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The continue option no longer appears on the main menu if the only save data present is another user’s Fix for a hang that would occur if the user is shot in the Friendly Fire interface Fix for an animation issue from falling from a super jump and hitting a ledge while doing a midair recovery Fix for a crash if the player performs two max-height nuke DFAs back to back. Fix for a crash for the client if the host exits a mission while the client is mid-save. Fix for a stats mismatch between ‘total time played’ on the save file and the stats page.
Added future DLC compatibility
But this is pretty much what it has done:
I got it pretty bad. All of my guns that weren't currently in my possession are now gone and replaced by duplicates of one's I do have in my inventory, only they aren't upgraded and I can't use them.
My dubstep gun now has unlimited charge(this one isn't so bad), I have unlimited health, half my upgrades don't do what they're supposed to anymore, and I have maxed out clusters despite only actually having two thirds of them in actuality.
I did play and save since the patch but it was only fifteen minutes of progress, so I can just reload my previous save and be fine.
The game is playable, but it's too broken to since the patch. I love this game but I'm shelving it until a fix, which pisses me off because I can't even play my own game right now because someone was lazy and didn't test a patch. I guess I'll just have to play blacklist while I wait for a fix.
That quote is from the Steam discussions board for Saints Row IV. You see lots of other accounts of bugs in the update here http://steamcommunity.com/app/206420/discussions/0/846962627054315731/#p1
"Man how to people figure this stuff out? A rubber band on the R button." - HYPERMECHA