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  3. Gameplay tips: Great Kichu build; Farming up to 48000 gil/ 144000 gil per battle

User Info: Split Infinity

Split Infinity
7 years ago#1
I put the following three tips in my guide, but still I want to share them with the board.

FIRST: Kichu the killing machine, and none is equal!

http://www.youtube.com/watch?v=iBLx8hyNCQM

Credit for the help in making this goes to TheGaijin from GameFAQs, who helped in translating the build as found here: http://blog.game-de.com/ff13-2/f132-mons/
I was able to find some monster names that were used in previous FF titles, but for three monsters I could not.

a) OBTAINING KICHU
Warp to AF??? Archylte Steppe, then go S from nomad settlement and look for a small patch of red flowers in the field of grass. Toss Moogle in that patch at least two times to get Kichu (you may obtain an adornment first, so that's why you need to try twice sometimes). Once you obtain Kichu, start feeding it with materials that raise STR.
The link to Kichu's location is:
http://www.youtube.com/watch?v=LuKX52_z19s (it's shown in the first minute of the video)

b) KICHU'S STATS
Here's an example of stats for a good Kichu build.
LV 70, 5830 HP, 1520 ATK, 460 MAG, ATB Lv6 [HP/ATK/MAG can vary*1]
Passive skills: HP +30%, Role Affinity, Physical attack +35%, Auto-Bravery, Physical resistance +36%, Magical resistance +36%, ATB recovery via Attack, ATB recovery via Attack UP, Synchro charge up, Ensemble

Kichu in the video didn't always get ATK boosting materials, or I used mats that boost all three stats at once (I don't recall anymore), which is the reason why Kichu's ATK is 300 lower than suggested 1500+. Plus I messed up in the very last infusion of Frag Leech where I accepted the auto-ability. Unfortunately I didn't realize it until it was too late.

c) WHY IS KICHU SO GREAT?
- Hard to kill: HP+30%, 36% resistance to all attacks
- High attack: Strong base attack, ATK+35%, Auto-Bravery, Role Affinity*2
- Fast: ATB recovery when attacking + upgrade (quicker than auto-haste)

d) PROCESS OF GODLY BUILD
First you need to capture 8 monsters. Here you have their names (I couldn't find three english names), monster role, HPs when fought as an enemy, general encounter spot, and details under which type they're listed in Enemy Report.
- Mud Frog, RAV, 36600 HP, W Archylte Steppe (rain, sunny, cloudy)
2nd type, 2nd subtype
- Tonberry, COM, 393939 HP, AF300 Bresha Ruins
2nd type, 17th subtype
- Niaomao, SYN, 21960 HP, W Archylte Steppe (rain)
2nd type, 18th subtype
- Green Chocobo, MED, 146400 HP, AF100 Yaschas Massif
2nd type, 19th subtype
- Moblin Center, SEN, 61000 HP, W Archylte Steppe (rain, sunny, cloudy)
2nd type, 13th subtype
- Nekomata, SAB, 24400 HP, AF400 Oerba, beach
2nd type, 18th subtype
- Fehita Kata, RAV, 15680 HP, AF400 Academy*3
3rd type, 1st subtype
- Frag Leech, COM, 3250 HP, AF200 Oerba, beach
3rd type, 6th subtype

*...to be continued in next post...*
The first complete English guide to Final Fantasy XIII-2 is here!
http://www.gamefaqs.com/ps3/619315-final-fantasy-xiii-2/faqs/63553

User Info: Split Infinity

Split Infinity
7 years ago#2
Once you capture all monsters listed, level them up on Crystarium.
- Mud Frog to lv19
- Tonberry to lv24 (ATK+35%)
- Niaomao to lv23 (36% resistance to magic damage)
- Green Chocobo to lv48 (36% resistance to physical damage)
- Moblin Center to lv40 (Auto-Bravery)
- Nekomata to lv54 (HP+30%)
- Fehita Kata to lv18 (Aspir system recovery UP*4)
- Frag Leech to lv30 (Role Affinity*5)

