Wow... I cannot play this game like this...

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User Info: Kasceis18

Kasceis18
6 years ago#1
The controls...

I'm a south paw(inverted up-and-down) control. In Call of Duty or any first person shooter I HAVE to play this way. I cannot control the up being up and down being down like this. I checked the options and cant find a way to change the option.

Right now, its unplayable for me.

User Info: francofone127

francofone127
6 years ago#2
Your loss. There's already been a few threads about the controls. This isn't a heavy motion game. It shouldn't be a big deal
Hey! This no my pee!

User Info: darkhare

darkhare
6 years ago#3
gamers are the only people i know that think something that they show a intrest within should change to suit them instead of themselves learning how to use the item how it is. try doing this with any other hobby like model building, fishing, shooting guns; it doesnt work that way..

User Info: caliguy1971

caliguy1971
6 years ago#4
^^lol, so true. I never really thought of it that way, but damn if that isn't true.
Check it out: http://www.gamefaqs.com/boards/gentopic.php?board=2000325

User Info: Tidus6135

Tidus6135
6 years ago#5
It's called adapting. I haven't played inverted since Goldeneye.
(caps)

User Info: CrazyMammoth

CrazyMammoth
6 years ago#6
this game is ment to work as if your looking out the front of your eyes

up is up, down is down

your not flying an aircraft or playing an FPS

this is a Puzzle RPG with heavy story its not an FPS

why every FPS fanboy thinks every game should invert is beyond me
Xbox LIVE Gamertag: CrazyMammoth1

User Info: Willzord

Willzord
6 years ago#7
^Previous poster:

I disagree, have you ever thought of it like this?

When you look down you tilt your head or body down (stick forwards / up).
When you look up, you tilt you head up or body up (stick backwards / down).

Feels more natural and makes more sense to me.

Yeah sure gamers are well known for whining etc, but to me this is a really simple addition and its a tad frustrating when devs just ignore it. If they've made a good game and proud of it, why not just throw an invert option in - probably would only take them 10 minutes to do.
Thou shalt not make repetitive generic music, Thou shalt not make repetitive generic music, Thou shalt not make repetitive generic music ...

User Info: jamesflames82

jamesflames82
6 years ago#8
darkhare posted...
gamers are the only people i know that think something that they show a intrest within should change to suit them instead of themselves learning how to use the item how it is. try doing this with any other hobby like model building, fishing, shooting guns; it doesnt work that way..

Gamers are also people who religously defend something that the devs CLEARLY made a mistake on. Inverted isn't just something that suits certain gamers. It's how half the gaming community has played games for years. You would be hard pressed to find many games made in the past 10 years that DON'T have an invert feature. Why do you all jump up to defend a company that you don't even work for?
Gamertag: Calvin AG

User Info: Mephistopheles

Mephistopheles
6 years ago#9
I disagree, have you ever thought of it like this?

When you look down you tilt your head or body down (stick forwards / up).
When you look up, you tilt you head up or body up (stick backwards / down).

Feels more natural and makes more sense to me.


While that's true and makes sense for an FPS in a game like this it doesn't really make sense at all. You are using a cursor most of the game... When you're using a computer you don't feel like you should be pulling the mouse toward you to move it to the top of the screen, do you?
XBL: Scooby MaroonPSN: GhostOfJAWS Wii: A bunch of numbers!

User Info: Maverickneo

Maverickneo
6 years ago#10
Down to look down
Up to look up.

Im not flying a plane.
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