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  3. RF4 All Topics Mini-Guide: Tips, Descriptions, and Helpful Links for players.

User Info: ANelson

ANelson
6 years ago#1
Okay! Making one more attempt at a Tips & All-around Mini-Guide style thread here. I’ve updated the links to keep some of the information internal to gamefaqs or to the wiki, and incorporated some input from recent follow-up. Again, this is an amalgamation of countless people’s work, testing, investigation, and cooperation, so I can’t begin to give credit to everyone. But thanks to the gamefaqs posters, the fogu forum members, the wikia editors, the kaze no travelers blog, and anyone who helped with some of the previous google docs floating around.

Various Helpful Links
Monster drop/Item Location list: http://www.gamefaqs.com/boards/635388-rune-factory-4/68395779 (Some spoilers)
World Maps: http://therunefactory.wikia.com/wiki/World_Map_(RF4) (Some spoilers)
Boss Taming item requirements: http://www.gamefaqs.com/boards/635388-rune-factory-4/68395473
Soil Leveling: http://www.gamefaqs.com/boards/635388-rune-factory-4/67726296
Soil Statistics: http://www.gamefaqs.com/boards/635388-rune-factory-4/67401605 (post #7)
Making the best Armor sets: http://www.gamefaqs.com/boards/635388-rune-factory-4/68131791 (with link to original brainstorming post)
Townspeople’s Gift Likes/Dislikes: http://www.gamefaqs.com/boards/635388-rune-factory-4/68244194
Fishing List: http://therunefactory.wikia.com/wiki/Fishing_(RF4)

General Gameplay / Control
- Holding A while collecting an item on the ground will allow you to continuously collect multiples of said item if they are stackable – useful for quickly collecting large quantities of items, and to prevent accidentally throwing or giving an item if you repeatedly hit A. The items will stack even if they differ in level. The “Mushroom” item is the exception to this rule, as there are six different hidden classifications of Mushrooms that can only stack within their own hidden categories.
- To unsort a stack of items, hit A repeatedly on the stack in your backpack or storage menu.
- L+R+Start is the soft reset option for the game. Though it’s only a temporary problem, the game may occasionally crash when doing this.
- Holding R will allow you to walk, which can help you sneak past enemies, and also grab birds to throw for your various bird-throwing needs (it can help you level your Throwing skill).
- Tapping R will make a quick dash, useful for dodging attacks, especially since it works even while charging attacks or paralyzed.
- RP can be restored a number of different ways. 1) Standing still slowly recovers RP. 2) Most (non-Frying Pan) Cooking items restore some amount of RP. 3) Sleeping fully recovers HP/RP. 4) Using the Bath house fully recovers HP/RP. 5) Unearthing Runeys/Skill Orbs when harvesting crops restores RP (and increases skills/stats). 6) Cutting Rune Flowers (Sword, Long Sword, Dual Sword, or Scythe) and smashing Rune Crystals (Hammer tool or Hammer weapon) will produce an orb that restores RP.
- Going to sleep even as late as 5:59 will grant full HP/RP Recovery. However, Sleeping skill will only progress if you sleep before 1:00 a.m. (the first time your character yawns). Not sleeping may induce the Fatigue status, and not sleeping while Fatigued (from lack of sleep) may induce a Cold. Note that there is a Trophy for catching a cold, however, and it will not work if given by drinking an Object X.
- The Notebook at the bottom right of your touch screen will list active quests. Holding R while tapping this will bring up your shipping list, and holding L while tapping this will bring up the Calendar.

(please hold replies until the end!)

User Info: ANelson

ANelson
6 years ago#2
- When transferring items between menus, use Y to quickly swap the item between menus – useful for quickly shoving masses of items into the Shipping Bin or Storage units. Unfortunately, you can’t use this trick for the Fodder Bin, Lumber/Stone Box, or Compost Box.