Next, go to Monsters menu, and proceed exactly as shown here! NEVER ACCEPT ANY OFFERED AUTO-ABILITY/IES!
- Select lv19 Mud Frog.
- Infuse Mud Frog with lv24 Tonberry.
- Infuse Mud Frog with lv23 Niaomao.
- Infuse Mud Frog with lv48 Green Chocobo.
- Infuse Mud Frog with lv40 Moblin Center.
- Infuse Mud Frog with lv54 Nekomata.
- Select lv70 Kichu.
- Infuse Kichu with lv19 Mud Frog.
- Infuse Kichu with lv18 Fehita Kata.
- Infuse Kichu with lv30 Frag Leech.
- You're done!*6

*1 Statistics can vary depending on what materials you used when leveling up.
*2 Physical Damage + 20% when 2 ATK in team or +10% and 1 ATK
*3 Only two units of this enemy exist. Save before fighting it, and reload if
you're unsuccessful in capturing it.
*4 ATB charges faster when attacking
*5 Damage increase depending on COMs in the team. 1 COM increases damage by
10%, and 2 COM increase damage by 20%.
*6 You're welcome to choose other abilities based on your taste. Some players
might prefer Kichu to learn Ruinga or other useful abilities. The choice is
totally up to you.
The first complete English guide to Final Fantasy XIII-2 is here!
http://www.gamefaqs.com/ps3/619315-final-fantasy-xiii-2/faqs/63553

User Info: Split Infinity

Split Infinity
7 years ago#3
SECOND: Farming up to 48000 gil per battle

http://www.youtube.com/watch?v=wXvQySMNHy0

This is information I compiled together to help you gather gil at an efficient rate of up to 48000 gil per battle. The info has been collected from various sources, but most of the credit goes to Kouli, who gave me the initial idea to begin with.

First, the requirements:
- AF100 Bresha Ruins unlocked
- Reasonably well developed characters and a good monster with Commando role (Kichu for example)
- Must have beaten the game (not sure on this)

The following is highly recommended, but not necessary:
- Master Encounter fragment skill - increases or decreases the chance of random encounter [the skill is unlocked by collecting all fragments from Yaschas Massif timelines - cannot confirm 100%]
- Battle Mania fragment skill - increases the chances of rare enemy popping up [the skill is unlocked by covering all in-game maps 100%]
- Master Clock fragment skill - speeds the game up, or slows it down [the skill is finding all fragments]

You'll also need a Gold Chocobo, which is found in AF700 Dying World in a concealed TC - north of the bridge leading to the western area, just follow the border and you'll find it.

As for Kichu, it can be found in Archylte Steppe. Go S from nomad settlement and look for patch of red flowers in the grass. Once found, toss Moogle into the patch a few times and Kichu's yours.

Now, let's begin.

1. Level up your Gold Chocobo until it's at lv45, which is its max LV. Maxed out Goldie has A speed and A stamina, making it a very good candidate to winning chocobo races in the Casino.
2. Keep winning races until you get to Fal'Cie class - here aim for race called "Dahaka's stake". If the race doesn't appear, you can use certain items to refresh the race list and see if it comes up.
3. Obtain 2x Collector's Catalog by winning the race "Dahaka's stake".
4. Obtain 4x Sunpetal, which is a rare drop from Microchu. These guys can be found in Archylte steppe, W region, during the rains.
5. Obtain 4x Phoenix Blood, which can be bought at the casino for 1600 chips (equivalent of 16000 gil).
6. Go to Archylte Steppe's Chocolina shop and buy two units of [Collector's Catalog "Heavy Formula"] for 40000 gil.
7. Properties of upgraded Collector's Catalog are: increased chance of getting rare item, more gil dropped by enemies (stacks!), and getting more items.

Now for the bonanza.

