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legaiaflame2 2 months ago#1
Here is a list of other great games that members from the original Chrono Trigger and Chrono Cross Team have helped make over the years:

Super Mario RPG: Legend of the Seven Stars (19 members)
Treasure Hunter G (16 members)
Threads of Fate (36 members)
Brave Fencer Musashi (25 members)
Xenogears (29 members)
Vagrant Story (40 members)
Legend of Mana ( 42 members)
Secret of Mana ( 15 members)
Seiken Densetsu 3 (23 members)
SaGa Frontier 2 (40 members)
Final Fantasy 7 (18 members)
Final Fantasy 8 (50 members)
Final Fantasy 9 (43 members)
Final Fantasy 10 (24 members)
Kingdom Hearts (19 members)
Dragon Quest 8 (43 members)
Final Fantasy Crystal Chronicles: The Crystal Bearers (70 members)
NieR (86 members)
Baten Kaitos Series (Yasuyuki Honne art director)
World of Final Fantasy (Hiroki Chiba Director)
Deep Labyrinth (Masato Kato/Scenario) and (Yasunori Mitsuda/Music) (2)

The intent of this topic isn't to show you how much these other games are like CT or CC rather more along the lines of: just how creative and visually similar in some ways they are to CT/CC from having members from the same dev team. A lot of these games have the heart and soul of the CT/CC dev team.

And you can see bits and pieces of just how good these people were creatively in the other games listed. For example: take the Baten Kaitos series for instance. If you knew nothing about the series and I told you it was a sequel to Chrono Cross you might believe me because both games had the same art director..Yasuyuki Honne who did the pre-rendered background painting and design.

Without the programmers concept designers and graphic designers you wouldn't have the look and feel of the game. And that's a big part of the games identity. The art direction and graphic design are major factors in a games soul. From the pre-redered backgrounds...the magic effects/design found in the battle system...right down to the detailed and colorful texture work on the environments/3D objects. Sure Kato..Mitsuda..and Toriyama were major factors but they weren't the main body that actually designed programed and brought these games to life.

Rpg's from the early 90's and early 2000's I guess had a certain level of creativity...charm...and most importantly: heart. And many of the games listed above meet that criteria and that's mostly thanks to these talented developers!



You can check any of these games on the site listed above and going to: Credits then Collaborations
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