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I have also inexplicably lost strategy guides over the years and I wonder where they could have gone. Ones like for Donkey Kong Country and Pokemon Snap come to mind.
My mom will insist that I learned how to read by looking at the Super Mario Bros 3 strategy guide and having her read it to me until I sufficiently learned how to read it myself, but I don't think I can ever know how much truth there is to that (other than my parents ordering me a Nintendo Power subscription at some absurdly young age like 5 and me never having any memory of not being able to read it.)
I hope you can find the Paper Mario guide, because I can imagine that it would be a very treasured object.
"Sa taong walang takot, walang mataas na bakod." "To those without fear, there is no such thing as a tall fence." - Filipino Proverb
I always liked those because they talked about game design in a roundabout way, and oftentimes the design is as interesting as/more interesting than the game itself. (I think 1st Gen Pokemon is the best exemplar here--it's a competent jrpg with a popular anime tie-in that lives on because people have been able to rip the systems apart and make them do weird stuff.)
Willis, it seems like every other time you post, I need to look up a word that's in the OED or Urban Dictionary but not both. -Mimir