2 months ago #1
    Important note - When calling GP or grace period, please include the keyword # grace, but remove the space so the # is up against grace, and it is all one string. Please do not use the keyword in this thread until it is grace period.

    When you enter the Chamber of Lament, you will see an "accessing server" message, during which a copy of the online Ur dragon will be downloaded. Kill the 3 enemy pawns to summon the Ur dragon into the arena. The Ur dragon will come with hp (and weak spots status) representative of his global health, but at any time players may be greeted with an Ur dragon of varying hp. Do not be alarmed if you see an Ur dragon with hp different from what others are reporting - he is not healing himself. Look at the mean for its general health rather than individual hp values.

    You will then battle him for 8 minutes, after which he will fly away and you will see another "accessing server" message, during which the damages you did will be uploaded to the server for consolidation into the global health. If you don't see the "accessing server" message at this time, the damage did not upload and you have likely exceeded the damage cap.

    Over time, as players contribute their effort towards the common goal, the Ur dragon's global health will decline. Eventually, when the Ur dragon is killed by anyone, we go into grace period (GP). If you enter the Chamber of Lament during grace period, you will have a chance to land your own killing blow to gain good rewards - the 3 piece Abyssinal set, 1 mask, and 3-4 weapons. He will also dragonforge all weapons and armor equipped on the Arisen.

    Health Notation

    The numbers you see posted in this thread are health updates. To give an update, just count the number of purple dots remaining on Ur's health, and add a decimal approximation of the current health bar. So, two dots and half a bar would be a 2.5. Ur starts at ten dots and a full bar, which equates to 10.99 or 11.0.

    http://i.imgur.com/TZaO5Ns.jpg (pic courtesy of wolfzblood77)

    Important - always report what the health is at the beginning of a round, not what the health is at the end of a round.

    General advice for getting a kill during GP

    1. Use stacked periapts! Bring at minimum 32 Conqueror's and/or 32 Demon's Periapts - Conqueror's for strength, Demon's for magic. Use 4 (of each) at a time, and reapply when they wear off. Substitute Tagilus's Miracle and/or Salomet's Secret to buff your entire party.

    2. Use Bloodlust*, and fight at night.

    3. Use Autonomy* (see note below), and fight solo. This is not strictly necessary, but may be recommended for lower level players.

    4. Use all other strength/magic boosting augments at your disposal - Clout, Vehemence, Acuity, Attunement, etc.

    5. Bring enough health and stamina curatives to survive while dealing max DPS.

    6. Ur Dragon is weak to holy damage. Exploit this weakness.

    7. If you are a bow wielding vocation, bring a Maker's Finger. If you can get Ur down to only one heart, you can MF the last heart to kill him. Don't miss, you only get one shot.

    During GP, Ur will have very little health (usually less than 0.05), and can have any number of active hearts, all of which will be glowing bright red. You will need to destroy all active hearts during a single round to get a kill (you can make multiple attempts). GP generally lasts around 45 minutes, but can vary somewhat.

    *Note*- Autonomy and Bloodlust have been severely nerfed in Dark Arisen. Autonomy is NOT recommended for DA players, but Bloodlust is still a viable augment.
    PSN: William_Boone / Sabine / Strider Lv 200
    PSN: The__Shadow7 / Marie / Sorcerer lv 200 [ ] PSN:William_Boone7 / Xantaruz / Strider lv 51 (younger Xant)