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By "safe", I mean weapons that are reliable defensively as well as offensively, not leaving many openings (or any at all) after you attack, and generally keep you alive best due to mechanics that allow evasive or defensive maneuvers. These weapons should be suitable for any player who is new to the game, but also appeals to players who like to avoid carting.
I'll list my top three safest weapons and explain why after a few days. For now, have at it, folks.
I wish I could control all the elements of the world... then I wouldn't need a job.
Very few things in the game is going to kill you with the lance. Slap guard 5 and guard up for certain monsters and you are pretty much the juggernaut. Gunlance is pretty much the same thing, sword and shield for the same defense and healing yourself with your weapon out.
GTag:XlX Zoro XlX PSN:lMadDogg NNID:xMadDoggx I bet my left nut on bloodstained ritual of the night being awesome...I like my left nut IGA, come through for me.
You might wonder "what, LS doesn't even have a shield?!" and yes, you're right. But foresight slash has a stupid window and the evasion mantle does the rest for rolls (and it also affects the foresight slash but it's timing isn't as generous).
Shield-HBG and CB are honorable mentions. SnS guard sucks and it's harder to use effectively. GS guard sucks too and it nothing but an emergency button and each hit leaves you pretty open, timing tackles is actually not that trivial.