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  3. General Aether Raids Topic XXXIII

User Info: IndianaJones65

IndianaJones65
2 weeks ago#21
Dysias6 posted...
I know I don't care about AR much anymore, but this dude made my day.

https://i.imgtc.ws/YWrRWnX.jpg

Thanks person for making AR much less stressful for me!


people with these types of maps only put them up to farm rematches and deny pots, not out of goodwill
Beautiful word, beautiful world
https://i.imgur.com/OVY6h1e.mp4

User Info: Dysias6

Dysias6
2 weeks ago#22
IndianaJones65 posted...
Dysias6 posted...
I know I don't care about AR much anymore, but this dude made my day.

https://i.imgtc.ws/YWrRWnX.jpg

Thanks person for making AR much less stressful for me!


people with these types of maps only put them up to farm rematches and deny pots, not out of goodwill

Yeah I ran a similar set up months ago with Roderick. All the tryhards would spend 5+ turns to try and break pots (and they'd often failed). Meanwhile, everyone who didn't care cleared it in 1 turn.

Besides, I lose -37 lift tops during Anima season, so if they do rematch me, it's a win for them. They scratch my back, I scratch theirs.
(edited 2 weeks ago)

User Info: TheLegendofDev

TheLegendofDev
2 weeks ago#23
Guys I'm on tier 19 finally and wanna reach space. Help.
Here comes Justice!

User Info: IndianaJones65

IndianaJones65
2 weeks ago#24
TheLegendofDev posted...
Guys I'm on tier 19 finally and wanna reach space. Help.


post your offense teams and builds
Beautiful word, beautiful world
https://i.imgur.com/OVY6h1e.mp4

User Info: shawnwalker

shawnwalker
2 weeks ago#25
@DreadKaiser
https://i.imgtc.ws/LFGwSRL.png

After staring at your map a good, daunting 15 mins trying to figure it out before even daring attempt this dangerous as hell map, I finally found a way to complete it. All you need to do in one little correction and it would've been a lot harder to clear without losing units:

You're map is very suseptable to vantage strats and you're Priscilla needs Close Counter, so she can panic anybody who battles her. Corrin took her out without fear. My Corrin would one shot her anyways, but she still needs to be able to panic at 1-2 range for max effectiveness and it'll cut down on vantage shenanigans. Merges would help her cause too.

I used my new M!Corrin vantage strat and he performed very admirably taking out almost everything. Leanne tanked some magic, Takumi hit the soup out of Gharnef and took out Azura.

All in all a VERY solid map. I genuinly had think hard before initiating, whereas your strats of just throw Tiki at it is something I also do rather often with Takumi. Thanks for the challenge.

Edit: keep your Gharnef the way he is. He's very solid the way he is.
F2P/master of the unorthodox. Edgy archer boi Tankumi at your service: https://imgur.com/a/cCzKjDz
FEH code: 2089904057
(edited 2 weeks ago)

User Info: TheLegendofDev

TheLegendofDev
2 weeks ago#26
IndianaJones65 posted...
post your offense teams and builds


I have uhh.

Eir 1+3, Eir neutral, Lion King, Lazura, and interchangeable. Usually a +10 Aversa. That's been the team I used to get to this tier.
Here comes Justice!

User Info: IndianaJones65

IndianaJones65
2 weeks ago#27
TheLegendofDev posted...
IndianaJones65 posted...
post your offense teams and builds


I have uhh.

Eir 1+3, Eir neutral, Lion King, Lazura, and interchangeable. Usually a +10 Aversa. That's been the team I used to get to this tier.


seems like that team would have trouble with base kit legendary alm, which a lot of low tier 21+ers like to use. what's your gameplan against that?

also if you're using tank strats you also need to be pretty intimately familiar with AI assist order and AI attack order to do well.

once you get comfortable with AI movement order i'd also recommend making a hit and run team using a ranged horse, 2 eirs, a dancer of choice, and a bonus unit with repo. teams in low tier 21 also tend to be hit and runnable, and it's always good to have alternatives to when your tanking strat doesn't work
Beautiful word, beautiful world
https://i.imgur.com/OVY6h1e.mp4

User Info: TheLegendofDev

TheLegendofDev
2 weeks ago#28
IndianaJones65 posted...
seems like that team would have trouble with base kit legendary alm, which a lot of low tier 21+ers like to use. what's your gameplan against that?

also if you're using tank strats you also need to be pretty intimately familiar with AI assist order and AI attack order to do well.

once you get comfortable with AI movement order i'd also recommend making a hit and run team using a ranged horse, 2 eirs, a dancer of choice, and a bonus unit with repo. teams in low tier 21 also tend to be hit and runnable, and it's always good to have alternatives to when your tanking strat doesn't work


I have a +10 the Reinhardt, is that solid? And two eirs. Plus uh...idk. I do hate how good lalm is. Dude shreds through most of my fliers and tanks. Seemingly through everything tbh. I'll post noteable units later. I have a +10 sothe, +10 shiggy, +10 Cumilla, and usually a rotation unit. I have waaaay more legendary units than mythic.
Here comes Justice!

User Info: IndianaJones65

IndianaJones65
2 weeks ago#29
yeah reinhardt works fine, i used one at +1 +atk to win against this somewhat decently built team today by manipulating seliph's rally, which i could not have tanked with my usual astra tanks

https://imgtc.ws/i/CECVRRJ.png
https://imgtc.ws/i/HEmiIhM.png

the general idea is to hit with rein, dance with reyson, repo reyson out with reinhardt, and use the other three to position favorably. my build on rein is dire thunder / repo / moonbow / death blow 3 / swordbreaker / savage blow C and seal. i only have swordbreaker because my tanking team has a hard time against seliph IP teams, but i'm not sure how common those are below tier 21. chill res should work fine as general purpose otherwise. the savage blows enable residual damage for hit and runs but can also chip armor balls that you might run into.

if you have no solid alm answer at the moment then making a hit and run team should be something to prioritize for your t21 climb. you can also get a lot of practicing in AI prediction from your matches from 19 to 20. a perfect offense with 2 eirs can reach 21 from 20 even if you get a worst case scenario of -560 on defense, so offense is what you should be focusing on.
Beautiful word, beautiful world
https://i.imgur.com/OVY6h1e.mp4

User Info: TheLegendofDev

TheLegendofDev
2 weeks ago#30
IndianaJones65 posted...
yeah reinhardt works fine, i used one at +1 +atk to win against this somewhat decently built team today by manipulating seliph's rally, which i could not have tanked with my usual astra tanks

https://imgtc.ws/i/CECVRRJ.png
https://imgtc.ws/i/HEmiIhM.png

the general idea is to hit with rein, dance with reyson, repo reyson out with reinhardt, and use the other three to position favorably. my build on rein is dire thunder / repo / moonbow / death blow 3 / swordbreaker / savage blow C and seal. i only have swordbreaker because my tanking team has a hard time against seliph IP teams, but i'm not sure how common those are below tier 21. chill res should work fine as general purpose otherwise. the savage blows enable residual damage for hit and runs but can also chip armor balls that you might run into.

if you have no solid alm answer at the moment then making a hit and run team should be something to prioritize for your t21 climb. you can also get a lot of practicing in AI prediction from your matches from 19 to 20. a perfect offense with 2 eirs can reach 21 from 20 even if you get a worst case scenario of -560 on defense, so offense is what you should be focusing on.
Thanks! Gotta learn ai manipulation
Here comes Justice!
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