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User Info: Akr0ma

Akr0ma
11 years ago#1
I fudging hate him. Why?
Own place: check
Cabinet full of Axe products: check
Tube socks: check
Sexy voice: check
Tattoos: check
Smart: check
Funny: check
$$$$?: check card
teh sex: CHECK.

Fa q!
It's true, I am awesome.

User Info: _RedUp_

_RedUp_
11 years ago#2
Who the hell is Akr0ma?

User Info: Eight_

Eight_
11 years ago#3
Who cares! He has tube socks!
S-s-s-s-SIG BREAKER!

User Info: _RedUp_

_RedUp_
11 years ago#4
What the hell is a tube sock?

User Info: Eight_

Eight_
11 years ago#5
http://www.thesocksource.com/prod_images/f1005.jpg

Ftw
S-s-s-s-SIG BREAKER!

User Info: _RedUp_

_RedUp_
11 years ago#6
One last question before I leave:

What the hell is a pink sock?

User Info: Eight_

Eight_
11 years ago#7
A pink sock ... simply is a sock... which is pink.
S-s-s-s-SIG BREAKER!

User Info: _RedUp_

_RedUp_
11 years ago#8
I still don't get it.

Could you explain this code to me?

#include <graphics.h>
#include <iostream.h>
#include <conio.h>
#include <dos.h>
#include <stdlib.h>
#include <stdio.h>

//#pragma warn -wrch
#define MAX 50

#define UP_ARROW 72
#define DOWN_ARROW 80
#define LEFT_ARROW 75
#define RIGHT_ARROW 77

#define WinMinX 40
#define WinMaxX 600
#define WinMinY 40
#define WinMaxY 440

enum Direction {Forward,Backward,Upward,Downward};

struct Coord
{
int x , y;
};

class Snake;
class Point
{
int x , y , color ;
public:
Point ( )
{
set ();
}

void set();
void draw( );
int getx() { return x; }
int gety() { return y; }
friend int point_vanished ( Point &p , Snake &s );
};

class Snake
{
Coord *_Snake;
int _CurSize, _color,_MaxSize, _Points;
char _player;
Direction _Direction;
public:
Snake ( int size = 20, int color = RED , char player = 'M' )
{
_Snake = new Coord [ size ];
_CurSize = 3;
if ( player == 'C' )
{
_Snake [0].x = WinMaxX - 10;
_Direction = Backward;
}
else
{
_Snake [0].x = WinMinX + 10;
_Direction = Forward;
}
//_Snake [0].x = WinMinX + 10;
_Snake [0].y = WinMinY + 10;
_color = color;
_MaxSize = size;
_player = player;
_Points = 0;
}
void set( int size = 20, int color = RED , char player = 'M' )
{
delete _Snake;
_Snake = new Coord [ size ];
_CurSize = 3;
if ( player == 'C' )
{
_Direction = Backward;
_Snake [0].x = WinMaxX - 10;
}
else
{
_Snake [0].x = WinMinX + 10;
_Direction = Forward;
}
_Snake [0].x = WinMinX + 10;
//_Snake [0].y = WinMinY + 10;
_color = color;
_MaxSize = size;
_player = player;
_Points = 0;
}

void change_direction ( Direction d);
void increment ();
void inc_disp ();
void shift_all ();
void display ( int color = BLACK );
void com_play ( Point p1 );
friend int point_vanished ( Point &p , Snake &s );
};
//>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
void Sound ( int s );
void Message_Display ( char msg[30] , char color );
void show_Header();
void signature();
int menu ();

User Info: Eight_

Eight_
11 years ago#9
Yes, that means that the pink dye must be inserted into the sock.
S-s-s-s-SIG BREAKER!

User Info: _RedUp_

_RedUp_
11 years ago#10
I don't follow.

How does one obtain pink dye?
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