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Just had a random thought. A big space battle tournament with ship teams of 4 players each. Not my intention at all, just an interesting opportunity with the left overs of what is already being planned for this game.
So right now we are brainstorming objectives and will be playing a mock run of the game. Objectives are missions recruits are given to complete before the game ends to win. The game demo will start later today I suppose? I'll aim for us to start right after the smash bros direct ;)
These are relatable to 3rd party in mafia. This game could be called "Third parties gone wild" which is good from a design perspective, because I think they are some of the most fun to make.
I'm extremely tempted to bail on this guy. But I'll feel bad because I'm probably one of the very few students that comes to his lectures. However, it's understandable: He's a horrible teacher. A nice guy, but horrible at his job.
But I do need to get some info from him. I'll play the direct on mute at least.
So, I have NEVER played FTL. But, from what videos I've seen, it's really fun. I CALL ENGINEER
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Note: 25% Oxygen does 2 damage per phase. Oxygen restores to a room in 4 phases(25% chunks) 0% Oxygen 3 damage per phase. Fire does 3 damage per phase. Is put our in 1 phase. Fire damages a room and spreads to connecting rooms.
RACES Human 7HP 2ATK Gain operation experience faster.
Mantis 7HP 4ATK More lethal in direct combat.
Engi 8HP 1ATK Repair in half time.
Slug 7HP 2ATK Psychic, can sense player locations. Including an enemy ship.
Rockman 9HP 2ATK Immune to fire and better survivability.