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  3. Brown tower, Red tower, White tower, Snow tower? (TES 2, 3 4 SPOILERS)

User Info: MonkeyDLuffy

MonkeyDLuffy
9 years ago#1
OK, I picked up a book about Dragonborn in the game somewhere and at the end it had some kind of prophecy about the last Dragonborn that talks about some towers falling.

Brass tower, is this referring to the giant robot thing you awaken in Daggerfall? Forgot its name and what happened to it

Red tower, is this to do with the big red mountain in the center of Morrwind blowing up at the end?

White tower, I'm guessing this is referring to the death of the last in the Septim line

Snow tower, referring to the turmoil currently in Skyrim?

I haven't finished the game yet so I assume the World-eater is the big bad guy you face in the game (don't spoil this part for me please)
"We've tried nothing and we're all out of ideas!" Ned Flanders' mom

User Info: MonkeyDLuffy

MonkeyDLuffy
9 years ago#2
bump
"We've tried nothing and we're all out of ideas!" Ned Flanders' mom

User Info: chibionineko

chibionineko
9 years ago#3
Basically yes.

User Info: chibionineko

chibionineko
9 years ago#4
Addendum:
the fall of the snow tower may refer to the sever damage the winterhold mage school took during the great collapse (speak to teachers at the school for more information.

and Brown tower could refer to the end of the dwarves, the last one haveing been presumed to have died when red mountain erupted (or you may have killed him yourself, lol)

User Info: MonkeyDLuffy

MonkeyDLuffy
9 years ago#5
chibionineko posted...
Basically yes.

Thanks!
"We've tried nothing and we're all out of ideas!" Ned Flanders' mom

User Info: Brenz0r

Brenz0r
9 years ago#6
Brass Tower = Walks-Like-Brass = Numidium = Big Stompy Robot. It's the artificial god that the Dwemer tried to make and power with the Heart of Lorkhan. The Stone that makes it function is a Mantella, a Shezzarine heart. When activated, the stupid thing breaks Time every single time. It is currently "besieging reality well into the Fifth Era" (what that means is unexplained). It's semi-active.

Red Tower = Red Mountain, the Stone of which is the Heart of Lorkhan. When the Heart was rendered impossible to access due to the destruction of the enchantments placed on it, Red Tower was deactivated. Then blew up.

White-Gold Tower = White-Gold Tower. The Stone was the Amulet of Kings, which is now destroyed with the release of the oversoul of the Dragonborn emperors into Martin, who mantled Akatosh to fight and banish Mehrunes Dagon. White-Gold Tower has thus been deactivated.

Snow Tower = Snow-Throat Tower. High Hrothgar is generally presumed to be the Tower, but the Stone itself is unknown.

Each of these Towers acts as a stabilising pillar, helping to hold up reality and also keeping Oblivion from spilling over to Nirn (i.e. the Oblivion Crisis is what you get when somebody shuts down a Tower and thins the wall of reality enough for Daedra to stick their noses through the veil - the Oblivion Crisis was kind of the Nerevarine's fault). The first Tower was Ur-Tower, Ada-Mantia, formed by Akatosh during Convention, and the Stone is literally the Moment of Creation. It's up in Iliac Bay. Big tower, with a shiny spike going equidistant points upward and downward? You may have seen it in Daggerfall? That's Ur-Tower. Should all the Towers be deactivated or destroyed, then reality won't have anything to hold it up, and at that point everything collapses. Literally. This is what the Thalmor/Altmer want, because with reality gone, they will be freed from the death-life-death-life cycle that their spirits were trapped in by Lorkhan's trickery. Sure, reality has to go boom first, but they deem this to be an acceptable loss.

You can also think of the Towers as sounds keeping a tempo. If you have one, then it's just a sound. If you have multiple beats, multiple sounds, you have something else entirely. And that leads to the naming of Lorkhan as the Doom Drum by the Altmer.

There are other Towers:

Crystal-Like-Law = Crystal Tower in the Summerset Isles. It was torn down and destroyed by Daedra during the Oblivion Crisis.

Orchalc = Orchalc Tower. Destroyed with the fall of Yokuda.

Khajit = Khajit Tower. Status unknown. The Khajit might themselves be the Tower (however, the Tower usually takes the shape of a Tower or approximates one - like a mountain - in reflecting the first one, Ur-Tower, so this theory isn't certain). It's almost certainly under the control of the Thalmor.

Tree-Sap = Tree-Sap Tower. It's in Valenwood somewhere, but moves around a lot. When the Thalmor took over, they at least "stopped it moving around" (whether they deactivated it is unknown).
"We get serious about fictional girl underpants, and kid around when it comes to topics like world hunger." ~Teepo on CAGN

User Info: MonkeyDLuffy

MonkeyDLuffy
9 years ago#7
Brenz0r posted...
Brass Tower = Walks-Like-Brass = Numidium = Big Stompy Robot. It's the artificial god that the Dwemer tried to make and power with the Heart of Lorkhan. The Stone that makes it function is a Mantella, a Shezzarine heart. When activated, the stupid thing breaks Time every single time. It is currently "besieging reality well into the Fifth Era" (what that means is unexplained). It's semi-active.

