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  3. Dual Swords Low Stance Appreciation Thread

User Info: ninja_noob

ninja_noob
2 days ago#21
Duals have always been really good, it's just that they are quite of a boring weapon. I still didn't unlock any of the secret skills, are they good? Feel free to spoil.

User Info: NotBot

NotBot
2 days ago#22
Symphonic_Death posted...
Sure you have. That's not what I'm saying at all tho, the weapon has always been strong, just underappreciated. Understand?

lol
sigs Are Almost As Stupid As Irony- NotBot, 2000xx
http://www.last.fm/user/wilfordbrimley

User Info: NotBot

NotBot
2 days ago#23
ninja_noob posted...
Duals have always been really good, it's just that they are quite of a boring weapon.

^see, this guy knows.

sigs Are Almost As Stupid As Irony- NotBot, 2000xx
http://www.last.fm/user/wilfordbrimley
One of the most technical weapons being boring, sounds like a personal problem.
When you browse long into the GameFAQs, the GameFAQs also browses into you... - Elize_Lutus
PSN: SymphonicDeath https://www.youtube.com/SymphonicDeath
as was mentioned already probably, in Nioh 1 dual swords were initially considered not very good until "The Blender" (Windstorm)
That some nice sweet juicy gigatosis!
Mario Kart 8 HD, 4.9 GIGS! 500 hour game! Do the math!
- awesomenintendo

User Info: YoukaiSlayer

YoukaiSlayer
2 days ago#26
Symphonic_Death posted...
One of the most technical weapons being boring, sounds like a personal problem.
Definitely doesn't feel very technical. You can literally just spam god of wind on almost everything and it'll be a better option than anything else you could be doing. I have no idea why it causes enemies to real back even if it doesn't break their ki. That should be removed. I wonder if you can switch to sword and tempest off of it.
I'm ninja
(you can't see me)

User Info: TCSyd

TCSyd
2 days ago#27
YoukaiSlayer posted...
I have no idea why it causes enemies to real back even if it doesn't break their ki. That should be removed.
It's to open up humanoid enemies. It's not the only Active Skill that does this. Regardless, nerfing God of Wind isn't called for, in my opinion.
(edited 2 days ago)
YoukaiSlayer posted...
Definitely doesn't feel very technical. You can literally just spam god of wind on almost everything and it'll be a better option than anything else you could be doing. I have no idea why it causes enemies to real back even if it doesn't break their ki. That should be removed. I wonder if you can switch to sword and tempest off of it.
This short combo is a good example. It looks pretty simple right? It actually can't be replicated unless you really know duals. That's pretty much the definition of technical, "requiring special knowledge to be understood."
https://www.youtube.com/watch?v=QBeKrnNUCfE
When you browse long into the GameFAQs, the GameFAQs also browses into you... - Elize_Lutus
PSN: SymphonicDeath https://www.youtube.com/SymphonicDeath
too bad Punish the Proud doesn't start up faster. If it did it could be really good.
That some nice sweet juicy gigatosis!
Mario Kart 8 HD, 4.9 GIGS! 500 hour game! Do the math!
- awesomenintendo

User Info: TCSyd

TCSyd
2 days ago#30
I have actually started to like Punish the Proud a bit more over time, but the kick just whiffing sometimes sucks ass. Bracing Breeze has a similar issue, except that follow-up barely ever hits lol.
(edited 2 days ago)
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