Crops / Farming
- Repeatedly reusing a plot of land and/or repeatedly harvesting the same crop will weaken the soil and thus the crop output. Seasonal areas are more durable, but the fertilizer bin at your home farm can also help prevent soil from completely dying off. Rotating your crops, letting the soil rest between plantings, or simply tilling Withered Grass / Corn / 4-Leaf Clovers into the soil will rejuvenate the area. Tilling is simple and instant, and is the preferred method.
- Save Withered Grass, ship it once, and don’t use it in the Fertilizer Bin. It’s a free/cheap (from Arthur) way restore small amounts of health to your crops/soil. The cluck-cluck nest typically has 4-6 units of Withered Grass per day, including the secret room to the right of the first Mamadoodle. For the Fertilizer bin, use Weeds, Colored Grasses, and (dirt-cheap) Medicinal Herbs to stock that. Corn/4-Leaf Clovers are better for recovering large amounts of health, but are notably more expensive and not free in the field.
- Corn/4-Leaf Clovers do not have to be tilled in the location they grew. Setting them onto a 2x2 plot and whacking them with the Hoe will work just as well as tilling them prior to harvest.
-Farm Tools can be upgraded with a Magnifying Glass to display soil health as though you had the Glass equipped. This is strongly recommended for tools like Watering Can, Hoe, and Scythe if you’re interested in monitoring your crops/soil health.
- Formula A/B/C speed up the growth speed of a crop, which is crucial for dealing with the absurd growth times of items like golden veggies and crystal flowers. A raises by 0.5x, B raises by 1x, and C raises by 2x, up to a maximum of 5x speed. Growing the crop in season and the occasional Runey Weather will also speed growth. Application of the Formula items can reduce soil health, so be mindful of this/check the plot with a Magnifying Glass after use.
- To grow a Giant crop, plant four seeds of the same crop in a 2x2 plot, and apply a Giantizer. Grow the crop normally, and once grown, leave it be. Larger versions of the crops will show up first (do not harvest at this point), and after several days, they will fuse into the Giant crop. Keep the crop watered, try to keep the crop HP at 200+, and avoid growing them during their “Bad” season. Fodder, Sword Plants, and Shield Plants do not have Giant versions. Giant Fruit Trees exist and are highly durable, but do not increase fruit yield or produce Giant Fruit.
- Leveling Crops becomes easier when you have the resources to spam soil with Formula A/B/C and Greenifier+, and have higher level Scythe upgrades. However most people would suggest still trying to level up a crop or two in the early stages. Common suggestions are Turnips (early Cooking/profit), Corn (Corn on the Cob profits and better tilling), 4-Leaf Clovers (profit and use in recipes/tilling), Pineapples (massive profit with multiple harvests) and any of the items you’d consider cooking for HP/RP Recovery or profit.

User Info: ANelson

ANelson
6 years ago#3
- As long as you keep their HP up/water them, grown crops aren’t in any real danger of withering. If you have Greenifier/Quality boosts in the soil, fully grown crops can actually continue to rise in level even after matured, so again, keep a Magnifying Glass handy when leveling up your crops.
- When using upgraded Farm Axes and Hammers, you can charge up a swing, and then repeatedly hit B to continuously strike all applicable items in the area. Note that doing this in a dense area may generate so many items on the ground that the game will instantly delete some.
- Lower tier Scythes cannot level up your seed harvests past specific levels, so be sure to buy/craft a higher tier Scythe if you’re leveling up crops. Despite there being a Platinum Scythe though, the Gold Scythe can still generate level 10 seeds, though the Platinum can let your seeds go from level 1 to 5 in a single planting.
- Twinkle Trees can be harvest over and over again if you never push its HP too low. Recover its HP by tilling Health back into it and you have basically infinite lumber and Glitta Augites.
- Until you beat the main storyline and gain access to the Prince(ss) Order to repel them, Typhoons are a huge nuisance for your farms. The wettable powder items will increase the defense of a soil, up to a maximum of 63 points (two powders), at which point it’s unlikely the Typhoon will harm it. Typhoons will randomly strike any plot of farmland each hour, reducing defense/hp of crops or destroying them into stumps/rocks if they’re out of defense/hp. Because wettables may be too expensive early on, just try to plant your crops in more than one spot. You can try saving and sleeping through the day to make sure your important crops survived. Once you can afford them, two wettables on all crops should keep them safe, but feel free to check their defense with the magnifying glass every few hours just in case.

