranking yokai fair against the S rank. The might work alright if you have good abilities. I dont have anything above 70 yet, so I will see what happens when I start putting my team together.


Unless I'm mistaken, youkai have innate stat growth (similar to Pokemon). Further, some have higher "ranks" in a stat than other youkai. I'm guessing that this list comes from the fact that at comparable levels, some youkai just have objectively better stats than others.
Rest in peace, Mom 07/01/1957-09/12/2020
Cancer stole another one, but hopefully she's in a better place

User Info: Street_Overlord

Street_Overlord
5 years ago#10
@ Yomigaeru

To a degree, yes. Most of the post game suggestions on this list were selected for a lot of reasons besides stats, though. For example, Cruncha and Eterna would still be viable even if they had bad stats, solely because their skills are both so useful on a team. In fact, Wazzat is an E rank Yokai and I have considered him on my final team because his skill prevents all Yokai from using the block command. Likewise, despite being just an A rank Yokai, Slitheref has such a powerful ability that I could imagine him being a staple on teams if the game had an option for wi-fi battling. He would effectively zone out the Tengus and make Kyubi/Frostail the undisputed best choice for Elemental sweepers. D and E rank Yokai, as well as some special Yokai, also have unique equipments that cannot be put on other Yokai. Singcada has that cicada sword which grants him +30 Attack and +20 Speed, which in tandem with his great movepool would make him a valid choice, especially considering that he is from the Charm tribe.
  1. Boards
  2. Yo-kai Watch
  3. Compiling a list of all the best Yokai and strategies in here
  • Topic Archived

GameFAQs Q&A