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Changes: Corrected an issue with full heals (like Meerkat and Starlet) that weren't restoring the proper amounts of HP. These should now restore 9999 HP to everyone. Fixed the glitchfest that was Joker Doom's animation.
It seems like the True Knight effect gets resolved before weapon attributes are taken into account, so the fix to prevent characters from covering near fatal allies the player is trying to heal with a brush isn't going to work unless I can figure out another way to implement it.
GET A SILK BAG FROM THE GRAVEYARD DUCK TO LIVE LONGER.
I'm sorry I've been trying my best to keep up with the topics but I couldn't find out what the difference is between the H patch and the N patch. is one hard mode and one normal? I couldnt find an answer in the readme either