Battle
- Both Critical Hits and Poison will ignore enemy defenses, and thus are advantageous effects to seek out while facing tough enemies or trying to sequence-break into higher level areas. A Staff upgraded with a Dragon Bone also has a level 3 Charge attack that is generally considered to ignore enemy magical defenses. Note that most bosses often are immune or highly resistant to status effects and critical hits.
- Throwing Object X / Disastrous Dishes at enemies are solid ways to kill and incapacitate tough enemies, including sub-bosses.
- Your character is invincible and untouchable during the final special move of a multi-hit combo with melee weapons.
- It’s a good idea to keep a non-elemental weapon and an elemental weapon around, as you will eventually run into monsters/gates that absorb/nullify either option.
- Rune Abilities are just as powerful if you use them with a different weapon than displayed. The only penalty is a slightly higher RP consumption.
- If you find yourself dying to bad luck every so often, consider going to Revival Cave once a day and seeing if the room past the Ancient Bone boss has Ayngondaia Lawn. Keeping that item in your backpack will save you from being KO’d, and you can carry multiple copies with you.
- Credit for Monster kills (important for quests) is only given when the white swirl disappears from the screen. Monster drops appear before this point though, so you can actually farm “one per day” creatures like Typhoon by warping out of the area once the item drops, but before you get credit for the kill. This is also a way to farm PP, as it’s rewarded before the boss fully disappears. This is especially notable for the four Boss Fairies in Rune Prana 7, who will all respawn if even one's light hasn't vanished.

User Info: ANelson

ANelson
6 years ago#4
Equipment
- Attaining more than 100% resistance in an element means you will instead drain the attack as HP. This can be done between multiple equipment pieces (i.e. 50% Fire res on your Head Piece + 60% on your shield means 110% total Fire res).
- Only a (1-handed) Sword weapon allows you to get the full effect of the Defense and Magic Defense on an equipped Shield. Spear, Long Sword, Staff, Axe/Hammer all offer a reduced Shield effect, and Dual Blades/Fists negate the Shield entirely. Making or Upgrading a Shield with any type of Dragon Scale will allow an equipped Dual Blade/Fist weapon to retain partial Shield stats, however.
- Fists have a special attack available by pressing A when an enemy is falling/grounded. This gives Fists an extra bonus by having the Sleep effect equipped or doled out by allies, as it will allow you to pick up Sleeping enemies and freely use Fist’s special attacks on them. Like a Rune Ability, this does slightly drain RP though.
- If adding elemental resistances to your equipment or if you have to choose a brooch to make, most people would recommend Water resistance. Some of the deadliest/hardest bosses in the game such as Aquaticus, Crystal Mammoth, Death Wall, and Siren all use water element attacks.
- When a Staff weapon is upgraded to level 2 and 3, it gains additional charge attacks. Using monster drops/boss items as upgrades also will change the types of attacks generated, which can be awesome or very bad. Early on, thunderbolt’s Lightning Mane is an amazing upgrade to a Staff. Postgame, I’d recommend using a Wind Dragon Tooth, followed by a Dragon Bone and Rainbow Waterpot as the last upgrades for a quick-charging staff with two devastating spells. Numerous other boss items are still situationally useful though, and some staves have great basic spells too.
- Equipping the Rosary item will not only eliminate random enemy spawns, but will make a Seed Dungeon and Sharance Maze only have boss rooms, allowing for quick completion and quick farming of boss drops. For these dungeons, you can unequip the Rosary upon entering and the effect will remain.
- Wet Boots with their 75% Critical boost for melee attacking are the easiest pre-made solution for bypassing overpowered random enemies once Wet Scales are available. They will occasionally make you trip though, and you can eventually craft much, much better equipment with more Critical and no downsides.
- Farm Tools seem to have some hidden traits, such as a Watering Can having Water Resistance and Hoes having Earth Resistance, which can aid you dealing with some of the elemental “Trap” rooms.

