Got this game recently and am playing it for the first time. It's a lot of fun. No idea how I was totally oblivious to this game during the N64's lifespan, especially since I was a big Rare fan. With practice even the hardest levels generally seem doable, there's just a lot of trial-and-error with figuring out strategies. I've even more-or-less figured out how to become effective with Backlash.
But... How in Satan's glorious name am I expected to beat Diamond Sands? It's the only level I've gotten truly frustrated with and have been stuck on for
weeks no matter how I approach it.
Even when I take out an entire side of the tracks in one sweep, by the time I loop around and take out the other side, the carrier is so close to the next group of buildings that I can't loop around again with even close to enough time to destroy both sides of the tracks.
Without stopping once, the furthest I can get is the point towards the end where more non-obstructive houses are standing off the sides of the tracks to block you, and again, even when I manage to plow through that stuff without slowing down once at any point in the level, the carrier will have always caught up to me right around there. I've read that taking out the oil tankers about halfway through the level supposedly blows up the entire nearby building on both sides of the tracks and buys you a fair bit of extra time, but every time I destroy the tankers it only knocks down the single closest 'block' of the building on the end closest to the tankers, which I invariably can take down much quicker myself and so fooling around with the tankers just ends up being a big waste of time. But the thing is a lot of guides seem to depend on using those tankers in order to get those extra seconds needed to pass the level. What gives? Am I doing something wrong, here?
I'm a fiddler crab! Why don't you shoot me? It's fiddler crab season!