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  3. Do you like the "Lock" System on bounties?

User Info: Arkia

Arkia
7 months ago#31
SBAllen posted...
For advance bounties, we aren't going to award a lock to the very first person who applies. Rather, we'll wait a few days and see who shows interest then choose whomever we feel is the best candidate. By having the lock open at a set time that an author can look up and know, it's a lot easier for multiple people to show interest than us just opening up the bounty at a random time, possibly many months in advance, and then choosing someone. Either we'd have to wait a really long time to award the lock (leaving the authors in suspense and possibly blocking them from pursuing other bounties) or we'd have to award it in a reasonable turnaround time of a few days and people might miss their chance to apply.

Only advanced bounties? I figured that you guys waited a bit for non-advanced bounties as well to see who was interested.
Aria of Vile Info's FW Rap Sheet: http://imgur.com/a/XXn2r
Arkia is now part of SinNoAria. I stream on twitch.

User Info: Haeravon

Haeravon
7 months ago#32
While I'd remain suspicious of favoritism, it's a better system than the sniping was. I'm not sure how much transparency there is, but I'd like to assume that:

1) authors can't take multiple bounties at once
2) if they flop on a bounty, they'd be de-prioritized for future projects
3) the quality of past work would be a major determining factor for bounty assignments

Again, there's no telling what favoritism is going on, if any, and exactly how the choice for a bounty lock is made if, say, two authors both ask for one. I'm not sure there's a "perfect" system, so all the concerns listed above are probably necessary evils.
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User Info: SBAllen

SBAllen
7 months ago#33
We are not showing any kind of favoritism in this system. When multiple authors submit lock requests at the same time, we issue the lock to the author we feel will be most likely to deliver the best guide. That does mean taking into account those "necessary evils" listed above along with other factors like the author pitches.

We certainly aren't excluding anyone and would be more than happy to welcome back any authors who have left us in the past to pursue other options. We hold no grudges, especially if the author left because they were able to find more financial or popularity-based success elsewhere. Honestly, we'd ideally like for everything to work out best for the author, whether that's by working with us or working with another site or even a combination of the two.
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User Info: TestaALT

TestaALT
7 months ago#34
I think the system is great and a huge improvement. The pay has been substantially increased, there is no longer sniping, and perhaps most importantly, guides are being written for new popular games.

With the old system, the pay was much lower and there was always the fear that someone would "snipe" you and grab the bounty first. This led to rushing and lower quality work.

Now, the system is much more like bidding for a job, which is generally a successful employment practice both in freelance writing and in the workplace. Pitching is not perfect, but it is a big improvement over the old system, and I am unsure if there could be a better system than what is in place now.

An alternative, I can see, would be actually staffing the site with writers, but that goes against the very spirit of the site, which is user-generated content. It is also something that would be done (and has been done in the past) on GameSpot instead.

User Info: Haeravon

Haeravon
7 months ago#35
SBAllen posted...
We are not showing any kind of favoritism in this system. When multiple authors submit lock requests at the same time, we issue the lock to the author we feel will be most likely to deliver the best guide. That does mean taking into account those "necessary evils" listed above along with other factors like the author pitches.

We certainly aren't excluding anyone and would be more than happy to welcome back any authors who have left us in the past to pursue other options. We hold no grudges, especially if the author left because they were able to find more financial or popularity-based success elsewhere. Honestly, we'd ideally like for everything to work out best for the author, whether that's by working with us or working with another site or even a combination of the two.

Yep. I'm not condemning the new bounty system, it's a welcome improvement over the old days of sniping, especially if you're confident in your ability to produce a quality guide in a timely manner. If it was my money, I'd spend it on a proven author whom I knew personally, too. It just comes with the unavoidable downside of there being no real way to dispel the suspicion of favoritism, whether it's there or not.
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User Info: Haeravon

Haeravon
7 months ago#36
TestaALT posted...
An alternative, I can see, would be actually staffing the site with writers, but that goes against the very spirit of the site, which is user-generated content. It is also something that would be done (and has been done in the past) on GameSpot instead.