User Info: ANelson

ANelson
6 years ago#5
Cooking / Forging / Mixing / Crafting
- Numerous Cooking items can be made simply to help restore HP/RP at little-to-no cost. Toast is a favorite mid-game option as it restores a lot with the investment of a single Flour. Growing your own crops will give many options such as Pickle Mix, Boiled Spinach, Boiled Pumpkin, Sweet Potato, Corn on the Cob, Grilled Miso etc., and turning Fish into Sashimi also works to varying degrees.
- You cannot learn Cooking Recipes for Tools you haven’t purchased from Porcoline yet.
- Up to Three items can be added while synthesizing items. Upgrade items will confer their upgrade stats onto the new item, while equipment will transfer special abilities onto the resulting item. This can get complicated, but for basic examples: Broadsword made with 1 Iron gives Atk+5, but adding another three Iron (+1 Def Upgrade) will make a Broadsword with Atk+5 and Def+3. Adding (slippery) Wet Shoes into a shoe synthesis will make the resulting shoes also make you trip, but will not confer the Wet Shoes’ stats. Common uses of this attribute are: 1) Adding bonus stats to equipment. 2) Adding high level bonus ingredients to increase the item level of food/medicine. 3) Crafting accessories with other accessories to produce one with multiple effects.
- You can add an element to a weapon by upgrading the weapon with an Elemental Stone. This can also be used remove an element from a weapon if you use a different element’s stone than what’s currently in the weapon.
- Light Ore & a Weapon added during a weapon’s synthesis will change the original synthed weapon into one with the base stats, inherent element, and category of the added Weapon. So, on a practical level, one can synth a Dual Blade weapon to have the stats of a powerful Axe, and now that it’s an Axe, you also get partial Shield stats as well. Or, similarly, synthing a weapon with a Light Ore and Sword will make the resulting weapon get full Shield Stats. Because certain weapons have inherently longer range and faster attack-rates than others, there are some serious benefits to transferring base stats onto lower-damage/faster weapons.
- If you’re short on maximum RP for synthesizing/upgrading a high-end item, try wearing a Hand-Knit Scarf or Fluffy Scarf for a reduction in RP used for crafting, and/or consider eating items like Grape Liquer or Relax Tea that significantly boost your max RP. To further up the ante, craft a Fluffy scarf made with a Hand-Knit Scart!
- Making a level 10 Formuade (easy with a level 10 Hot-Hot Fruit) and eating it will reduce your max HP to 1, which essentially allows you to infinitely craft, as a normal craft when you’re out of RP reduces your HP by 1/4 of your Maximum, which is now only 1 HP per craft. You can cure this effect by sleeping or eating something else.
-Synthesis skill goes up even when upgrading/synthesizing things well below your level, so consider repeatedly upgrading equipment with widely available ingredients, and spamming easy recipes.
- Upgrading a weapon with Scrap metal+ makes the weapon do 1 HP damage, useful for farming Steels from Mineral Squeek. Scrap Metal+ is a critical Forging/Crafting failure. Many people like using this as an upgrade on a long range weapon and using the Rail Strike skill to run into the Mineral Squeek room, use Rail Strike to suck them in/do damage, and quickly leave and re-enter.

User Info: ANelson

ANelson
6 years ago#6
- Object X as an upgrade will reverse the effect of future upgrade items… used commonly for making Mealy Apples useful, but can also be used to generate resistances from items like the four grocery Seasonings.
- Despite what it says, 10-Fold Steel actually increases the previous item eightfold (total of nine times the original), not tenfold.
- Top tier recipes can only be obtained from Bread+ (dropped from the final bosses of Sharance Maze) or set recipes given by Chests in Rune Prana, Leon Karnak and secret locations.

Shops
- Shipping either the crop or the seeds of a flower/crop will allow you to buy the Seeds AND the crop/flower at that level from then on. Two exceptions to this rule though: Shipping a high-level Fruit (Apple/Orange/Grape) will not level up the seeds for some reason, and the shops will never sell Fruit/Grasses/Ingredients above level 1. Additionally, if the Seeds are not yet unlocked for sale in the shop, the crop/flower can still be made for sale if you ship the crop/flower itself, but NOT if you ship the seeds alone. However, shipping the seeds will still secretly level up the crop/seeds inventory level for when they’re eventually available. Weird!
- Sometimes shop owners are truants from their jobs. If you invite a shop clerk to your party and take them to the room of his/her business, choosing “Talk” will let you access the shop. This won’t work if it’s reasonably past business hours. This is especially helpful with Arthur, who is at his “shop” the least often of any of the characters.
- Leon is a secret Magic-upgrade shop. Giving him a spell will open up the option to upgrade the magic’s level.. first for money, then for gradually more valuable/rare items. The order goes 500 Gold, 3000 Gold, Sapphire, Platinum, Orichalcum, Turnip’s Miracle, Dragonic Stone, Rune Crystal, Small Crystal. He will NOT upgrade Rune Abilities though, which includes Iron Waltz, Striking March, and Bonus Concerto. Rune Abilities can only be received at higher levels as quest rewards and random chest loot. Also there appears to be no noticeable benefit in leveling up the Teleport spell, though upgraded medi-spells may cure multiple ailments simultaneously.
- When running your own shop, it’s suggested to wait for festivals, as the quantity of customers increases dramatically. You can also invite party members, dismiss them in your house, and they’ll run outside right into your shop range. Bartering sales can make huge amounts of money more than shipping items, but takes time and has plenty of randomness to its success/failure. You can usually get away with asking to raise the price, and doing this repeatedly can mean huge sales, but it understandably may turn the customer away instead.
- Two other recently suggested tricks for your own shop: Soft-resetting will reset the NPCs’ behavior, so saving and soft-resetting will allow for more sales quickly. And hilariously, riding a Mammoo monster allows you to suck customers in with the X button to come to your stall quicker.

