Do you think nintendo gimmicks affects the console performance?

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User Info: ROB45

ROB45
1 year ago#11
reincarnator07 posted...
ROB45 posted...
sandstormflygon posted...
ROB45 posted...
Focusing on power didn't help the 64 or Gamecube. The Wii was a success, therefore gimmicks are a better choice.

The Wii success was a result of the casual market. That market right now is more into smartphones.

Cool, that doesn't negate the fact that it is Nintendo's most successful home console.

Yes, but it's important to understand WHY that was the case. If you launched the Wii 2.0 today, it would fail miserably due to the audience looking elsewhere.

Any evidence to support that claim?

User Info: powerclaw1

powerclaw1
1 year ago#12
ROB45 posted...
Focusing on power didn't help the 64 or Gamecube. The Wii was a success, therefore gimmicks are a better choice.

Conveniently ignoring the 64 and GC's achille's heels, cartridges and those munchkin DVDs.
PSN/Steam: powerclaw1
"You've got Sony and Microsoft in a pissing match and Nintendo trying to poop." ~PyjamaHero

User Info: powerclaw1

powerclaw1
1 year ago#13
ROB45 posted...
reincarnator07 posted...
ROB45 posted...
sandstormflygon posted...
ROB45 posted...
Focusing on power didn't help the 64 or Gamecube. The Wii was a success, therefore gimmicks are a better choice.

The Wii success was a result of the casual market. That market right now is more into smartphones.

Cool, that doesn't negate the fact that it is Nintendo's most successful home console.

Yes, but it's important to understand WHY that was the case. If you launched the Wii 2.0 today, it would fail miserably due to the audience looking elsewhere.

Any evidence to support that claim?

Wii U sales numbers.
PSN/Steam: powerclaw1
"You've got Sony and Microsoft in a pissing match and Nintendo trying to poop." ~PyjamaHero

User Info: Shane2100AD

Shane2100AD
1 year ago#14
ROB45 posted...
Focusing on power didn't help the 64 or Gamecube

Power isn't why those two failed.

- N64 failed because the carts didn't have enough storage while CDs were capable of holding so much more. Plus, the N64 was a pain in the ass to develop for.
- GC failed because Nintendo used Mini-discs which again had less storage space then their competitors.

ROB45 posted...
Any evidence to support that claim?

Wii released in 2006 and captured the casuals. The casuals didn't have anywhere else to go until smartphones and tablets came about.

User Info: Kindred

Kindred
1 year ago#15
yes

User Info: ROB45

ROB45
1 year ago#16
Shane2100AD posted...
ROB45 posted...
Focusing on power didn't help the 64 or Gamecube

Power isn't why those two failed.

- N64 failed because the carts didn't have enough storage while CDs were capable of holding so much more. Plus, the N64 was a pain in the ass to develop for.
- GC failed because Nintendo used Mini-discs which again had less storage space then their competitors.

ROB45 posted...
Any evidence to support that claim?

Wii released in 2006 and captured the casuals. The casuals didn't have anywhere else to go until smartphones and tablets came about.

So what makes it more casual than the Playstation that sold a similar amount of units? Also, mini discs were not enough of a disadvantage to make a difference for the Gamecube.

User Info: Shacky_101

Shacky_101
1 year ago#17
Yes, but this time around I think it's fine.
To be or not to be, William Shakespeare sucks.

User Info: Shane2100AD

Shane2100AD
1 year ago#18
ROB45 posted...
So what makes it more casual than the Playstation that sold a similar amount of units?

The Wiimote offered a brand-new way to play and the Wii's game's were super easy to just "pick up and play". Plus, the fact it was extremely easy to hack drove some sales.

ROB45 posted...
Also, mini discs were not enough of a disadvantage to make a difference for the Gamecube.

Actually yes. 1.5 GB vs 4.7 GB.

User Info: Shane2100AD

Shane2100AD
1 year ago#19
Shacky_101 posted...
Yes, but this time around I think it's fine.

Especially since the Switch is the most traditional console Nintendo has produced in decades.

User Info: ROB45

ROB45
1 year ago#20
Shane2100AD posted...
ROB45 posted...
So what makes it more casual than the Playstation that sold a similar amount of units?

The Wiimote offered a brand-new way to play and the Wii's game's were super easy to just "pick up and play". Plus, the fact it was extremely easy to hack drove some sales.

ROB45 posted...
Also, mini discs were not enough of a disadvantage to make a difference for the Gamecube.

Actually yes. 1.5 GB vs 4.7 GB.

Not sure how that makes it more casual. Also, cite specific examples as to how the storage capacity was a significant disadvantage. Good luck.
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