Red Tower = Red Mountain, the Stone of which is the Heart of Lorkhan. When the Heart was rendered impossible to access due to the destruction of the enchantments placed on it, Red Tower was deactivated. Then blew up.

White-Gold Tower = White-Gold Tower. The Stone was the Amulet of Kings, which is now destroyed with the release of the oversoul of the Dragonborn emperors into Martin, who mantled Akatosh to fight and banish Mehrunes Dagon. White-Gold Tower has thus been deactivated.

Snow Tower = Snow-Throat Tower. High Hrothgar is generally presumed to be the Tower, but the Stone itself is unknown.

Each of these Towers acts as a stabilising pillar, helping to hold up reality and also keeping Oblivion from spilling over to Nirn (i.e. the Oblivion Crisis is what you get when somebody shuts down a Tower and thins the wall of reality enough for Daedra to stick their noses through the veil - the Oblivion Crisis was kind of the Nerevarine's fault). The first Tower was Ur-Tower, Ada-Mantia, formed by Akatosh during Convention, and the Stone is literally the Moment of Creation. It's up in Iliac Bay. Big tower, with a shiny spike going equidistant points upward and downward? You may have seen it in Daggerfall? That's Ur-Tower. Should all the Towers be deactivated or destroyed, then reality won't have anything to hold it up, and at that point everything collapses. Literally. This is what the Thalmor/Altmer want, because with reality gone, they will be freed from the death-life-death-life cycle that their spirits were trapped in by Lorkhan's trickery. Sure, reality has to go boom first, but they deem this to be an acceptable loss.

You can also think of the Towers as sounds keeping a tempo. If you have one, then it's just a sound. If you have multiple beats, multiple sounds, you have something else entirely. And that leads to the naming of Lorkhan as the Doom Drum by the Altmer.

There are other Towers:

Crystal-Like-Law = Crystal Tower in the Summerset Isles. It was torn down and destroyed by Daedra during the Oblivion Crisis.

Orchalc = Orchalc Tower. Destroyed with the fall of Yokuda.

Khajit = Khajit Tower. Status unknown. The Khajit might themselves be the Tower (however, the Tower usually takes the shape of a Tower or approximates one - like a mountain - in reflecting the first one, Ur-Tower, so this theory isn't certain). It's almost certainly under the control of the Thalmor.

Tree-Sap = Tree-Sap Tower. It's in Valenwood somewhere, but moves around a lot. When the Thalmor took over, they at least "stopped it moving around" (whether they deactivated it is unknown).



Thanks for the detailed clarification. Always wondered what happened to the brass golem in Daggerfall, what is the official ending of Daggerfall anyway?
"We've tried nothing and we're all out of ideas!" Ned Flanders' mom

User Info: chibionineko

chibionineko
9 years ago#8
MonkeyDLuffy posted...
Thanks for the detailed clarification. Always wondered what happened to the brass golem in Daggerfall, what is the official ending of Daggerfall anyway?

All of them happen simultaniously, something about a dead god of time... anyway that is my understanding of it.

User Info: Ajd_King

Ajd_King
9 years ago#9
There's a book about Daggerfall's ending(s) called 'The Warp in the West'.
Official King of the Skyrim boards.

User Info: Brenz0r

Brenz0r
9 years ago#10
Thanks for the detailed clarification. Always wondered what happened to the brass golem in Daggerfall, what is the official ending of Daggerfall anyway?

Everything happened. The activation of Numidium, as mentioned, breaks time. You could theorise that this is because activating it with a Mantella creates a god, and every time a god is created, time breaks (gods are eternal, so when a new one pops up, you have a slight problem, because that god suddenly always existed retroactively both in and out of time).

This is called a Dragon Break, because Akatosh is the deity of Time. Call him a Time-Dragon, if you like. When time shatters, he "swoops in to pick up the pieces and stitch it together as best he can" so that the rest of the universe can actually have something approximating the passage of events (though he's never very good at getting it all down perfectly, so inconsistencies keep happening in the actual timeline). The result of this particular one, nicknamed the Warp in the West, was the complete apotheosis of two gods (Mannimarco and Talos), the breaking of time by the partial activation of Numidium (a "god" in its own right), and several other related effects, among them the return of the Mantella to the Underking.

People in TES need to stop playing with giant god-robots. It never ends well.
"We get serious about fictional girl underpants, and kid around when it comes to topics like world hunger." ~Teepo on CAGN
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