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User Info: Eyemeralds

Eyemeralds
5 years ago#41
Rachel
Inspect Engine 1
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User Info: Codde

Codde
5 years ago#42
S.S. Rasumii Mk0
Day 3 of Expedition
Currently above Planet 441


No notable activity in the area. The planet is uninhabited. Rachel finds engine one to be preforming optimally.

Main
Hull 26/26 | Shield 1/1 | Power Use [10/10] | Fuel 4 | Scrap 30
FTL Drive: 50% and charging
RASUMII0|. . |. . |. . |. . |. . |. . |. . |
R0 | .1 | .2 | .3 | .4 | .5 | .6 | .7 | .9 |
—— ///////////////////// —— . —— . —— . —— .
.A //E1 ¦ +W ¦ HC //+W// -_ | -_ | -_ | -_ |
—— ////////////--///--//////////////////////
.B | -_ | -_ //MB //+S// P1// +W ¦ S1 ¦ W1//
—— | —— ///////--///--///--///--///--///////
.C | -_ //HL ¦ TP ¦ OX ¦ HL ¦ DC //HL ¦ CC//
—— | —— ///////--///--///--///--///--///////
.D | -_ | -_ //SN //+S// P2// +W ¦ +S ¦ W2//
—— ////////////--///--//////////////////////
.E //E2 ¦ +W ¦ HL //+W// -_ | -_ | -_ | -_ |
—— ///////////////////// —— ' —— ' —— ' —— '


Crew Operations
Command Chair 6/6 (C9 CC)
•David 7/7 (DamionDL) HUMN
Engine One 6/6 (A1 E1)
•Rachel 7/7 (Eyemeralds) HUMN

Main Systems
Weapon1 [2/2] | Weapon2 [2/2] | ShieldCell1 [2/2] | Medbay [1/1] | Teleporter [1/1] | Engine [1/2] | Oxygen [1/1] | Holding Cell [0/1]

Sub Systems
Sensors | Door Control

Destination Options
-500 Planet 3634
+300 Anomaly 65G
+100 Planet 8876
+200 Nebula 62 ! ! ! DISTRESS ! ! !

Total Distance Traveled: 1000

Upgrade Options
Power(available): 20 scrap
Oxygen(rate): 20 scrap
Holding Cell(backup): 10 scrap
Add 2nd Shield Cell: 30 scrap

User Info: DamionDL

DamionDL
5 years ago#43
Just chill until FTL is up and running.
Official Megaman X/Bowser of the Coddeverse.

User Info: Codde

Codde
5 years ago#44
Ok, to keep things moving we'll set the game to double time. Phases will end if at least 1 player has moved at four times in the day.

Pacific Standard Time 10AM 2PM 6PM 10PM

I am in PST and for me it is 10:22PM, so see my post timing in relation to your time zone.

User Info: Eyemeralds

Eyemeralds
5 years ago#45
Rachel
I'll go to Engine 2 and check it as well
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User Info: Codde

Codde
5 years ago#46
S.S. Rasumii Mk0
Day 3.5 of Expedition
Currently above Planet 441


No notable activity in the area. The planet is uninhabited. Rachel finds engine two to be preforming optimally.

Upgrade Options
Power(available): 20 scrap
Oxygen(rate): 20 scrap
Holding Cell(backup): 10 scrap
Add 2nd Shield Cell: 30 scrap

Main
Hull 26/26 | Shield 1/1 | Power Use [10/10] | Fuel 4 | Scrap 30

FTL Drive: Ready

RASUMII0|. . |. . |. . |. . |. . |. . |. . |
R0 | .1 | .2 | .3 | .4 | .5 | .6 | .7 | .9 |
—— ///////////////////// —— . —— . —— . —— .
.A //E1 ¦ +W ¦ HC //+W// -_ | -_ | -_ | -_ |
—— ////////////--///--//////////////////////
.B | -_ | -_ //MB //+S// P1// +W ¦ S1 ¦ W1//
—— | —— ///////--///--///--///--///--///////
.C | -_ //HL ¦ TP ¦ OX ¦ HL ¦ DC //HL ¦ CC//
—— | —— ///////--///--///--///--///--///////
.D | -_ | -_ //SN //+S// P2// +W ¦ +S ¦ W2//
—— ////////////--///--//////////////////////
.E //E2 ¦ +W ¦ HL //+W// -_ | -_ | -_ | -_ |
—— ///////////////////// —— ' —— ' —— ' —— '


Crew Operations
Command Chair 6/6 (C9 CC)
•David 7/7 (DamionDL) HUMN
Engine Two 6/6 (A1 E1)
•Rachel 7/7 (Eyemeralds) HUMN

Main Systems
Weapon1 [2/2] | Weapon2 [2/2] | ShieldCell1 [2/2] | Medbay [1/1] | Teleporter [1/1] | Engine [1/2] | Oxygen [1/1] | Holding Cell [0/1]

Sub Systems
Sensors | Door Control

Destination Options
-500 Planet 3634
+300 Anomaly 65G
+100 Planet 8876
+200 Nebula 62 ! ! ! DISTRESS ! ! !

Total Distance Traveled: 1000

(So in real time if this was a live game 3.5 real days (84 hours) would have passed as well. I will have to make things more exciting. Either a larger crew to begin with and the monster/killer scenario, or more things to do, perhaps level up skills some how, nothing to complicated. I know you may be thinking increase encounters, but I am confident in that ratio at the present time.)

User Info: Codde

Codde
5 years ago#47
Going to make Engine One and Engine Two separate in the main systems. Teleporter will be powered down to power Engine Two.

Is this why you were checking the engines Eye? ;)

User Info: Eyemeralds

Eyemeralds
5 years ago#48
Codde posted...
Going to make Engine One and Engine Two separate in the main systems. Teleporter will be powered down to power Engine Two.

Is this why you were checking the engines Eye? ;)


Actually, it was because I thought the 1/2 meant we were working at half capacity, but I do believe now that is the upgrade stats.
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User Info: Codde

Codde
5 years ago#49
No, its actually how much power could be allocated to an engine, if say you turned something off to free up power.

I'll try to make this more intuitive(feel free to make a suggestion).

There is currently no benefit for putting 2 power in an engine though......

User Info: Eyemeralds

Eyemeralds
5 years ago#50
Rachel
Ah, well.. it's good to be prepared!
I'll go chill in the medbay. Go check that distress signal, yo
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