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Yeah it's funny, when I played Dead Space back when it came out, I didn't think of Doom 3 at all. But now that I'm replaying this game on PS4, I am reminded of Dead Space all the time.
Another interesting thing I had forgotten about Doom 3. I had always assumed that Bioshock was the first major game to use audio logs to advance the story and provide lore and backstory. At least, that's how it has been in my memory, as I remember being impressed with that as a clever technique back in 2007 or whenever Bioshock came out. But again, playing Doom 3, it looks that that technique is older, and utilized almost as well here. I'm sure there are other games that did the same thing, but I had completely forgotten that aspect of Doom 3
Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life. - Terry Pratchett PSN: GentlemanJoker-
I just started Doom 3 this morning, and I’m finding it rather comparable to Dead Space in a few ways. The environmental story tells NG, general story progression, the setting as a whole. It’s like a far, far inferior Dead Space.
I wanna put on my Reeboks, and get on top of his esophagus, and watch the apocalypse drop him in necropolis ^S^