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Bunalz3 posted: Now that I think of it, I did remember trying to make Kachua as an Angel Knight...meaning I revived "her" back to "life". Bad ending (LOL, that's what I get for being too curious! XD). But! Since reviving characters in a normal situation won't increase the value of Death Toll, I presume that reviving a "dead" Kachua back (as herself i.e. Princess-class) will probably be the same as if she didn't die in the first place. Or so I think. ----------------------------------------------------------(forgot how to quote) You reminds me of myself. But the subject was Olivia instead. The very first time I saw an Angel Knight was from her death.
This is not mentioned on http://luct.tacticsogre.com. But the unique property of Brunhild is that a character equipped with it will gain an extra point in every stat except LUK on a level-up (though it only drops right before the final battle, so...it's probably not going to see too many level-ups outside of gamesharking). There is no way for any Snapshot sword to have that property unfortunately.
A question abou stat-raising items... just how much can they raise stats? I've seen (on a few rare occassions) that with only one equipment a single stat sometimes jumped 3 points; once as much as 4 points.
It depends on how many of these items are equipped when the level-up happens. For example, a Berzerker normally gains 6-8 MEN points per level-up. If he is equipped with two Dragon Staves and a Crystal Robe, each piece would contribute an extra point of MEN towards the level-up bonus, and this Berzerker would gain 9-11 MEN points per level-up instead, which of course, makes him a powerhouse with ranged special skills.