User Info: ANelson

ANelson
6 years ago#7
- Despite seeming like groceries, Honey, and the three tiers of Milk and Eggs can only be purchased from Arthur once shipped. Collect and save as many as you can from your pets.
- Speaking of Arthur, his shop is strange in that it appears to draw from every available sellable item in the game, but the progression of his inventory selection is not entirely understood. He appears to break some rules to the “ship before purchasable” situation, but not all. Either way, check him often, as he may save you some time.
- If you have the money and are sick of Porco’s daily limit on recipe bread, you can buy them from Arthur as well. It’s more expensive and you won’t get multi-recipe breads, but it’s certainly faster.
- If you can stomach it, try leveling up crafting/forging vice buying weaponry and armor in shops. The costs of weapons and armor spiral out of control quickly, the best equipment in the game can’t be purchased, and even mid-tier equipment can cost $1M at times.

Townspeople / Town Events / Dating / Marriage
- Love Points (LP) will raise faster when you’re dating a character, and also when you’re in good standing with their familial or adoptive relatives.
- To help speed affection levels, each townsperson can get an affection boost from a Loved item, a Liked item, and a Neutral item per day. Naturally the Neutral item’s boost is the smallest, but it still doesn’t hurt to just give people a Medicinal Herb or Potion each day if you don’t have anything better for him/her. Handmade items also give a very small boost.
- Doug’s affection will be locked at level 3 for quite some time in the story.. nothing you can do about it. There’s no saving you from the stubbornness of dwarves.
- Town Events begin randomly on days that aren’t taken up by Festivals, though an ongoing Town Event will not be disrupted by festivals. In general, saving the day before a Town Event allows for some flexibility in the Event that appears. To “find” the event, look for characters running to a specific location, or just run around and talk to everyone. Note that there are some days where unofficial things happen during the day, such as everyone talking about an airship jumping event, or illuminata solving a case – nothing actually happens these days.
- 7 LP is the minimum to ask someone to start dating. You can “attempt” to say you love the person once per day, with the odds of it sticking going up whenever their LP reaches the next level, and the odds decreasing depending on how many others you’re dating. Once dating, you can ask the person on dates, which are simple events for LP gains. You must go on three dates before marriage will stick.
- 10 LP is the minimum to marry someone, but if you’re a female character, your partner may take his sweet time before proposing to you… just keep raising his LP. You need to have gone on three dates at a minimum, have purchased the Double Bed from the Grocery store, and done the storyline town events for your partner (which will always culminate in a short anime sequence). If you’re a male, you have to make the extraordinarily easy Engagement Ring recipe, which Eliza will give you.

User Info: ANelson

ANelson
6 years ago#8
- Though there is no FP/LP requirement, many people recommend raising Amber and/or Dylas’ relationship so they’ll willingly join your party, as they’re the two characters who start the ever-important “Memories” event that unlocks the Third Storyline Arc. In short, by having someone in your party when you go to bed at night, if this person is involved in a Town Event the next day, he or she will excuse themselves from the party. So in this case, if both Dylas and Amber leave your party and head to the Flower Shop, you’ve triggered Memories. Note that a person may leave your party even if he/she isn’t directly involved with the event on day one, and the diary’s list of involved Town Event participants is sometimes incomplete. If you don’t want to get their friendship up, just step outside and watch in the morning if Dylas runs to the Flower Shop.
- Your child will come a bit after your spouse asks about a family, which should trigger around a month after marriage. Pregnancy begins shortly after, and lasts about a month. Having the child will speed the calendar along multiple years, but it will affect nothing otherwise.. crops will be the same, ongoing Town Events keep going etc. These years passed also do not count toward the “5 Years Passed” Trophy.
- Townspeople may seem like terrible battle allies, but it’s mostly because they start with poor equipment. Any equipment given to them will be permanently equipped until you give them another item for the same slot. If you upgrade their equipment, they can become powerful allies sometimes surpassing that of even monster boss allies and yourself. The endgame Dolphin Brooch accessories boosts your spouse or child’s output to huge degrees, and their effects are also boosted by you equipping a Sun Pendant (or its effects). Note that Dylas, Amber, Leon, and Dolce have unique special attacks that may make them debatably more valuable compared to the average character.

