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  2. Monster Hunter: World
  3. Why are people so adverse to hard games or ones that require a bit of skill?

User Info: Kipp94

Kipp94
1 week ago#1
Just something I've seen quite a bit on the forums figured I'd make a topic out of it.
PSN - Kipper_DA_BOSS

User Info: Unbound-King

Unbound-King
1 week ago#2
Look, if I wanted something hard to play with I'd get my boyfriend viagra.
GT: Sho Minamimotto PSN: Azure_Reaper8 3Ds FC: 0662-2616-5710
I prefer casual games. Let's play! [I fear vacuums and the ocean and I'm a Scrublord. I suck!]

User Info: Somedude9

Somedude9
1 week ago#3
Kipp94 posted...
Just something I've seen quite a bit on the forums figured I'd make a topic out of it.


Some people like instant gratification, a feel of accomplishment (even thought they didn’t earn it), and others feel like because they threw their money at a product they deserve all aspects of it (even though all they paid for was a license for an experience, and getting your ass handed to you is an experience).

User Info: Kipp94

Kipp94
1 week ago#4
Unbound-King posted...
Look, if I wanted something hard to play with I'd get my boyfriend viagra.

Does he have trouble getting it up?
Somedude9 posted...
Kipp94 posted...
Just something I've seen quite a bit on the forums figured I'd make a topic out of it.


Some people like instant gratification, a feel of accomplishment (even thought they didn’t earn it), and others feel like because they threw their money at a product they deserve all aspects of it (even though all they paid for was a license for an experience, and getting your ass handed to you is an experience).

Gratification and entitlement. Got it.
PSN - Kipper_DA_BOSS

User Info: MegalaserLAWS

MegalaserLAWS
1 week ago#5
It depends what your after. Most people on this board aren't that type of gamer.

User Info: Apollo500

Apollo500
1 week ago#6
There are also people who just want games as breathe-easy relaxation as a break from the difficulties of real life.
3DS FC: 3866-8144-2758

User Info: Semeki

Semeki
1 week ago#7
Everyone has a different version of what fun means, go criticize games where you shoot people down, npc or player, and call it challenging and competitive.
The darkest shadows are cast by the brightest light.

User Info: SilverHawke27

SilverHawke27
1 week ago#8
For my part, I like to experience a game's story. I could give a damn about being able to stick my chest out and use it as an example of my manhood, as most gamers like to do.

That said, I prefer a game to have a difficulty slider. So if I feel it's too difficult at a normal level, I can back it down to what I'm comfortable with.

The story is more important anyways.

I like the atmosphere of games like Dark Souls, Bloodborne, Sekiro. Does that mean I want a game with an inherent pain in the ass difficulty, for no real reason other than "just cause"?

Not in any sense of the word. If parts are too difficult for me, I want the option to lessen that difficulty.

Don't give a damn about trophies, sure as hell don't care what others think. I just want the gameplay. Later on when I'm bored I can then ratchet up the difficulty and have a different experience with games I haven't played in a while.

Edit: Use Mortal Kombat XL or Injustice 2 for an example, both of which I have. I want a fighting game I can enjoy. Not one with these split second do-or-die button presses to pull off fighting moves. Picking up these after last playing DoA3 on Xbox or Soul Calibur 3 on PS2, they seem way too involved now in the button presses and timing for pulling off moves.
"Sa souvraya niende misain ye." ~~ PSN: CrysisZephyr
~~~No Damage Kulve~~~ https://www.youtube.com/watch?v=jgTQtBM-lsU
(edited 1 week ago)

User Info: flsomerv

flsomerv
1 week ago#9
What I can't figure out is why the devs felt the need to start adding supped up versions of the monsters to increase the difficulty.

In 4U, you had Apex monsters and the whole wystone thing that was just stupid. In Gen/GenU you had Deviants that were stupidly hard. In world, you have tempered and arch-tempered monsters (not to mention the idiotic difficulty level of Ancient Leshen and Extreme Behemoth). All of these harder versions of the same monsters is stupid.

I started with Tri on the Wii and it had no such stupid over-powered monsters. It had genuinely tough monsters in their original form (like Deviljho and Alatreon). In 3U, they had subspecies; however, these monsters are at least different from the original in some way (drastically new move sets, different elements, etc).

The Elder Dragons are supposed to be the harder monsters that you fight in a MH game. Not Super Extreme Apex Arch-Tempered Great Jaggi that can one shot you no matter what armor you have. That's not fun. It's stupid. The Elder Dragons shouldn't have a low rank, high rank, tempered, and arch-tempered versions. Just make the Elder Dragons the last thing you fight and that's it.

Give me monsters like Akantor, Ukanlos, Fatalis, Amatsu, Lao Shan, Ceadeus, Gogmazios, and Dalamadur. Not tempered, deviant, or apex crap.

/rant
Gaming since 1982

User Info: DarxWingDuck

DarxWingDuck
1 week ago#10
Difficulty is entirely subjective.
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  3. Why are people so adverse to hard games or ones that require a bit of skill?