Do you think Kirby games should cost $60 ?

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User Info: DuranmanX4

DuranmanX4
4 months ago#21
atma6 posted...
DuranmanX4 posted...
atma6 posted...
DuranmanX4 posted...
atma6 posted...
If we're judging games pricing-wise only on length, games would become nothing but filler.


As opposed to now where it's cheaper from a business standpoint to just not include as much in the game


Yes. I can still enjoy a cut-down game. I can't enjoy a game that bores me with its content.


You can stop playing a game that has too much content, that maybe others will enjoy

If a game has too little content, that's less content for everyone to enjoy


Perhaps that works for you. I can only speak for myself. I'd take the unfinished Dragon Age 2 any day over the dreadfully boring Dragon Age: Inquisition. Others can have different opinions, but that's mine. For me, a boring game is the most cardinal of sins and overstuffed games tend to be the most boring.


If you 100% any game, even Kirby, you will eventually find it to be dreadfully boring
Retail PS4, VITA, Wii U, 3DS and Switch games (2013-2018):
https://i.imgur.com/vPM5YTU.jpg https://i.imgur.com/Lhh37vL.jpg https://i.imgur.com/QIzEm7d.jpg

User Info: xF0x

xF0x
4 months ago#22
No 2D platformer should ever be more than $20. Fixed path, fixed camera, no realistic shaders, what the hell is there to pay more for?
Everything will be fire.

User Info: atma6

atma6
4 months ago#23
DuranmanX4 posted...
atma6 posted...
DuranmanX4 posted...
atma6 posted...
DuranmanX4 posted...
atma6 posted...
If we're judging games pricing-wise only on length, games would become nothing but filler.


As opposed to now where it's cheaper from a business standpoint to just not include as much in the game


Yes. I can still enjoy a cut-down game. I can't enjoy a game that bores me with its content.


You can stop playing a game that has too much content, that maybe others will enjoy

If a game has too little content, that's less content for everyone to enjoy


Perhaps that works for you. I can only speak for myself. I'd take the unfinished Dragon Age 2 any day over the dreadfully boring Dragon Age: Inquisition. Others can have different opinions, but that's mine. For me, a boring game is the most cardinal of sins and overstuffed games tend to be the most boring.


If you 100% any game, even Kirby, you will eventually find it to be dreadfully boring


Okay. That isn't really what I was getting at, though.
Fools Rush In - A demonic webcomic
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User Info: supertecmobowl

supertecmobowl
4 months ago#24
xF0x posted...
No 2D platformer should ever be more than $20. Fixed path, fixed camera, no realistic shaders, what the hell is there to pay more for?
Favorite NFL Teams: Cowboys/Rams.

User Info: freedumbdclxvi

freedumbdclxvi
4 months ago#25
Asbel__Lhant posted...
If anyone still seriously pays $60 for a new game in 2018, you need to get with the times. Between Best Buy and Amazon, there is zero reason to pay more than $47.99 for any title.

I like digital. $60 is worth it to me.
3DS FC: 0490-7858-5102/NS FC: SW-6739-0520-9699/PSN: freedumbdclxvi

User Info: DuranmanX4

DuranmanX4
4 months ago#26
xF0x posted...
No 2D platformer should ever be more than $20. Fixed path, fixed camera, no realistic shaders, what the hell is there to pay more for?


This

If Sonic Mania, the best platformers in a long time, only costs $20, so can other games

Even Shovel Knight, which includes a plethora of content, is AFAIK only $20
Retail PS4, VITA, Wii U, 3DS and Switch games (2013-2018):
https://i.imgur.com/vPM5YTU.jpg https://i.imgur.com/Lhh37vL.jpg https://i.imgur.com/QIzEm7d.jpg

User Info: DuranmanX4

DuranmanX4
4 months ago#27
atma6 posted...
DuranmanX4 posted...
atma6 posted...
DuranmanX4 posted...
atma6 posted...
DuranmanX4 posted...
atma6 posted...
If we're judging games pricing-wise only on length, games would become nothing but filler.


As opposed to now where it's cheaper from a business standpoint to just not include as much in the game


Yes. I can still enjoy a cut-down game. I can't enjoy a game that bores me with its content.


You can stop playing a game that has too much content, that maybe others will enjoy

If a game has too little content, that's less content for everyone to enjoy


Perhaps that works for you. I can only speak for myself. I'd take the unfinished Dragon Age 2 any day over the dreadfully boring Dragon Age: Inquisition. Others can have different opinions, but that's mine. For me, a boring game is the most cardinal of sins and overstuffed games tend to be the most boring.


If you 100% any game, even Kirby, you will eventually find it to be dreadfully boring


Okay. That isn't really what I was getting at, though.


The point is that playing any game for long enough will make it feel boring and bloated

A bad game is one that is boring during the first hour, not the last hour
Retail PS4, VITA, Wii U, 3DS and Switch games (2013-2018):
https://i.imgur.com/vPM5YTU.jpg https://i.imgur.com/Lhh37vL.jpg https://i.imgur.com/QIzEm7d.jpg

User Info: gamezalv

gamezalv
4 months ago#28
The last Kirby game I've played was ages ago so I don't know much about them. If the new one has a decent amount of content then I don't see any problem paying $60 for it.

User Info: atma6

atma6
4 months ago#29
DuranmanX4 posted...

The point is that playing any game for long enough will make it feel boring and bloated

A bad game is one that is boring during the first hour, not the last hour


I'd agree, minus the bloated part as that means something other than just being boring because you played it a lot.

My argument is that we are seeing a bunch of games that focus on length first and foremost, so they pad the game with busy work, becoming chores from the beginning. As you said 'boring during the first hour'. I would take a short game that doesn't care about length, but rather just the experience the devs wanted over one that feels obligated to reach some play time milestone.

As we move into "games as service" or "live experiences" business models, I'm worried we may be seeing this kind of mindless busy work (based on an addictive mobile game model) more and more. This is why a short game being full price doesn't bother me - if it's worth it quality-wise. If it isn't - well, as was always the case, then you shouldn't buy it. Length just doesn't fact in for me very much.

If you care about getting as much play time as possible for your dollar, that's totally fair. I just care more about quality in general and am willing to pay for it.
Fools Rush In - A demonic webcomic
http://www.foolscomic.com

User Info: Chilly0123

Chilly0123
4 months ago#30
Rayansab posted...
Lots of topics here were about DKTF cost full price, yet Kirby games tend to be way shorter and less chalenging
games with really limited replayability value

If Star Allies is anything like Superstar from the SNES, it will have tons and tons of replay value, regardless of the difficulty level or amount of content. For me it was the perfect game to play with my non-gamer friends, they could die over and over again and i could give them my power-up to let them continue playing, trying out different abilities as much as they want, and just having a good time.
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