Also depending on what is found in the code, maybe that'll shed light on the more philosophical 'why' question. It could be that there are stubs or half-written flags to represent death animations for other classes of enemies but it was never finished.
You're right. It was silly of me to assume no further discussion was needed...
It may have been something they were working on and never finished due to lack of time or... someone leaving the coding team during development and then no one else knowing how the animations were supposed to trigger :P
As to the Red XIII being called "Red"
Thanks for the explanation!
Usually other characters have more general description names such as "Flower girl", so it's weird that they went with "Red" for this instance. Maybe it was a placeholder that they forgot to change.
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