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Because some people might want to experience it without dated game mechanics?
OTS is a dated game mechanic, and every other developer is doing it. They've all been doing it since PS1, while Fixed Camera is still a unique gaming experience that hasn't been driven into the ground by every developer on the market making games for people that don't like intuitiveness or the effort of learning a unique control scheme.
RE4 changed the formula because the older games felt like "more of the same" and the current formula has been "more of the same" since RE6 and Rev2.
But I'd take either one over generic-ass FPS RE7.
"This is what makes a legend!" - Terry, KoF '99 RE Outbreak/PSN: Stick_Breitling; Metal Gear Online: Gabe LOGAN