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User Info: ElBorak77

ElBorak77
8 years ago#1
thought anyone who is playing this now might appreciate these...

Part I: The American Dream

Chapter Two: Live from the Crime Scene
Right at the beginning, there is a hole in the bricks in the wall. Cheat yourself a grenade and throw it in. Your mission objectives now say "I had declared a war against rats". A bit later, after walking through some water and taking out a few enemies on a train platform, walk up the wide stairs. In the room at the top are a bunch of rats... with Desert Eagles! Now shoot at one of the ceiling lamps that's off. Hit the base of the lamp and it will fall. The rats will now battle each other. If "your" side wins, the remaining rats will take up defensive positions around you. If your side loses, the remaining rats will come after you.

Chapter Two: Live from the Crime Scene
You can shoot the wailing siren in the central vault area and Max will thank you.

Chapter Three: Playing it Bogart
If you walk past Rico Muerte's room to the end of the hall, you can shoot away a boarded-up door. From this room you can walk across the ledge and shoot away a boarded up window to find a dead body with a stake in it lying next to the word "Buff" in blood (as in "Buffy the Vampire Slayer"), as well as some other goodies.

Chapter Six: Fear That Gives Men Wings
As you ride the elevator up from Luigi's Laundry, shooting the speaker playing sappy elevator music will bring another "Thank you" from Max. Shortly thereafter, as you leave out the window from the room sporting the thug in the bathroom and the TV news report, walk to the left and there will be a window you can jump through to a room with two Soldier of Fortune 2 posters and a stash of shotguns. If you didn't destroy the elevator speaker earlier, you should be able to hear the music from within this room.

Chapter Seven: Police Brutality
When Gognitti reaches the locked door, there is a satellite dish behind you on the ledge. If you jump from this corner to the ledge across the alley, you can drop down into the fenced area and open a door to a room with a nice assortment of ammo and a poster proclaiming "Dopefish Lives!" Dopefish is quite possibly the most prolific character in Easter Egg history.

Chapter Seven: Police Brutality
At the basketball court, there is a Beretta stuck in the net. Also, if you wait by the fence, an SUV wil drive by. If you shoot it, it will crash and the driver will get out to shoot at you.

Chapter Eight: Ragna Rock
When you reach the inner stage area, you can "use" the drum kit and microphone and step on the guitar for some interesting effects and dialogue.

Part II: A Cold Day In Hell

Chapter Five: Angel of Death,br> When you reach the grand piano, you can "use" it and Max will play the title theme. You can get a different effect by shooting out the lid support and trying again.

Part IV: A Bit Closer To Heaven

Chapter Four: Backstabbing Bastard
At the entrance ramp to the car park (from where you start), there is a stack of barrels and an air conditioning unit that you can jump on to reach the roof of the garage. Shoot the off-color panel of the shed there and it will fall away. Inside, you can jump on a grate to fall into a room with the grafitti "R Thanks", a radio you can "use" to hear audio from the production team, and a sniper rifle with ammo.
PSN El_Borak_77

User Info: ElBorak77

ElBorak77
8 years ago#2
Chapter Five: In the Land of the Blind
In the small room after Woten's office (where you find the Aesir building plans), there is a small picture that you can shoot off the wall, revealing a button. Pressing it will raise the couch on the other side of the room, revealing a staircase down to a "private area". In it there is a big screen TV you can use to play a 3DRealms-themed parody of Star Trek. In the adjoining room there is a bed with chains next to a closet full of bondage gear.

Max Payne Easter Egg - A Final Level for Master Players (After Completing the Game)

People who finish the game on Dead on Arrival mode will be treated to an extra mini-level. After the normal ending of the game, you will be transported to a fairly large room. There are many painkillers, Colt ammunition, and a full load of Jackhammer shells. You won�t have any of your old weapons, and there are only two Molotov cocktails to use against the groups. An army of suits will rush you from the two sides of the room when you walk forward, and the entire fight will take place in bullet-time. If you can win, the reward in the back of the area is a showcase of pictures that were used for environment creation in the game. There is also a Remedy logo spinning in the air, and a picture of the development team. The only challenge left after this is to beat the Remedy par times for the New York Minute mode. Congratulations.
PSN El_Borak_77

User Info: Cannibal_Kitty

Cannibal_Kitty
8 years ago#3
That rats thing is REALLY cool.
But who prays for Satan? Who, in eighteen centuries, has had the common humanity to pray for the one sinner that needed it most? - Mark Twain

User Info: theGlegend

theGlegend
8 years ago#4
sigh- they dont make em like they used to...
--..::PSN::..-- Dead_Candidate
myspace.com/madmanpresents

User Info: ElBorak77

ElBorak77
8 years ago#5
max 2 has a lot of secrets as well. plus the ps2 versions of 1 and 2 are missing extra rooms and things that the pc had. i wish we had an hd collection. i even wrote to rockstar on their site but they said "no plans now".
PSN El_Borak_77

User Info: Alexisonfire360

Alexisonfire360
8 years ago#6
Good stuff TC, I'll check these out during my new play-through.
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