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User Info: MegalaserLAWS

MegalaserLAWS
4 weeks ago#1
What is the actual point of them? Is iai spirit slashes best use a faster, harder to interrupt, weaker helmsplitter?
Does iai slash have any real use?
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User Info: BlackHoleEyes

BlackHoleEyes
4 weeks ago#2
Iai slash is good because it gives you auto-filling gauge for a few seconds, just like Helm Breaker does.
Iai Spirit Slash is to avoid damage, and it does do quite a lot of damage. The only problem is it is very hard to time properly, and can't be used out of nowhere, like the Foresight Slash, because you have to set it up beforehand.
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User Info: Terron145

Terron145
4 weeks ago#3
Iai Slash - A fast two-hit attack that is easy to cancel into Foresight Slash; counts as a drawing attack so it benefits from both Punishing Draw as well as Critical Draw. Grants an auto fill effect to the Spirit Gauge; it'll actually auto-fill until the bar is at 100%, even if you do nothing upon landing the attack, so it makes the process of getting to the Spirit Roundlash easier to manage. The simple act of using the special sheathe is a faster way of cancelling a Spirit Roundslash. Quick Sheath makes this even faster, but I think it's still a better option even without it. When you need a quick combo extender to reach your red color buff, that is when this option shows its merit.

https://www.youtube.com/watch?v=sRlb6NRG4S8
Here's an example of the Iai Slash's applications; you can use this as a means of determining when you'd weave it into a rotation against other monsters.

Iai Spirit Slash - This option facilitates the Helm Breaker, rather than replacing it outright. You use this for the same reasons you'd use Foresight Slash while already at Red Buff - to transition into the Helm Breaker after a monster whiffs an attack. It's certainly more difficult to use than Foresight Slash, but it also deals more damage in returns. Like the Iai Slash, this one is treated as a drawing attack, so it benefits from the same boons.

https://www.youtube.com/watch?v=1SuEx3FQdtY
This example should provide the same for the Iai Spirit Slash.

User Info: Archwing3441

Archwing3441
4 weeks ago#4
If there is a good opportunity and you don’t mess up the timing to get the counter, there really isn’t much reason not to use the spirit slash. It’s the 2nd strongest move the long sword has and if it was a good opportunity for a counter, the only other alternative was getting hit >_> the Iai slash is good for continuing combo when the monster is down for prolonged time (maybe you or the cat got a paralyze mid way through or the monster fell into a trap or they just flinched). If I had red spirit already, on openings I usually helm splitter -> Iai slash -> spirit combo (usually stops here) -> Iai slash -> repeat until it’s no longer safe.
https://www.youtube.com/watch?v=KztZmZDNCVg

User Info: TrueArchery

TrueArchery
4 weeks ago#5
The counter adds the option of evading an attack after a spirit combo finisher while also dealing damage. In World you sheath your weapon and for evading you have to draw-attack again, then you can use foresight slash. In Iceborne, you can just use the iai sheath to cancel you putting away the weapon. Way faster. It's just a better alternative to sheathing and having to roll dodge. It feels more like an addition to foresight, not a replacement.

As already mentioned, if you don't get attacked after your spirit finisher you can use the other attack to keep your combo going.
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User Info: ssj954vegito

ssj954vegito
4 weeks ago#6
Iai slash is also a pretty good wake up move if there's nothing heavier on your team or you're solo

https://xboxclips.com/naruto1171/97b86e40-b634-40a9-904e-e5591bd0f7c9/embed

Or if you need to lop off a monster's tail while its sleeping for some reason

https://xboxclips.com/naruto1171/9eb53e55-55aa-4f85-9292-f779a1627c3a/embed

And those builds had no damage skills aside from crit eye and I didn't even crit. I imagine with a good build and a crit, the numbers would be much higher.
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User Info: MegalaserLAWS

MegalaserLAWS
3 weeks ago#7
I'm still not sold on iai slash. If you are playing good or great iai slash's bar regen is useless because you are landing helmsplitters and doing much better damage while getting the same effect. If you are playing poorly lining up an iai slash is pretty hard to do. I see all your niche ideas for it but those are pretty rare scenarios and most of them are negated by just getting good.
The mods and admins on this site are degenerate authoritarians who can't win arguements, spur facts, and assume motives.

User Info: Archwing3441

Archwing3441
3 weeks ago#8
MegalaserLAWS posted...
I'm still not sold on iai slash. If you are playing good or great iai slash's bar regen is useless because you are landing helmsplitters and doing much better damage while getting the same effect. If you are playing poorly lining up an iai slash is pretty hard to do. I see all your niche ideas for it but those are pretty rare scenarios and most of them are negated by just getting good.

The iai slash, the regen one, isn’t a replacement for helm splitter, but for sheathing. You know how you sheathe your sword and waste time after a spirit combo? It’s quicker to go into Iai slash than it is sheathe and take out your sword again the regular way. Same for after a helm splitter, the delay when you’re on the ground is quicker if you go straight into Iai slash. The spirit slash is really only if you are already in the stance and the opportunity calls for it since it is one of the strongest hitting move the long sword has while being invincible at no cost (if you do it properly).
https://www.youtube.com/watch?v=KztZmZDNCVg

User Info: ALEXx7UP

ALEXx7UP
3 weeks ago#9
The iai slash does a full bar regen.

Cancels the recovery animation of helmsplitter or round house slash.

Has a counter that does more damage than any other attack and keeps you safe.

As well as gives you a omni directional rest meaning if you use the helmsplitter and at the end are facing the wrong way from the monster you can hold towards the directer the hunter is facing from, do an iai slash, an immediately do a 180 while landing two hits. Much like how the sword and sheild can 180 mid combo.

Use it all the time. But I feel that that the delay between being able to use the Iai Spirit slash is too long. Even with quick sheath which has proven to be nearly useless for said move.

https://www.youtube.com/watch?v=TrfhAeld8uE

User Info: nokillingmoths

nokillingmoths
3 weeks ago#10
MegalaserLAWS posted...
I'm still not sold on iai slash. If you are playing good or great iai slash's bar regen is useless because you are landing helmsplitters and doing much better damage while getting the same effect. If you are playing poorly lining up an iai slash is pretty hard to do. I see all your niche ideas for it but those are pretty rare scenarios and most of them are negated by just getting good.


Iai slash is a brilliant move. You can combo over and over again with it without putting your weapon away (other than thr sheath animation as part of its move). It completely changes and vastly improves longsword, even without the added bonus of charging your bar.
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