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  3. Anyone know if I can optimize this Piccolo combo more that I made?

User Info: KlRBEH

KlRBEH
1 month ago#1
https://youtu.be/hrM1WaO2JlU

The go-to combo for my team when I have both assists and some bars
http://i.imgur.com/fUaBI.jpg
I NEEDUH MONSTA TA CLOBBA DAT DERE KIRBEH

User Info: DreikoSaMa

DreikoSaMa
1 month ago#2
You can add a jH before the gotenks assist since it'll hold em in place regardless and you can add a couple of hits during the hellzone ( something simple like jH>j2H>) before doing the rush. Beyond that this is solid for midscreen.
http://img40.imageshack.us/img40/609/simplebeauty.jpg
<3

User Info: JaiOfManyNames

JaiOfManyNames
1 month ago#3
DreikoSaMa posted...
You can add a jH before the gotenks assist since it'll hold em in place regardless and you can add a couple of hits during the hellzone ( something simple like jH>j2H>) before doing the rush. Beyond that this is solid for midscreen.

Pretty much this, but have you tried messing with the new elbow link to see if the yamcha assist may allow more hits before its use, then doing majority the rest the same, and adding the jump H, 2H during Hellzone I might lab it a little bit later. I always focus on my solo combos first then mess with assists after I got some solid bnbs

User Info: TheKeep

TheKeep
4 weeks ago#4
After yamcha , I’d try to hit the 2m,5m,3s,2s,6s,5h-gotenks assist, hellzone, dash, throw, 236r1

You might be able to hit a 236l[m] into gotenk, hellzone to switch sides. Timing is tricky. I do something similar with pic, tien , and buu
  1. Boards
  2. Dragon Ball FighterZ
  3. Anyone know if I can optimize this Piccolo combo more that I made?
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