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  3. Mr X no more mod

User Info: Fusion916

Fusion916
2 months ago#11
LiquidDee posted...
There are a few mods that make the game harder like all zombies are Mr X or most zombies are lickers.


Making all Zombies Mr X would make the game easier.
PSN: Fusion916
Youtube: http://www.youtube.com/user/Fusionx916 | Twitch: https://www.twitch.tv/fusion916

User Info: Mimura

Mimura
2 months ago#12
Fusion916 posted...
LiquidDee posted...
There are a few mods that make the game harder like all zombies are Mr X or most zombies are lickers.


Making all Zombies Mr X would make the game easier.


I saw the all nemesis version (it's just skinned Mr. X's with the ORC Nemesis skin).........and no....no it doesn't. But to be fair, EVERYTHING (lickers, plant dudes, EVEN THE COCKROACHES IN ADA'S SECTION) is turned into Mr. X/Nemesis.

https://www.youtube.com/watch?v=CNaTJ39EFjU
"Perhaps f*** off might be too kind."

User Info: Smiffwilm

Smiffwilm
2 months ago#13
Here's a scary mod idea: Make Mr. X completely invisible and his steps totally silent.
https://www.youtube.com/watch?v=IkQ5oARNxLU

User Info: Arizona_Joe

Arizona_Joe
2 months ago#14
I'd love if they added Lickers to every room zombies are in. All these enemies work well together yet they're more often than not sperated. X and Lickers are not threats themselves but mixed in with zombies they can really f*** you over. We need more of that. Make it Hardcore+.

User Info: Mimura

Mimura
2 months ago#15
Arizona_Joe posted...
I'd love if they added Lickers to every room zombies are in. All these enemies work well together yet they're more often than not sperated. X and Lickers are not threats themselves but mixed in with zombies they can really f*** you over. We need more of that. Make it Hardcore+.


There's definitely going to be some difficulty mods dropping. Personally, I'd love to see some mods like the ones for the original RE2, like Mortal Night.

I'm hoping Benn Powell can do up an enemy randomizer
"Perhaps f*** off might be too kind."

User Info: Scryed

Scryed
2 months ago#16
Arizona_Joe posted...
I'd love if they added Lickers to every room zombies are in. All these enemies work well together yet they're more often than not sperated. X and Lickers are not threats themselves but mixed in with zombies they can really f*** you over. We need more of that. Make it Hardcore+.

there is a mod that changes all zombies in the game except the prison ones into a dog kr licker.

User Info: LiquidDee

LiquidDee
2 months ago#17
Smiffwilm posted...
Here's a scary mod idea: Make Mr. X completely invisible and his steps totally silent.


That would be way too annoying I think, especially if he's silent.

There is a mod with invisible zombies though.
https://www.youtube.com/watch?v=sTslKKljOtk

User Info: Mimura

Mimura
2 months ago#18
LiquidDee posted...
Smiffwilm posted...
Here's a scary mod idea: Make Mr. X completely invisible and his steps totally silent.


That would be way too annoying I think, especially if he's silent.

There is a mod with invisible zombies though.
https://www.youtube.com/watch?v=sTslKKljOtk


You can make everything invisible in the game.
"Perhaps f*** off might be too kind."

User Info: Kenneth_Writer

Kenneth_Writer
2 months ago#19
Mimura posted...
LiquidDee posted...
Smiffwilm posted...
Here's a scary mod idea: Make Mr. X completely invisible and his steps totally silent.


That would be way too annoying I think, especially if he's silent.

There is a mod with invisible zombies though.
https://www.youtube.com/watch?v=sTslKKljOtk


You can make everything invisible in the game.

You can even make the game AND controller invisible and envision how it looks and sounds in your head!

On my invisible one, I have a S+++ rank and at the end, Leon high fives Hunk and they open fire with assault fires on waves of zombies.
So you want to fly on a magic carpet, to see the king of the potato people, and plead with him for your freedom... And you're telling me you're completely sane?

User Info: Wyldefyr

Wyldefyr
2 months ago#20
Curious, does it actually prevent Mr X from spawning in, or does it work like the one for Alien: Isolation, where the Alien spawned in some out of the way area, and didn't move or attack. Any OOB runs that can answer this?
Did I just hear myself say...three minutes?
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