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  3. Would 'Meteor Hammers' be a good new weapon category?

User Info: seraphiczero

seraphiczero
2 months ago#1
(Please do not suggest other new weapon types in this topic)

If anyone doesn't know about meteor hammers, they are essentially weights attached to long ropes. The bladed variant is called a rope dart, but there are so many cutting weapons already, I thought adding a blunt weapon with extremely long reach could be interesting.

Flexible weapons can be difficult to control, but I think Jackie Chan does an extremely good job of demonstrating the form using an improvised meteor hammer in Shanhai Noon:
https://www.youtube.com/watch?v=O8z5BXbFLCE
The kicks he uses to intercept the rope and fling the hammer is just the absolute coolest. Conservation of momentum is a beautiful thing.

Chinese forms can be challenging to animate, but since Capcom was able to do nunchaku and three-section staff in DMC5, I don't see it being out of the question. I haven't gotten that far into dmc5 yet, but I doubt I'll be disappointed.

For Monster Hunter, the meteor hammer's weight should be large and exaggerated, of course. About the same size as the business-end of standard MH hammers would work. The reach should be about 15ft, and the weapon should have very good anti-air options. I think a moveset that involves different stances and attacks based on momentum and timing would be very fun. Having the hunter be more acrobatic would be great, too.

One thing which I think should be avoided is using the rope/chain to trip or tie up the monster. You REALLY do not want to be untangling Christmas lights from a pair of diablos horns in the middle of a hunt. Especially if it means disabling your only weapon.

Another possibility is that you can have another weapon attached to the 'anchor' end of the rope. I think normally this end is tied to the wielder's arm, but it could be something like a short blade to give the weapon more versatility.

Oh, and you ABSOLUTELY have to do a Mobile Suit Gundam collaboration with the Hyper Hammer!
https://www.youtube.com/watch?v=YT2Sbg8PudA

Thoughts?
psn: seraphiczero; numericzero, youtube: tieltavisvt, Gundam Battle Operation rank 13

User Info: Enclosure

Enclosure
2 months ago#2
Can it be shot out of the slinger?
http://imgur.com/wNyX55h.jpg

User Info: jagger_wanderer

jagger_wanderer
2 months ago#3
So just a massive weight attach at the end of a rope/chain/line...
https://www.mariowiki.com/File:ChainChompMP8.png
"People's opinion are like chains, they can pull you along or hold you down." Commander, MHW

User Info: seraphiczero

seraphiczero
2 months ago#4
Enclosure posted...
Can it be shot out of the slinger?

seraphiczero posted...
For Monster Hunter, the meteor hammer's weight should be large and exaggerated, of course. About the same size as the business-end of standard MH hammers would work.

If you think the slinger can handle firing a 30-100 pound mass, you're welcome to try it.

jagger_wanderer posted...
So just a massive weight attach at the end of a rope/chain/line...
https://www.mariowiki.com/File:ChainChompMP8.png

Yup. Funnily enough, I think the chain chomp was used as a meteor hammer in Bayonetta 2, although anchored to the ankle. Looks incredibly fun:
https://www.youtube.com/watch?v=99nc6tHDbLw
psn: seraphiczero; numericzero, youtube: tieltavisvt, Gundam Battle Operation rank 13

User Info: SilverHawke27

SilverHawke27
2 months ago#5
So basically a hammer head on a rope.

If they could sort out decent attack patterns it might be interesting as a faster midrange blunt weapon.

Somewhere between dual blades and the hammer for a speed level.

I doubt they could pull off the intricacy needed for it.

It wouldn't even need to be huge if they made one similar to what the Asian schoolgirl used in Kill Bill.
"Sa souvraya niende misain ye."
PSN: CrysisZephyr ~~~R.I.P - Burt Reynolds (9/6/18)~~~

User Info: EwokCommanda

EwokCommanda
2 months ago#6
A big heavy flail? I'm surprised there isn't one yet. Doesn't seem hard to makeset for...

Simple throw forward, big sweeping swing, and a charge-up twirl over your head to then throw forward...
EwokCommanda, Enigma, Wahooka, Skarr, and R-110 (and similars).

User Info: SilverHawke27

SilverHawke27
2 months ago#7
https://m.youtube.com/watch?v=UQ-2q9XtSNo

Throw in some bow mechanics to charge it by spinning. Increase the damage. Using your body to redirect the chain.

That one probably weighs 15 to 20 lbs.
"Sa souvraya niende misain ye."
PSN: CrysisZephyr ~~~R.I.P - Burt Reynolds (9/6/18)~~~

User Info: Button_Masher_Z

Button_Masher_Z
2 months ago#8
Would be kinda neat for a rope weapon to latch onto a flying enemy to go aerial, help combo, and maybe eventually bring it down.

I think flash pods are a lazy way to design a game around flying monsters, would be nice if flight was something that you could exploit, but with the weapon, and not with the super cheap consumable...
Support for optimism: Nearly everyone I meet is some poor sod who doesn't realize what they've got, and I'm the worst offender.
We all learn when we lose it.

User Info: SilverHawke27

SilverHawke27
2 months ago#9
Button_Masher_Z posted...
Would be kinda neat for a rope weapon to latch onto a flying enemy to go aerial, help combo, and maybe eventually bring it down.

I think flash pods are a lazy way to design a game around flying monsters, would be nice if flight was something that you could exploit, but with the weapon, and not with the super cheap consumable...

The Slinger should have incorporated this. Since it already latches onto wingdrakes.
"Sa souvraya niende misain ye."
PSN: CrysisZephyr ~~~R.I.P - Burt Reynolds (9/6/18)~~~

User Info: Button_Masher_Z

Button_Masher_Z
2 months ago#10
SilverHawke27 posted...
Button_Masher_Z posted...
Would be kinda neat for a rope weapon to latch onto a flying enemy to go aerial, help combo, and maybe eventually bring it down.

I think flash pods are a lazy way to design a game around flying monsters, would be nice if flight was something that you could exploit, but with the weapon, and not with the super cheap consumable...

The Slinger should have incorporated this. Since it already latches onto wingdrakes.

Sort of?

Might be going a bit too far to give every player a grappling hook as an attack...
Support for optimism: Nearly everyone I meet is some poor sod who doesn't realize what they've got, and I'm the worst offender.
We all learn when we lose it.
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