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User Info: Superrpgman

Superrpgman
8 years ago#31
bump
Project Beat a Game a Day, along with my Daily NES Archive:
http://www.gamefaqs.com/boards/563947-a-view-to-a-kill

User Info: TheLotusEater11

TheLotusEater11
8 years ago#32
Mew.
NickBush24: The rebirth. Arsenal fan for life. - Board 575714 - Have a post or two :)
NP: Beardfish - South of the Border

User Info: Superrpgman

Superrpgman
8 years ago#33
I'm actually trying to revive this project. I'll have a lot of free time on the 18th, and I've actually completed a few games already for this project that I haven't released.

Till then.
Project Beat a Game a Day, along with my Daily NES Archive:
http://www.gamefaqs.com/boards/563947-a-view-to-a-kill

User Info: SenzuBean

SenzuBean
8 years ago#34
Nice work. Have you beaten all of these games or played them for a small amount of time to summarize your experience?
Playstation Network: Nicene
http://www.youtube.com/AudioMecha

User Info: Superrpgman

Superrpgman
8 years ago#35
Other than Psycho Dream(which I got too confused in) I've beaten all of these games.
Project Beat a Game a Day, along with my Daily NES Archive:
http://www.gamefaqs.com/boards/563947-a-view-to-a-kill

User Info: Superrpgman

Superrpgman
8 years ago#36
Bump again.
Project Beat a Game a Day, along with my Daily NES Archive:
http://www.gamefaqs.com/boards/563947-a-view-to-a-kill

User Info: Superrpgman

Superrpgman
8 years ago#37
Bump yet again.
Project Beat a Game a Day, along with my Daily NES Archive:
http://www.gamefaqs.com/boards/563947-a-view-to-a-kill
#38
(message deleted)

User Info: Superrpgman

Superrpgman
8 years ago#39
Wow....

Game: Contra III: The Alien Wars

System: SNES

Time spent on game: 2 hours

The experience:

This game is...awe inspiring, and some kind of special! In other words, it's awesome.

Like the original Contra itself, the game is quite short, but in the right way where every level feels unique enough, and a review could be done for every level, describing how they all feel so fresh.

What is different from the NES Contra is well...quite a lot. It really takes advantage of the SNES. Just to name a few things, you move a lot faster, you can actually pick up bombs and use them when you want instead of just automatically when you pick them up, and you can have 2 weapons at once, and you only lose the weapon you were currently using when you died, meaning that you can save a weapon for the boss.

Oh, and that's another thing, in at least half of the levels in the game, you fight a LOT of Minibosses. And while some may look similar, I can't remember one that repeated.

It's also got some very unique end of level bosses. From the boss that's in space and opens a door and attacks you in several different ways, to the boss that have to jump on missiles that are shooting at it, and destroy its defenses. The latter has got to be one of the most unique experiences I've seen in a game.

Finally, let me say that unlike the original Contra, there's no stupid curve ball anywhere in the game. There's no boss which will become nearly impossible because you have the wrong weapon. That said, damn the heat seeking missile weapon is overpowered! Made the game really easy!

Overall, I gotta say that this is one of the best action/platformers on the SNES. I recommend this game to anyone who likes the combo of the 2. Yes, it's hard, but it doesn't ever feel cheaply hard. Plus, you start with like 7 or 9 lives, and you'll gain quite a few more if you shoot everything that moves like you should. I gained like 5 lives in one level. Oh, and you can choose the difficulty too, which is awesome!

Up tomorrow: The Projects second rpg, and it's first action rpg. What will it be? Tune in tomorrow!

...

Well actually, if you go to the link in my sig, you can find out the answer right away, along with it and the other 2 games I've been playing after Contra III.
Project Beat a Game a Day, along with my Daily NES Archive:
http://www.gamefaqs.com/boards/563947-a-view-to-a-kill

User Info: Superrpgman

Superrpgman
8 years ago#40
Ok, here I am posting everything that I've played on this project that I haven't put on this site yet. Enjoy!

Man it felt good to play this game again!

RPG: Actraiser

System: SNES

Time spent on the RPG: 4 hours

Cheats used: None. Probably would have taken an hour or so less if I made myself invincible in the side scrolling stages, but eh, the victory feeling so well earned made up for it.

The experience:

Here we are with another special edition of this project. What's so special about it? This time I actually am not wearing any pants. Yes, that's right, I'm not wearing pants at all.

Seriously though, it's the first rpg I've played since I halted the project. It's also the first rpg on this project that I have beaten, several times in fact.

Like Final Fantasy Legends 1, aka SaGa 1, this will contain SPOILERS!

*
*
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The situation is that a good friend of mine from my childhood had this game, and it eventually became mine. I've beaten this game...I think 3 times. The first time without even using states.

What can I compare this game to? Hmm, I guess Dark Cloud and Soulblazer. Thankfully, like Soulblazer, and unlike Dark Cloud, the game is awesome! Seriously, this game, like Soulblazer shows Dark Cloud how not to suck! It's the same kinda idea. An evil force has destroyed the world, and you need to rebuild it. The difference is that the main villain, who while he never says a word, isn't a cheesy DBZ villain lookalike. There's more of course, and I'll get to it.

Anyways, in the game, you name yourself, and are told by your most loyal ally, who goes by the name as Angel (and is one.) that the world has basically been destroyed by the ultimate evil that you fought long ago. You have been resting for what I assume is at least several hundred years, and now is the time to finally fight back.

Then you're finally able to have some actual interaction. You are given several choices from a menu, but all you really can do that does anything is "Fight Monsters." You're given an awesome little close up scene where you go into a part of the world map, and then you are brought into one of 2 of the games main phases. The game is part side-scroller, and part world builder. Both are immensely fun, and I honestly can't decided which I like more.

In the side scrolling phases, you, the god of this world have your very essence transferred into a statue of a warrior, who in turn becomes human. You then go around slashing up monsters, eventually running into a boss to kill at the end of each level. Basically, it's your standard Side Scrolling levels in a lot of platformer/action games.
Project Beat a Game a Day, along with my Daily NES Archive:
http://www.gamefaqs.com/boards/563947-a-view-to-a-kill
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