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User Info: metallicaFTW

metallicaFTW
3 months ago#1
I saw a YouTube video saying not to waste skill points by putting points into 10 different skills. How many can I safely use? I’ve put a few points into one handed weapons, heavy armor, and block. Will that work or what?

User Info: SaizotheSixth

SaizotheSixth
3 months ago#2
The correct answer is "all of them", but if you're looking to make a specific build, then, from your previous posts and what you've defined what you want to go for, you're fine.

By sheer technicality, you could just level every skill in the game an infinite amount of times for every perk point for a jack of all trades, master of everything remotely useful build, but since you're explicitly wanting a warrior-type, the only other things I'd suggest HEAVY investment in would probably be both Enchanting and Smithing, medium investment into two-handed/bows and stealth (unless you don't care for stealth, which is fine), and minimal investment into pickpocketing for dat sweet extra carry weight.

Short answer: yes, you're fine. Don't worry about it so much.

As for how many you can safely use, ehhhhhhhhhhhh that's questionable at best for me.
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User Info: metallicaFTW

metallicaFTW
3 months ago#3
Ok thanks for the tips. Is there a level cap in this game? That would probably help me know how many perk points I have coming haha

User Info: SaizotheSixth

SaizotheSixth
3 months ago#4
There is, to my knowledge, no level cap whatsoever due to the fact that you can Legendary (reset) every skill multiple times for infinite levels.
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User Info: metallicaFTW

metallicaFTW
3 months ago#5
Oh nice. Then I have unlimited perk points so I guess I’ll just use the early ones I get wisely

User Info: DuneMan

DuneMan
3 months ago#6
A good way to save points is to avoid filling up the 5/5 ranked skills. It's okay to have 5/5 in your base damage skill, but for the rest a single point will usually suffice. You can also skip entire skill trees, like Lockpicking.
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User Info: Olld-Onne

Olld-Onne
3 months ago#7
DuneMan posted...
A good way to save points is to avoid filling up the 5/5 ranked skills. It's okay to have 5/5 in your base damage skill, but for the rest a single point will usually suffice. You can also skip entire skill trees, like Lockpicking.

And? : )
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User Info: ErikoChristy

ErikoChristy
3 months ago#8
As I stated before, go for the skills you need at a low level before the skills that are useful at a high level. An example is Smithing which you should build up at a low level then set it to legendary at a high level to get back your perk points. The reason for this is most of the good armor you made at a low level like Daedric and Dragon will appear in random loot at high levels.
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User Info: Olld-Onne

Olld-Onne
3 months ago#9
ErikoChristy posted...
As I stated before, go for the skills you need at a low level before the skills that are useful at a high level. An example is Smithing which you should build up at a low level then set it to legendary at a high level to get back your perk points. The reason for this is most of the good armor you made at a low level like Daedric and Dragon will appear in random loot at high levels.

You should not remove the perks until you have settled on your final armor as it will affect the rating regardless. It is also not advised to reset this skill tree if you took Arcane Blacksmith as it sometimes will not work when trying to be re-perked. There are better skills to reset really for getting extra levels if that is the case.
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User Info: aenimis

aenimis
3 months ago#10
Unless you add perk mods(which I highly recommend) level lvl253 is required for all vanilla perks. But to that affect, there is no mechanic in the game that requires you to distribute any perk points you don't want to use. Get what you need, and level up for better survivability and combat effectiveness. For just straight level gains, I use the crafting skills for legendary levels and my build skills stay static.
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