Monster Allies
- The vast majority of monsters can be tamed by giving them any item you can find… medicinal herbs/grasses/turnips being easy ones. Using the monster brush on them prior to taming makes success more likely, and being above the monster’s level makes it significantly easier. A skull icon just means that particularly attempt failed – keep trying, as its success rate can vary greatly. That said, monsters that are hundreds of levels higher than you (sharance maze, for instance) can be tamed with some luck and persistence. These can be hugely beneficial allies, but they may take stacks and stacks of items before they finally relent and join you.
- If a monster shows no growing heart icon when given an item, they are currently untameable. This can be for a few reasons: 1) You have no monster barn, or insufficient monster barn space to take an ally. Use an Order to make one/increase its size, or dismiss an unwanted monster. 2) The monster is a boss and requires a special item to tame. Use the link at the top of this thread to find the correct item for taming. 3) You’re fighting a boss for the first time in a storyline. You can’t tame a boss the first time you fight it, so just come back later. 4) The monster/boss is entirely untameable. Examples are Hover Warriors, Sechs Cat, Onionger, Death Orc, Armored Tank+, Mineral Squeek, Sechs Golem etc. If using the Brush on them gives no musical note, then the monster is completely untameable.
- Tamed monsters will receive benefits from one item given to them a day. As a basic example, giving a monster poison powder will give allow the monster to occasionally poison enemies. Monsters will also get stat-boosts from food/items, but the mechanism is not fully understood and may not be a 1-to-1 ratio. Either way, gifted items will help stats and boost friendship levels.

User Info: ANelson

ANelson
6 years ago#9
- Your monster’s affection level informs the level of any items they produce for you. Eggs, Wool, and Milk will increase to (M) and (L) varieties as the monster levels up (circa 50s for M and 100+ for L).
- Common suggestions for monsters to tame are a Buffamoo for Milk, a Cuckadoodle for Eggs, a Wooly for Fur, and a Hornet for Honey, as these ingredients are oddly not sold at the Grocery/Raven’s Shop, and must be randomly sold by Arthur. Also, try to save or sell a Milk (M) and Egg (M), as it’s oddly the only types allowed for the endgame Stew recipe and mid-tier Donuts recipe respectively.
- Fodder for monsters is easily grown and gives the same effect regardless of level. The Cluck-Cluck Nest also has numerous units of Fodder available each day in case you’re running short.
- Monsters working in the field will clear the fields and harvest crops for you, but will only plant seeds if the field is tilled. They will put any crops in the shipping bin, all lumber/stone into your lumber/stone box, all fodder into your fodder bin, and all weeds/grasses into your compost bin. These do NOT have to be in the same location as the monsters, they’ll just do it automatically. However, it’s not recommended to let monsters harvest your crops, as no Skill orbs/Runeys will appear when they do (this is a change from RF3). Leaving an untilled field and having monsters work it is an okay way to gradually build up stone/lumber supplies, especially if using the order to import branches/rocks.
- Monsters working in the fields will lose a % of HP based on how much they work each day, and will quit working if the HP drops too low. Restoring their HP will keep them working. As the monsters’ level rise, so too will their HP, meaning it will take more potent healing to keep them healthy. Using spells work, but only if they’re in party, which can be tedious. Either give them a rest, or find a recipe/item you can readily obtain to feed them. Magical Potion or the Mushroom that mimics its effects become the easiest options once the monsters’ HP max become unmanageable with basic recipes.
- Almost any monster is useful for going through the storyline, though ones with ranged attacks are often preferred to melee attacking ones early on. You’ll get two useful allies mid-to-late game, but otherwise, use what you like. Either as meat-shields or as serious DDs, they can help. Most people report getting very useful results from Ambrosia, Thunderbolt, or Marionetta early game if you’re willing to try taming a boss. During crazy level 1000 dungeon time, Grimoire 2, Dead Tree 2, G Golem, and Crystal Mammoth 2 can all be tamed with stackable items that are either easily obtainable/buyable or reharvested crops, and any of those are strong enough to be a “win” button (though Dead Tree is a bit more sluggish than the others).
- If your monster is rideable, try giving it a try. They have three attacks tied to B, Y, and X, and the monster’s HP will be depleted before your own. For some beasts, this is just a fun gimmick. But for others it’s extremely useful, and can take an otherwise underwhelming ally like Ghost Ray and make it a great teammate.

