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I know Nioh was very popular but I found the game bogged down by doing too much, with the silly stance system and the Ki timing mechanic being a huge PITA. Great thing about the Souls games and Bloodborne is they are actually remarkably simple in terms of gameplay mechanics, while still being very in-depth and intricate with customization, inventory, etc. Nioh seemed a poor imitation, in my opinion. I know many love it.
It will. Easily. The game doesn't focus on builds but a certain single class so it opens up the game more in terms of single character moves, traversal and also environment and enemy designs and encounters which they can go all out on. Since in souls series had to design every environment and enemy to be doable with any class. This is also partly thnx to them removing multiplayer so they don't have to worry about how multiple players might exploit the enemies or maps.
So basically, you feel more like a ninja than how you feel like a samurai in nioh. Or at least a romanticised mystical ninja.
The world is the most open and freedom offering of all soulsborne games. You can swim. You also have flying enemies. There are also NPCs and they give you quests.