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Only idiots or whales chase after the shiny new thing every time.

If a unit has +1 better stats than your merge project, you don't suddenly drop your merge project.
https://imgur.com/gOGzcN4

User Info: smash fanatic

smash fanatic
5 days ago#62
Skill INheritance would be unnecessary provided that IS actually goes back and buffs units and skills more regularly

More than just giving old units PRFs and refines, they'd go back and buff things like axebreaker or pass or whatever to more competitive levels, and also consider giving units full kits by giving them skills in their empty slots. It would help diversify the cast more.

You'd also have to consider that had IS NOT done skill inheritance there would be a butterfly effect where all of their "future" units they release would be balanced around the notion that SI was not implemented, ergo we would not be seeing Duo hector with strong skills in his base kit going up against Hawkeye stuck with... whatever the f*** he comes with.

However the reason why I surmise that IS went the SI route was because...

1) It would get them more money if they made players whale for rare skills, as opposed to IS doing their f***ing job by balancing old s***ty skills

2) It was faster to implement SI than to constantly go through old skills and units and keep them competitive. IS is giving ~4 units per month new refines, instead they'd have to do that PLUS more buff waves for old skills PLUS give units more skills in their empty slots, etc.

Skill inheritance in its current form is better than literally nothing at all plus the broken skills and units that come out, but SI could have been implemented much better, AND there are methods that are better than having SI at all.
You can't spell Salt without Alt - Poison-puffs
(edited 5 days ago)

User Info: TsunamiFox

TsunamiFox
5 days ago#63
DreadKaiser posted...
wow, I need ___ because of a slight upgrade to XXXX, therefore objectively better" every single banner.

That's called Power Creep and FEH is still really bad about it anyway.

DreadKaiser posted...
SI is the entire selling point of this game. you think the power creep is out of control? imagine if you couldn't upgrade old units AT ALL to keep up.

No one's saying you shouldn't be able to upgrade them at all. What I'm saying is the current system where almost any unit in a given weapon type can inherit almost anything boils them down to cookie cutter builds instead of making each character have a useful niche.

smash fanatic posted...
Skill inheritance in its current form is better than literally nothing at all plus the broken skills and units that come out, but SI could have been implemented much better, AND there are methods that are better than having SI at all.

Thank you. Someone gets it.
Switch FC: 2084-0561-4244, PSN: Blood_Wizard
Currently Playing: Fire Emblem: Three Houses. Also FGO but we don't talk about that.

User Info: DreadKaiser

DreadKaiser
5 days ago#64
More than just giving old units PRFs and refines, they'd go back and buff things like axebreaker or pass or whatever to more competitive levels, and also consider giving units full kits by giving them skills in their empty slots. It would help diversify the cast more.


yes would love to see how they'd have handled Young Tiki
reminder, her base kit is Flametongue, Armored Blow and Breath of Life. guess they could give BoF, Sturdy Impact........and what Breath of Life 4? then pray they give her something good in her B slot or she's benched forever?

also Masked Marth.....

yeah it'd do a great job of diversifying the cast.......by automatically regulating 99% of them as garbage.
because it's a f***ing Gacha, if they controlled a units power that closely, there is no way in hell they'd ever let older units come close to the new hotness of the month.

and this is assuming they wouldn't make them all cookie-cuttered anyway. IE every healer, armor etc.

every other month we'd get a newer, faster, stronker glass cannon Blade mage to replace the old ones
every month we'd get a better buffer to go with those mages
every month we'd get a new Bold fi- wait we get those anyway

the packaging would be different, but we'd still end up with a bunch of units that do the same thing, slightly better than what came before them. see Ayra-Karla-Mareeta.

and instead of just building them ourselves, we'd be at the whims of IS on when our waifu units would be viable.

yeah that sounds like a really REALLY s***ty gacha that'd die in a few months tops.
Friendship is Magic
AND MAGIC IS HERESY!

User Info: TsunamiFox

TsunamiFox
5 days ago#65
DreadKaiser posted...
snip

Or IS could just do a good job. You know, like FGO does.
Switch FC: 2084-0561-4244, PSN: Blood_Wizard
Currently Playing: Fire Emblem: Three Houses. Also FGO but we don't talk about that.

User Info: DreadKaiser

DreadKaiser
5 days ago#66
That's called Power Creep and FEH is still really bad about it anyway.


it's also mitigated somewhat since you can transfer it to your favorites instead of them being stuck on "must have, or lose" units.

get a new BS Skill on a character you don't care about? feed it to your waifu to make them better.

this way it's "merely" the general power level of the game increasing instead of every unit being obsoleted forever every month.

power creep is bad, but it'd be worse if we couldn't use it to power up older stuff
Friendship is Magic
AND MAGIC IS HERESY!

User Info: DreadKaiser

DreadKaiser
5 days ago#67
TsunamiFox posted...
DreadKaiser posted...
snip

Or IS could just do a good job. You know, like FGO does.


.....if IS could just do a good job, this thread wouldn't exist.
Friendship is Magic
AND MAGIC IS HERESY!
Yeah, the game would just become s***ty for another reason without SI, it's in their nature.

But it's still s***ty that units these days are entirely based on their stats if they don't have any Prf skills. Mercedes is pure unadulterated garbage because she has literally nothing redeeming besides her art. Favorites of mine like Finn and Haar are pretty useless because you can just pick up anyone else to use instead because they're functionally identical when you can port over their entire kit, and cheaper because gacha 3*s don't cost grails.
What do you think about the planetarium? That beautiful twinkling of eternity that will never fade, no matter when
All the stars in the sky are waiting for you

User Info: smash fanatic

smash fanatic
5 days ago#69
DreadKaiser posted...
snip


Yes, taht's why I said under the condition that IS actually regularly goes back and buffs old skills, insert new skills into units who have empty spots in their base kits, etc. Try read what I said next time.

However the reason why I surmise that IS went the SI route was because...

...

2) It was faster to implement SI than to constantly go through old skills and units and keep them competitive. IS is giving ~4 units per month new refines, instead they'd have to do that PLUS more buff waves for old skills PLUS give units more skills in their empty slots, etc.


It takes a lot more work, which is why again I surmised is one of the reasons why IS went down the SI route, but the point is that you could easily create a system without SI that results in a more balanced and diverse game. Whether that effort is worth it is worth questioning, but that wasn't what I was arguing.

IS doesn't necessarily have to release tier 1 units with every single batch in order to sell. Ask FGO how it does with sales even though it's extremely rare for new units to even reach the same power level as Waver, who apparently was a launch unit. In NA the last unit released to match or beat Waver's power level was Merlin.
You can't spell Salt without Alt - Poison-puffs

User Info: DreadKaiser

DreadKaiser
5 days ago#70
The UnLucky Cat posted...
Yeah, the game would just become s***ty for another reason without SI, it's in their nature.

But it's still s***ty that units these days are entirely based on their stats if they don't have any Prf skills. Mercedes is pure unadulterated garbage because she has literally nothing redeeming besides her art. Favorites of mine like Finn and Haar are pretty useless because you can just pick up anyone else to use instead because they're functionally identical when you can port over their entire kit, and cheaper because gacha 3*s don't cost grails.


yeah Finn, Haar and Gerome got it real raw
as does almost every archer because of Norne, and every Infantry Sword because of Soliel.

still think that SI is by far the best option here since you can at least do something with your favorites instead of watching them become more and more obsolete til IS decides to "improve" them

reminder, IS has yet to make ANY incarnation of Leo good. you really want to trust THEM to do this?
Friendship is Magic
AND MAGIC IS HERESY!
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