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Unfortunately, the Kotaku review does make it seem like he was in a rush to complete the bare minimum. Makes me wonder if he skipped some cutscenes as well.
Its an unfortunate side effect of reviews. Neither of these two reviews offer a complete analysis, since both either rushed through content, and/or did not see all/most of the content (and by most, I mean at least 90%). But they have deadlines, so here are the two sides of the coin you flip for games that are particularly long (more than 20 hours).
What is important is in what both reviews agree on that the game contains: amazing graphics, amazing music, amazing battle system. Their complaints about what isn't there are useless, and similarly is the pacing of these long games, since they are working on a deadline, and some games just don't work well in their pacing when you put a deadline on them.
I just think - considering the amount of hours I put in multiple playthroughs of the demo (even whilst speedrunning) I kept discovering new things, and new techniques, 36 hrs total isn't enough to warrant an opinion o how amazing it is,
not like it would sway me (also according to google search his first line is like it's desperate and it looks like lego pieces) so obviously, we don't have the same tastes.
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