ZiggyD - New Traps + Support Gem Showcase + Changes to Shadow starting area

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  3. ZiggyD - New Traps + Support Gem Showcase + Changes to Shadow starting area

User Info: Ryyaann_Is_Band

Ryyaann_Is_Band
4 weeks ago#1
https://www.youtube.com/watch?v=zZuFCnwXCWU

Path of Exile 3.3.0 Incursion league features a ton of new and reworked skills and buffs for Trapper builds. In this video I showcase the new Explosive & Flamethrower Traps, the reworked Fire Trap, Advanced Trap Support & Combustion Support as well as other changes that are making our fire-themed trapper builds extra spicy in Incursion.

- Shadow Trapper Passive Changes
- Explosive Trap: A new trap skill that deals physical and fire damage
- Fire Trap: Reworked with a lot more power and flexibility
- Flamethrower Trap: the new "Uber" Fire trap skill
- Advanced Traps Support Gem: reworked from Trap Cooldown
- Combustion: Reworked Chance to Ignite support
https://i.imgur.com/cgryi3X.jpg


https://www.reddit.com/r/pathofexile/comments/8krrfv/changes_to_shadow_starting_tree_in_33_incursion/?st=jhfaf8uz&sh=c6511969

Changes to Shadow Starting Tree in 3.3 - Incursion - Updated for Better Clarity
https://cdn.discordapp.com/attachments/341068990313005058/447699030320087060/Changes_to_Shadow_Starting_Tree_in_3.3_-_Incursion_-_Updated.png


- Wow, if at its best, Fire Trap and Flamethrower Trap can do Shaper, at it's worst it'll still be an extremely solid skill/build to Map with. Gah, looks really enticing but I think I'm gonna stick with Elementalist for 3.3.0 and not go Saboteur

- Shadow's starting area seems quite nice for leveling with Traps now, although not too much change in positions and stuff. I was expecting a big re-pathing change.
https://www.pathofexile.com/account/view-profile/Ryant12/
http://us.battle.net/d3/en/profile/VanillaRice-1752/hero/337193

User Info: Enclosure

Enclosure
4 weeks ago#2
Combustion op.
http://imgur.com/wNyX55h.jpg

User Info: Xurin_the_Gamer

Xurin_the_Gamer
4 weeks ago#3
I wasn't really sure what to expect from the reworked traps, but they look great so far.
Granted it's hard to judge these things without playing them yourself, but I'm definitely feeling optimistic.
Not sure whether to go for a trap build, or incinerate at this point.
Twitch.tv/wickedtribeTV - Stremmers gonna strem

User Info: Ryyaann_Is_Band

Ryyaann_Is_Band
4 weeks ago#4
Enclosure posted...
Combustion op.


Only difference from when it used to be called CTI is just the 19% Fire Pen right? If so, yeah it's a powerful support gem now.

Of course it's obvious, but damn, that's gonna be a staple in Ignite builds come 3.3.0. Should I do some hipster stuff? Bow Elementalist with Burning Arrow? Ahahah

Xurin_the_Gamer posted...
I wasn't really sure what to expect from the reworked traps, but they look great so far.
Granted it's hard to judge these things without playing them yourself, but I'm definitely feeling optimistic.
Not sure whether to go for a trap build, or incinerate at this point.


Yep, which is why I used that intro Shaper kill as a rough metric. I don't think Ziggy showwed his gear in that video, but even if it was some bs 6xT1 mirror gear, at it's worst those traps will clear T10+ Maps fine.
https://www.pathofexile.com/account/view-profile/Ryant12/
http://us.battle.net/d3/en/profile/VanillaRice-1752/hero/337193
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