Rare / Hidden / Nebulous Items
- Rarer/More valuable fish will have a lighter shadow than most underwater. This can be tricky to identify, but these are considered “deep water” fish, and they will be harder to catch as well.
- The Rare Can item can be obtained by fishing once your skill is high enough. There’s no trick to having it appear, it’s just a persistence thing.
- Two screens left of Obsidian Mansion, the south of this room turns dark, and may have a mining node that can give you the Shade Stone item.

User Info: ANelson

ANelson
6 years ago#10
- Marionetta rarely drops Puppet Strings, not just the Cursed Doll as its special boss drop. This item can be extremely rare for some reason, and nothing else drops it, so just fight it often. It’s been reported that Arthur may sell it eventually if you can’t get the drop, but I can’t confirm this.
- Two screens left, then two screens north of Obsidian Mansion is a room with a large tree and lots of lumber. The tree can be checked and will randomly give you one of: Apple Seeds, Orange Seeds, Grape Seeds, or Shining Seeds.
- Glitta Augite is only obtainable from chopping down Twinkle Trees or Large Twinkle Trees. If you don’t get one, you can keep restoring its health by tilling HP back into the plot, and chopping away again.
- The third screen of Yokmir Forest has a waterfall and stream in it. Fishing here can rarely earn you a Round Stone.
- In the middle of Maya Road, the pond here has numerous types of fish in it, including the Legendary Scale item.
- Light Ore can be obtained from Maya Road underground mining nodes when your Mining skill is high enough. Some people have more luck getting these at the nodes in Sercerezo Hill where you fish for Sand Flounders/Rockfish.
- Rune Crystals are rare appearances from smashing the Rune Crystals on the field with high mining skill. It’s fairly uncommon even with good skill, however. Most people have the best luck on Autumn Road, but some have found them from Maya Road, or even your farm.
- Very rarely, in place of Mushrooms found in the field (near Cluck-Cluck nest for instance), there will be a “Monarch Mushroom” item that looks the same, yet sells for an impressive 10,000G. In Sercerezo hill, two screens right from Idra Cave, the mushrooms bordering the north exit can give you Mushrooms, but may also give Monarch Mushrooms. The type of Mushroom generated is set for the entirety of the day, making for potential huge money mid-game if you come across this.

Rare Monsters
- Typhoon, the demon who drops Mealy Apples, is a level ~100 Demon that spawns on the bridge in the east side of Sercerezo Hill. He only spawns during Typhoons, unsurprisingly.
- Death Fungus is a level ~50 mushroom that spawns one screen north and two screens east of Cluck-Cluck Nest, only on Friday. He drops the Holy Spore item occasionally.
- King Wooly is a slightly uncommon (~25-30% spawn) appearance two screens east and two screens south of the Revival Cave.
- Red (Fire elemental Fairy) is a rare appearance two screens east of Revival Cave. Look for a Monster Gate.
- Green (Wind elemental Fairy) is a rare appearance at the pond in Maya Road.
- Yellow (Earth elemental Fairy) is a rare appearance one screen to the left of Idra Cave. Look for a Monster Gate.
- Blue (Water elemental Fairy) is a rare appearance three screens north of the Save Point at the start of Sechs Territory. Look for a Monster Gate.
- All four regular Fairies may also show up as sub-bosses in Field Dungeons/Sharance Maze.

Shipping / Buying Items
- It’s generally a good idea to ship an item when you discover a new one (It will be labeled “unshipped” in its description), as this will allow the item to be sold in some format. There are some caveats to this though: if an item’s description does not have a “Buy” price listed, then it can never be sold in a shop, and it’s not recommended to ship it unless you’re intending to increase your rate of Shipped items. Also, some items may not be sold in shops until you’ve progressed in the story… for example, if you fish up and ship a Legendary Scale from Maya Road in the 2nd story arc, you won’t be able to buy it back until the 3rd story arc.
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