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Other than Cookie Clicker and Universal Paperclips, I don't remember them being trendy like....ever? It's always been a niche genre.
My current games are Trimps and NGU Idle, both of which I've been playing for over a year. Both have a lot of content that gets unlocked over the course of weeks, and I've settled into a routine for both of them.
I've also picked up a mobile game, Idle Skilling and a civilization-style game called Space Company. I don't recommend them as highly though.
"I always wanted to be somebody, but now I realize I should have been more specific."
Will how did that game turn out where you have to wait lots of real world time for stuff to happen? I remember reading about it and then you said you were playing it and I got curious.
Or maybe you're still waiting for a gate or door to open weeks later.
I got to a point where I had explored something like 97% of the cave and still had 10 months or something so I figured I'd come back to it at some point. Then the madness seized me and I was not up for a meditative game about the passage of time, then Animal Crossing came out which has the same conceit but where you get constant distracting brain chemical rewards for waiting instead of contemplating silence. Now I occasionally hover over it and think about checking in but it seems like a lot.
Willis, it seems like every other time you post, I need to look up a word that's in the OED or Urban Dictionary but not both. -Mimir