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Was this the last true rpg Sega made? I loved PSO on Dreamcast and the remakes on GameCube but those are obviously completely different. The rest of the series since has all been action rpg. I did just see that they are releasing PSO 2 on the Switch next year in Japan, though which might make me buy 1...
Sega released 7th Dragon III: CODE VFD for 3DS fairly recently. Coincidentally, Rieko Kodama is also involved with it.
-What is it? -A boomerang. It's like a frisbee for people who don't have any friends.
Other than adding the missing enemies and fixing some of the moves that don't work properly, what are things you guys would like to see done with a remake? Personally, I would like a 3D environment with the enemies visible on the map so random encounters could be avoided like in DQ games and Chrono Trigger.
"Never give up. Trust your instincts"- James McCloud 3DS FC - 2723-9981-5787
Better descriptions for items/techs/skills, no random encounters, a new endgame or postgame dungeon to keep with the times, and a choose your own party at the end. Some balance changes too of course.
I'd hope in this theoretical game they kept the comic book style cutscenes. That was a brilliant way to have cutscenes with the Sega Genesis limitations, and I would hate to see that replaced with live action standard stuff every game does.