I was actually going to suggest this in my last post (reply to SBAllen), but deleted it. As I was writing, the issues with employing authors seemed manifold compared to the dubious benefits it may have over bounties. Instead of worrying about favoritism when it comes to bounty locks, you'd just deal with the same issue concerning who gets hired and assigned to what guides, so it's arguably not even an improvement in that regard. Then you have to deal with issues between paid writers and unpaid writers, elitism, the bad blood around hiring/firing, and all those unwanted legal and financial entanglements. I don't think there's a perfect solution, but writers on GameFAQs shouldn't let the perfect be the enemy of the good.
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User Info: Uta

Uta
7 months ago#37
I had a very long post typed up about this, but it somehow didn't post when I tried to post it. Here's the short of it.

Pros
+Authors now spread out over many games instead of dumping all their effort onto one big bounty.
+The site is able to get early FAQs up faster; which generates site hits.
+ Overall quality of guides goes up as s***ty Snipers can no longer dump half-baked FAQs and then abandon them as soon as they've won their claim.

Cons
- I don't see any at all. Even the potential issue of "Flopping" is a non-issue as it means someone else can take the claim and get started; meanwhile the Flopper probably won't be able to request important Locks anymore. It's a win-win all around.

Suggestion
- Add money back to FotM. I don't really care for it, but it could incentivize Retro Gamers to produce content, since that was apparently an issue for some people. Even a token amount like $100 should be sufficient in generating those guides. Especially since any Retro game can probably have a guide filled in by copy/pasting a wiki or somebody's youtube walkthrough.
You are not entitled to your opinion. You are entitled to your informed opinion. No one is entitled to be ignorant.

User Info: Krystal109

Krystal109
7 months ago#38
SBAllen posted...
We are not showing any kind of favoritism in this system. When multiple authors submit lock requests at the same time, we issue the lock to the author we feel will be most likely to deliver the best guide. That does mean taking into account those "necessary evils" listed above along with other factors like the author pitches.

We certainly aren't excluding anyone and would be more than happy to welcome back any authors who have left us in the past to pursue other options. We hold no grudges, especially if the author left because they were able to find more financial or popularity-based success elsewhere. Honestly, we'd ideally like for everything to work out best for the author, whether that's by working with us or working with another site or even a combination of the two.

I think the only "favoritism" that we'll see is the choosing of authors that they already know can produce content over someone new. This is unavoidable, and smart business.

As for accepting people back who have left the site, Allen has never felt ill will to those who have left the site for any reason. It has always been a "they have to do what is best for them" sort of thing. It's understandable, and not personal, that people won't always agree with changes made to the site and/or work where they feel their time is valued (financially).

User Info: JoniPhilips

JoniPhilips
7 months ago#39
Seems like a good system, the old one favored rushed guides with no path for improvement. This system will favor good guides with steady updates. Just need to be firm enough when a bounty author isn't good enough.

User Info: Arkia

Arkia
7 months ago#40
Krystal109 posted...
SBAllen posted...
We are not showing any kind of favoritism in this system. When multiple authors submit lock requests at the same time, we issue the lock to the author we feel will be most likely to deliver the best guide. That does mean taking into account those "necessary evils" listed above along with other factors like the author pitches.

We certainly aren't excluding anyone and would be more than happy to welcome back any authors who have left us in the past to pursue other options. We hold no grudges, especially if the author left because they were able to find more financial or popularity-based success elsewhere. Honestly, we'd ideally like for everything to work out best for the author, whether that's by working with us or working with another site or even a combination of the two.

I think the only "favoritism" that we'll see is the choosing of authors that they already know can produce content over someone new. This is unavoidable, and smart business.

As for accepting people back who have left the site, Allen has never felt ill will to those who have left the site for any reason. It has always been a "they have to do what is best for them" sort of thing. It's understandable, and not personal, that people won't always agree with changes made to the site and/or work where they feel their time is valued (financially).

Yeah, that is one thing I think we need to consider with this system. New authors would probably need to either go for a bounty nobody wants or have to do some non-bounty guides for a bit to prove themselves. (Which from what I understand, could include other sites).
Aria of Vile Info's FW Rap Sheet: http://imgur.com/a/XXn2r
Arkia is now part of SinNoAria. I stream on twitch.
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