1. Go to AF100 Bresha Ruins and equip both upgraded Collector's Catalog.
2. If you have them, turn on Master Encounter, Battle Mania and Master Clock frag-skills. Also play on Normal Mode.
3. Roam around and avoid unnecessary encounters by running from them. Wait for a black sphere to pop up, causing the screen to go black-and-whitish. This means that Don Tonberry has spawned.
4. Approach the sphere and whack it to get Preemptive Strike on Don.
5. Don is not terribly difficulty opponent to defeat, and can take you about 90 seconds to kick its ass (stronger you are, faster you can defeat it).
6. Now the battle spoils! If you get 5* ranking, you get [Rare drop 320% Up] and [Item drop 500% Up]. Don itself drops 18360 gil, Scarletite in 99% cases, and in rare instances Hermes Sandals.
7. Scarletite can be sold for 18700 gil, and Hermes Sandals for 11000 gil.
8. In the end, your net profit can be 48060 gil per battle.
The first complete English guide to Final Fantasy XIII-2 is here!
http://www.gamefaqs.com/ps3/619315-final-fantasy-xiii-2/faqs/63553

User Info: Split Infinity

Split Infinity
7 years ago#4
THIRD: Farming 144000 gil in less than five minutes

http://www.youtube.com/watch?v=x3PGdocMbN4

Much of the preparations for this tip are the same as previous farming tip.

The requirements:
- AF??? Archylte Steppe unlocked
- Reasonably well developed characters and a good monster with Commando role
- Master Clock fragment skill is useful, but not required
- 2 units of Collector's Catalog "Heavy formula"
- Weapons with ATBG+50% speed up (won from Invincible) help immensely

Now for the bonanza.

1. Go to AF??? Archylte Steppe and equip two upgraded Collector's Catalog.
2. If you have it, turn on Master Clock frag-skill. Also play on Easy Mode.
3. Make stormy weather with lightnings and grab a chocobo. W from a blue gate is a high pillar, on which you can jump from the ledge to the S while on a chocobo (hold Circle to glide). When you land on top of pillar, Serah auto-dismounts the chocster, Yomi appears and battle begins.
4. I made poor decisions when upgrading the Crystarium of my characters, so my stats aren't terribly flashy. I require about 150-180 secs to smash Yomi, depending on how many times it protects itself.
5. Now the battle spoils - with two Collector's Catalogs equipped, you get a staggering 144000 gil! With one CC you get 96000 gil (tested and confirmed).
6. Battling Yomi will also yield the elusive Trapezohedron, which is needed for weapons with additional ATB bar.

When Yomi's history, leave to HC, come back to the Steppe and flip either switch two times to return to stormy weather, causing Yomi to reappear.
The first complete English guide to Final Fantasy XIII-2 is here!
http://www.gamefaqs.com/ps3/619315-final-fantasy-xiii-2/faqs/63553

User Info: Gameandwatch2

Gameandwatch2
7 years ago#5
It kind of irks me that the primary reason the Kichu is better then all of the other commandos is because of how quickly it attacks.

If not for that fact, it would likely be edged out by all of the level 99 commandos because of the fact that they can receive the max number of crystarium bonuses, which would make up for their slight attack power disadvantage.

That's just me lamenting that the huge variance in animation speeds unbalances monsters terribly, though.

User Info: Split Infinity

Split Infinity
7 years ago#6
Gameandwatch, not a lot of COMs can reach lv99. I think there's about 10 of them (didn't refer to any online database).
The first complete English guide to Final Fantasy XIII-2 is here!
http://www.gamefaqs.com/ps3/619315-final-fantasy-xiii-2/faqs/63553

User Info: widget624

widget624
7 years ago#7
Would the build also be recommended for any monsters not named Kichu or does it not work with them?

User Info: Gameandwatch2

Gameandwatch2
7 years ago#8
It'll work for all types of monsters.

Though if said monster isn't an attack based commando, a different skill build would be preferable.

User Info: Rikku151

Rikku151
7 years ago#9
Is doing this with Omega instead of Kichu also a good idea? :)

User Info: widget624

widget624
7 years ago#10
Is there anything you can do differently to get the magic +35% from the Tonberry instead?
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